Player Matchup

Surtr
Surtr
BlackDYNAMITE119
Surtr
Level 30
God Stats
38W - 18L
1,657 SR
Queue Stats
123W - 113L
1,407 Elo+
Party 3
Medusa
Medusa
BlueSailor
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,149 Elo+
Party 4
Sol
Sol
Keinta15
Sol
Level 35
God Stats
0W - 4L
1,061 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 4
Maui
Maui
MachoMan-XCVIII
Maui
Level 118
God Stats
18W - 17L
1,489 SR
Queue Stats
357W - 344L
1,398 Elo+
Party 3
Fenrir
Fenrir
UmbraHound
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,306 Elo+
Party 4
Team Averages
Level 39
1,441 SR
1,304 Elo+

VS

Team Averages
Level 42
1,389 SR
1,339 Elo+
Aphrodite
Aphrodite
BenjaTookADab
Aphrodite
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 294L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
F5_Cloud-_-
Heimdallr
Level 29
God Stats
3W - 1L
1,503 SR
Queue Stats
33W - 43L
1,311 Elo+
Party 1
Vulcan
Vulcan
Xxsimon340xX
Vulcan
Level 26
God Stats
8W - 11L
1,361 SR
Queue Stats
46W - 58L
1,334 Elo+
Party 2
Pele
Pele
bb_boqufis
Pele
Level 23
God Stats
4W - 1L
1,269 SR
Queue Stats
33W - 41L
1,297 Elo+
Party 1
Achilles
Achilles
yrunvus85
Achilles
Level 44
God Stats
9W - 7L
1,314 SR
Queue Stats
46W - 56L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,759
547
9,134
16,082
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
BlueSailor
Medusa
13
1 / 8 / 0
7,470
467
7,999
12,643
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 2
8,616
539
6,804
17,108
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 2
7,283
455
2,665
13,578
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
UmbraHound
Fenrir
12
2 / 6 / 2
7,669
479
7,985
17,862
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BenjaTookADab
Aphrodite
13
1 / 1 / 12
9,006
563
4,878
12,853
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
F5_Cloud-_-
Heimdallr
14
11 / 0 / 5
9,426
589
19,187
12,236
6,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
3 / 3 / 4
9,342
584
13,909
9,043
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 5
9,029
564
5,781
11,426
4,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
yrunvus85
Achilles
15
3 / 2 / 5
9,572
598
11,298
17,571
15,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
22
23
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BenjaTookADab
Aphrodite
1
1
12
7
L
2
3
1
0.83
L
Medusa
BlueSailor
Medusa
1
8
0
0.13
W
Heimdallr
F5_Cloud-_-
Heimdallr
11
0
5
13.5
L
0
4
2
0.25
L
1
2
2
1
L
Fenrir
UmbraHound
Fenrir
2
6
2
0.5
W
Vulcan
3
3
4
1.67
W
4
1
5
6.5
W
Achilles
yrunvus85
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
55,053
77,273
Taken
63,129
40,866
Mitigated
40,780
24,847
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BenjaTookADab
Aphrodite
4,878
1,507
3,272
8,657
12,853
10,185
488
3,577
9,276
35,868
0
L
9,134
3,371
0
6,008
16,082
10,952
0
1,458
13,486
1,721
64,680
L
Medusa
BlueSailor
Medusa
7,999
3,840
0
1,667
12,643
5,092
0
2,044
10,599
0
44,518
W
Heimdallr
F5_Cloud-_-
Heimdallr
19,187
12,098
0
2,714
12,236
6,502
1,059
1,484
10,752
0
70,329
L
6,804
1,140
0
8,878
17,108
5,979
0
8,543
8,073
82,663
1,548
L
2,665
128
357
3,957
13,578
11,637
0
3,719
9,773
24,126
0
L
Fenrir
UmbraHound
Fenrir
7,985
2,869
0
3,980
17,862
7,206
0
2,379
15,344
0
49,972
W
Vulcan
13,909
6,331
0
639
9,043
3,863
270
3,923
5,120
63,774
0
W
5,781
948
0
2,792
11,426
4,252
287
385
11,041
0
61,572
W
Achilles
yrunvus85
Achilles
11,298
1,909
0
5,068
17,571
15,978
541
1,447
16,124
0
75,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
46,375
431
Minions Killed
460
0
Camps Cleared
0
1,655,471
Distance Traveled
1,645,404
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,006
563
42
3
0
314,127
2
L
Surtr
8,759
547
115
7
0
306,547
6
L
Medusa
7,470
467
77
5
0
322,763
0
W
Heimdallr
9,426
589
81
5
0
340,277
0
L
Sol
8,616
539
136
9
0
286,010
0
L
Maui
7,283
455
29
2
0
378,350
9
L
Fenrir
7,669
479
74
5
0
361,801
0
W
Vulcan
9,342
584
118
7
0
288,187
4
W
Pele
9,029
564
82
5
0
396,106
1
W
Achilles
9,572
598
137
9
0
306,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role