Player Matchup

Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Makintashpt2
Aphrodite
Level 106
God Stats
85W - 16L
1,836 SR
Queue Stats
486W - 177L
1,826 Elo+
Party 1
Bakasura
Bakasura
PeanutDeez
Bakasura
Level 172
God Stats
45W - 11L
1,820 SR
Queue Stats
510W - 173L
1,824 Elo+
Party 1
Kukulkan
Kukulkan
Shrek2onVHS2004
Kukulkan
Level 25
God Stats
31W - 9L
1,821 SR
Queue Stats
44W - 10L
1,768 Elo+
Party 1
Vamana
Vamana
rxspect741
Vamana
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 1L
1,840 Elo+
Party 1
Team Averages
Level 97
1,695 SR
1,752 Elo+

VS

Team Averages
Level 106
1,541 SR
1,499 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Antariano_2
Sylvanus
Level 105
God Stats
8W - 8L
1,508 SR
Queue Stats
60W - 65L
1,452 Elo+
Solo
Cupid
Cupid
Orzulth
Cupid
Level 79
God Stats
46W - 38L
1,540 SR
Queue Stats
94W - 85L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Thrillimatick 1
Baron Samedi
Level 82
God Stats
14W - 15L
1,527 SR
Queue Stats
369W - 378L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kent43
Ne Zha
Level 128
God Stats
8W - 6L
1,629 SR
Queue Stats
70W - 59L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 1 / 11
8,292
1,185
7,102
9,084
10,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Makintashpt2
Aphrodite
15
2 / 0 / 17
9,002
1,286
4,329
7,156
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PeanutDeez
Bakasura
15
12 / 1 / 8
10,772
1,539
21,221
11,036
7,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
1 / 2 / 11
7,661
1,094
8,803
4,238
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
rxspect741
Vamana
14
7 / 2 / 6
8,794
1,256
8,506
7,569
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

355

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 7 / 2
7,446
1,064
7,016
12,411
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Antariano_2
Sylvanus
13
0 / 6 / 5
7,632
1,090
3,573
16,232
12,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
Orzulth
Cupid
12
0 / 4 / 2
6,604
943
2,895
6,138
2,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Thrillimatick 1
Baron Samedi
13
1 / 3 / 4
7,416
1,059
8,109
7,797
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
kent43
Ne Zha
12
3 / 4 / 2
8,060
1,151
10,074
10,860
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
24
Kills
6
6
Deaths
24
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
11
7.5
L
Yu Huang
 
Yu Huang
2
7
2
0.43
L
Sylvanus
Antariano_2
Sylvanus
0
6
5
0.42
W
Aphrodite
Makintashpt2
Aphrodite
2
0
17
10.5
L
Cupid
Orzulth
Cupid
0
4
2
0.25
W
Bakasura
PeanutDeez
Bakasura
12
1
8
16
W
Kukulkan
1
2
11
3.25
L
Baron Samedi
Thrillimatick 1
Baron Samedi
1
3
4
1
L
Ne Zha
kent43
Ne Zha
3
4
2
1
W
Vamana
rxspect741
Vamana
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,961
Damage
31,667
39,083
Taken
53,438
30,198
Mitigated
29,587
12,525
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,102
559
1,134
922
9,084
10,093
0
4,615
4,469
8,369
0
L
Yu Huang
 
Yu Huang
7,016
279
0
0
12,411
5,008
0
6,321
5,368
17,847
0
L
Sylvanus
Antariano_2
Sylvanus
3,573
912
1,657
2,090
16,232
12,920
0
6,207
7,612
12,018
0
W
Aphrodite
Makintashpt2
Aphrodite
4,329
135
3,760
3,824
7,156
4,828
0
4,297
2,859
12,136
0
L
Cupid
Orzulth
Cupid
2,895
2,032
348
399
6,138
2,121
0
1,531
3,944
0
11,024
W
Bakasura
PeanutDeez
Bakasura
21,221
13,066
0
2,117
11,036
7,746
0
3,934
7,102
0
34,002
W
Kukulkan
8,803
1,218
0
0
4,238
1,699
0
2,157
2,081
21,233
0
L
Baron Samedi
Thrillimatick 1
Baron Samedi
8,109
191
790
524
7,797
4,754
0
2,169
4,725
18,170
0
L
Ne Zha
kent43
Ne Zha
10,074
2,218
0
692
10,860
4,784
0
4,006
5,826
0
24,749
W
Vamana
rxspect741
Vamana
8,506
3,988
0
768
7,569
5,832
0
3,695
3,874
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
37,158
138
Minions Killed
102
7
Camps Cleared
5
725,971
Distance Traveled
581,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,292
1,185
4
1
0
132,227
0
L
Yu Huang
7,446
1,064
17
2
0
119,103
0
L
Sylvanus
7,632
1,090
18
3
1
103,871
0
W
Aphrodite
9,002
1,286
26
4
1
157,180
0
L
Cupid
6,604
943
19
3
2
78,528
0
W
Bakasura
10,772
1,539
52
7
6
165,429
0
W
Kukulkan
7,661
1,094
34
5
0
121,231
0
L
Baron Samedi
7,416
1,059
26
4
0
135,634
0
L
Ne Zha
8,060
1,151
22
3
2
144,762
0
W
Vamana
8,794
1,256
22
3
0
149,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role