Player Matchup

Hun Batz
Hun Batz
AA-Vainglory
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 1
Ishtar
Ishtar
AA-Wrath
Ishtar
Level 66
God Stats
6W - 3L
1,558 SR
Queue Stats
41W - 29L
1,439 Elo+
Party 1
Maui
Maui
Kingsman3415
Maui
Level 58
God Stats
5W - 14L
1,205 SR
Queue Stats
117W - 140L
1,318 Elo+
Solo
Vamana
Vamana
Pulpfichon87
Vamana
Level 47
God Stats
5W - 7L
1,350 SR
Queue Stats
53W - 79L
1,296 Elo+
Solo
Anubis
Anubis
StevoW73rd216
Anubis
Level 90
God Stats
70W - 56L
1,513 SR
Queue Stats
190W - 179L
1,407 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,388 Elo+

VS

Team Averages
Level 69
1,396 SR
1,372 Elo+
Yemoja
Yemoja
Laylay937
Yemoja
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Jormungandr
Jormungandr
Lguidry49
Jormungandr
Level 34
God Stats
1W - 5L
1,247 SR
Queue Stats
5W - 12L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
ZaECrAzE13
Zhong Kui
Level 84
God Stats
0W - 2L
1,229 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 2
Surtr
Surtr
christian32133
Surtr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,611 Elo+
Solo
Apollo
Apollo
quincy89
Apollo
Level 66
God Stats
9W - 11L
1,503 SR
Queue Stats
139W - 150L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AA-Vainglory
Hun Batz
6
1 / 0 / 0
3,652
730
398
3,811
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
AA-Wrath
Ishtar
4
0 / 1 / 0
3,124
625
1,749
2,703
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
0 / 1 / 0
3,156
631
1,097
2,774
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
6
1 / 1 / 1
4,100
820
2,585
3,019
1,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
1 / 0 / 0
3,978
796
174
1,826
664
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Laylay937
Yemoja
1
0 / 0 / 0
1,002
200
0
0
0
Jormungandr
Lguidry49
Jormungandr
4
1 / 0 / 1
3,440
688
2,045
3,887
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ZaECrAzE13
Zhong Kui
1
0 / 0 / 0
1,002
200
0
0
0
4
1 / 3 / 0
3,167
633
1,458
3,730
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
quincy89
Apollo
4
1 / 0 / 1
3,317
663
2,744
2,522
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AA-Vainglory
Hun Batz
1
0
0
1
W
Ishtar
AA-Wrath
Ishtar
0
1
0
0
W
0
1
0
0
L
Yemoja
Laylay937
Yemoja
0
0
0
0
L
Jormungandr
Lguidry49
Jormungandr
1
0
1
1.5
W
Vamana
1
1
1
1.5
W
1
0
0
1
L
Zhong Kui
ZaECrAzE13
Zhong Kui
0
0
0
0
L
1
3
0
0.33
L
Apollo
quincy89
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,003
Damage
6,247
14,133
Taken
10,139
5,898
Mitigated
3,770
2,798
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AA-Vainglory
Hun Batz
398
210
0
500
3,811
1,059
0
157
3,654
0
17,506
W
Ishtar
AA-Wrath
Ishtar
1,749
1,182
55
399
2,703
840
0
1,094
1,609
0
10,749
W
1,097
247
172
177
2,774
1,612
0
794
1,980
8,735
0
L
Yemoja
Laylay937
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Lguidry49
Jormungandr
2,045
736
120
617
3,887
1,837
0
363
3,418
9,770
0
W
Vamana
2,585
1,397
0
865
3,019
1,723
0
61
2,958
0
21,786
W
174
0
0
630
1,826
664
525
0
1,826
19,158
0
L
Zhong Kui
ZaECrAzE13
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
1,458
1,047
0
601
3,730
1,196
0
174
3,254
90
7,551
L
Apollo
quincy89
Apollo
2,744
2,296
0
1,043
2,522
737
0
522
1,894
0
9,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,010
Gold Earned
11,928
138
Minions Killed
29
0
Camps Cleared
0
509,921
Distance Traveled
257,447
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,652
730
32
6
0
120,734
0
W
Ishtar
3,124
625
22
4
0
112,059
0
W
Maui
3,156
631
12
2
0
98,869
0
L
Yemoja
1,002
200
0
0
0
0
0
L
Jormungandr
3,440
688
13
3
0
91,238
2
W
Vamana
4,100
820
31
6
0
77,604
0
W
Anubis
3,978
796
41
8
0
100,655
2
L
Zhong Kui
1,002
200
0
0
0
0
0
L
Surtr
3,167
633
4
1
0
66,780
0
L
Apollo
3,317
663
12
2
0
99,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role