Player Matchup

Ra
Ra
Femmboy
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,495 Elo+
Party 1
Set
Set
Givemedagems
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
HoleLottaRad
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,406 Elo+

VS

Team Averages
Level 121
1,459 SR
1,443 Elo+
Bastet
Bastet
RonnaldxxFranco
Bastet
Level 101
God Stats
3W - 4L
1,364 SR
Queue Stats
27W - 39L
1,360 Elo+
Solo
Discordia
Discordia
shºx
Discordia
Level 129
God Stats
1W - 2L
1,320 SR
Queue Stats
7W - 5L
1,553 Elo+
Solo
Cthulhu
Cthulhu
xXMrbubblesXx
Cthulhu
Level 133
God Stats
2W - 1L
1,693 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,645
765
5,526
6,900
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 5
7,270
727
7,762
11,237
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
HoleLottaRad
Amaterasu
9
4 / 3 / 2
7,670
767
4,511
8,889
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 6
7,291
729
4,428
9,360
2,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
shºx
Discordia
13
5 / 1 / 5
8,775
878
10,979
5,337
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
4 / 0 / 5
8,591
859
5,939
7,792
6,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
5
1.17
L
Amaterasu
HoleLottaRad
Amaterasu
4
3
2
1.67
W
1
5
6
0.8
W
Discordia
shºx
Discordia
5
1
5
7.5
W
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
21,346
27,026
Taken
22,489
16,377
Mitigated
11,072
5,217
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,526
217
808
1,237
6,900
2,595
0
4,952
1,948
32,024
0
L
7,762
3,893
0
2,089
11,237
6,090
0
6,052
5,185
0
26,640
L
Amaterasu
HoleLottaRad
Amaterasu
4,511
1,701
0
1,083
8,889
7,692
0
5,616
3,273
0
14,183
W
4,428
1,652
0
1,637
9,360
2,624
0
1,823
7,055
0
11,704
W
Discordia
shºx
Discordia
10,979
524
0
370
5,337
1,762
180
1,393
3,576
42,451
0
W
Cthulhu
5,939
449
12
750
7,792
6,686
0
2,300
4,933
20,519
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,585
Gold Earned
24,657
115
Minions Killed
111
0
Camps Cleared
0
562,956
Distance Traveled
597,054
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,645
765
63
6
0
188,944
0
L
Set
7,270
727
32
3
0
181,905
0
L
Amaterasu
7,670
767
20
2
0
192,107
0
W
Bastet
7,291
729
12
1
0
191,842
0
W
Discordia
8,775
878
67
7
0
194,269
3
W
Cthulhu
8,591
859
32
3
0
210,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role