Player Matchup

Hel
Hel
McDouble8479
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,541 Elo+
Solo
Hachiman
Hachiman
SisterChipmunk8
Hachiman
Level 126
God Stats
5W - 7L
1,572 SR
Queue Stats
599W - 591L
1,462 Elo+
Solo
Poseidon
Poseidon
Yluisv
Poseidon
Level 149
God Stats
7W - 9L
1,447 SR
Queue Stats
1,013W - 1,039L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Zathurak
Ao Kuang
Level 129
God Stats
2W - 1L
1,782 SR
Queue Stats
119W - 113L
1,546 Elo+
Party 1
Ganesha
Ganesha
boutchyboutch
Ganesha
Level 133
God Stats
1W - 5L
1,373 SR
Queue Stats
194W - 189L
1,546 Elo+
Party 1
Team Averages
Level 124
1,535 SR
1,510 Elo+

VS

Team Averages
Level 145
1,595 SR
1,472 Elo+
Hel
Hel
Chichibeen
Hel
Level 154
God Stats
2W - 1L
1,569 SR
Queue Stats
53W - 45L
1,595 Elo+
Solo
Surtr
Surtr
NorthernSelkie
Surtr
Level 126
God Stats
1W - 0L
1,669 SR
Queue Stats
8W - 16L
1,389 Elo+
Solo
Thanatos
Thanatos
ShadowLink1996
Thanatos
Level 147
God Stats
1W - 0L
1,516 SR
Queue Stats
15W - 15L
1,520 Elo+
Solo
Vulcan
Vulcan
ToONy98
Vulcan
Level 141
God Stats
2W - 1L
1,588 SR
Queue Stats
20W - 26L
1,399 Elo+
Solo
Ares
Ares
thattoastboy
Ares
Level 157
God Stats
7W - 3L
1,635 SR
Queue Stats
218W - 229L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,181
835
8,441
12,902
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
16
2 / 3 / 8
8,677
789
12,038
10,217
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Yluisv
Poseidon
12
1 / 4 / 4
7,758
705
7,954
7,824
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Zathurak
Ao Kuang
13
4 / 4 / 3
8,257
751
7,834
9,207
4,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
15
0 / 5 / 11
8,849
804
7,343
17,358
23,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
11,006
1,001
13,326
16,468
10,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 3 / 8
7,875
716
5,714
11,660
12,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
15
3 / 3 / 10
8,991
817
8,414
10,684
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
ToONy98
Vulcan
17
5 / 1 / 12
10,159
924
19,635
10,045
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 11
7,971
725
5,426
13,882
16,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
10
Kills
18
18
Deaths
11
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
3
2
7
3.25
W
0
3
8
1.33
W
Thanatos
3
3
10
2.67
L
Hachiman
2
3
8
2
W
Vulcan
ToONy98
Vulcan
5
1
12
11
L
Poseidon
Yluisv
Poseidon
1
4
4
0.75
L
Ao Kuang
Zathurak
Ao Kuang
4
4
3
1.38
L
Ganesha
0
5
11
1.1
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
52,515
57,508
Taken
62,739
41,604
Mitigated
51,147
24,474
Healing
34,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,326
954
11,692
11,350
16,468
10,390
517
7,826
8,642
32,403
0
L
8,441
522
7,633
6,971
12,902
5,997
330
8,665
4,197
20,986
0
W
5,714
1,262
449
1,195
11,660
12,701
536
6,418
5,242
370
8,092
W
Thanatos
8,414
937
1,279
3,579
10,684
6,168
2,180
5,636
5,048
0
15,669
L
Hachiman
12,038
4,812
1,142
857
10,217
4,921
636
6,688
3,483
0
33,691
W
Vulcan
ToONy98
Vulcan
19,635
5,479
1,744
1,484
10,045
5,721
1,049
4,843
5,202
44,507
0
L
Poseidon
Yluisv
Poseidon
7,954
417
913
1,122
7,824
3,245
118
5,575
2,215
22,019
0
L
Ao Kuang
Zathurak
Ao Kuang
7,834
2,122
0
846
9,207
4,375
841
5,921
3,282
9,737
0
L
Ganesha
7,343
93
1,057
3,933
17,358
23,066
0
11,628
5,641
17,633
0
W
5,426
157
868
1,183
13,882
16,167
0
6,849
7,033
6,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
46,002
138
Minions Killed
137
0
Camps Cleared
0
965,340
Distance Traveled
1,088,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,006
1,001
53
5
0
229,338
0
L
Hel
9,181
835
44
4
0
221,707
0
W
Surtr
7,875
716
5
0
0
215,943
0
W
Thanatos
8,991
817
15
1
0
202,059
0
L
Hachiman
8,677
789
46
4
0
186,375
0
W
Vulcan
10,159
924
59
5
0
235,452
0
L
Poseidon
7,758
705
43
4
0
144,019
0
L
Ao Kuang
8,257
751
5
0
0
198,487
0
L
Ganesha
8,849
804
0
0
0
214,752
0
W
Ares
7,971
725
5
0
0
205,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role