Player Matchup

Fenrir
Fenrir
ItsJustJR
Fenrir
Level 158
God Stats
3W - 6L
1,708 SR
Queue Stats
150W - 177L
1,543 Elo+
Party 1
Izanami
Izanami
MeJonBoy
Izanami
Level 135
God Stats
1W - 3L
1,558 SR
Queue Stats
68W - 104L
1,449 Elo+
Party 1
Bellona
Bellona
YaBoi50Nic
Bellona
Level 100
God Stats
0W - 2L
1,535 SR
Queue Stats
150W - 198L
1,466 Elo+
Party 1
Hera
Hera
jorge_0189
Hera
Level 149
God Stats
0W - 1L
1,606 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Athena
Athena
kaplear
Athena
Level 58
God Stats
32W - 22L
1,599 SR
Queue Stats
162W - 212L
1,453 Elo+
Party 1
Team Averages
Level 120
1,601 SR
1,475 Elo+

VS

Team Averages
Level 87
1,644 SR
1,628 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
LimpyLarva
Osiris
Level 64
God Stats
3W - 0L
1,944 SR
Queue Stats
18W - 5L
1,953 Elo+
Party 2
Chronos
Chronos
Raven1725
Chronos
Level 110
God Stats
2W - 0L
1,774 SR
Queue Stats
32W - 17L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsJustJR
Fenrir
15
1 / 1 / 1
8,942
813
5,148
15,096
11,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MeJonBoy
Izanami
14
0 / 3 / 1
8,112
737
5,137
10,942
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YaBoi50Nic
Bellona
13
0 / 4 / 2
7,708
701
5,030
14,792
15,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 1
8,774
798
12,604
7,584
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
kaplear
Athena
14
0 / 3 / 1
8,449
768
4,538
15,236
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 1 / 8
9,958
905
17,032
12,155
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
 
Hou Yi
15
3 / 1 / 5
9,107
828
8,635
7,880
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
 
Anubis
14
0 / 0 / 6
8,455
769
9,147
5,030
2,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
LimpyLarva
Osiris
16
3 / 0 / 9
9,512
865
14,032
13,148
16,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Raven1725
Chronos
17
4 / 0 / 4
10,694
972
8,099
5,802
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
2
Kills
14
14
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
8
8
W
Hou Yi
 
Hou Yi
3
1
5
5.5
W
Anubis
 
Anubis
0
0
6
3
L
Fenrir
ItsJustJR
Fenrir
1
1
1
1.5
W
Osiris
LimpyLarva
Osiris
3
0
9
7.5
L
Izanami
MeJonBoy
Izanami
0
3
1
0.17
W
Chronos
Raven1725
Chronos
4
0
4
6
L
Bellona
YaBoi50Nic
Bellona
0
4
2
0.25
L
1
3
1
0.5
L
Athena
kaplear
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
56,945
63,650
Taken
44,015
47,413
Mitigated
30,901
7,671
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,032
3,867
0
2,962
12,155
6,708
0
4,876
7,077
0
43,619
W
Hou Yi
 
Hou Yi
8,635
4,242
0
1,661
7,880
2,981
752
3,855
3,862
0
28,983
W
Anubis
 
Anubis
9,147
567
0
2,735
5,030
2,354
352
2,690
2,247
21,758
0
L
Fenrir
ItsJustJR
Fenrir
5,148
1,499
0
2,259
15,096
11,504
0
4,384
10,503
554
14,662
W
Osiris
LimpyLarva
Osiris
14,032
2,672
0
4,885
13,148
16,386
24
3,320
9,454
24
31,527
L
Izanami
MeJonBoy
Izanami
5,137
2,026
0
1,863
10,942
4,009
0
2,678
7,994
0
33,564
W
Chronos
Raven1725
Chronos
8,099
3,173
0
1,390
5,802
2,472
3,894
2,955
2,805
43,713
0
L
Bellona
YaBoi50Nic
Bellona
5,030
724
0
2,102
14,792
15,318
0
5,520
9,079
0
15,787
L
12,604
1,638
0
250
7,584
2,745
0
417
6,939
34,160
0
L
Athena
kaplear
Athena
4,538
782
107
1,090
15,236
13,837
0
4,271
10,409
15,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
47,726
190
Minions Killed
252
0
Camps Cleared
0
1,165,165
Distance Traveled
1,251,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,958
905
53
5
0
272,904
0
W
Hou Yi
9,107
828
45
4
0
226,868
0
W
Anubis
8,455
769
28
3
0
218,336
0
L
Fenrir
8,942
813
21
2
0
259,969
0
W
Osiris
9,512
865
36
3
0
284,313
0
L
Izanami
8,112
737
59
5
0
214,318
0
W
Chronos
10,694
972
90
8
0
248,598
0
L
Bellona
7,708
701
21
2
0
213,910
0
L
Hera
8,774
798
57
5
0
238,091
0
L
Athena
8,449
768
32
3
0
238,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role