Player Matchup

Baron Samedi
Baron Samedi
Dra9on44
Baron Samedi
Level 14
God Stats
2W - 0L
1,771 SR
Queue Stats
7W - 8L
1,348 Elo+
Party 2
Anubis
Anubis
MrSloppy2nds
Anubis
Level 104
God Stats
6W - 0L
1,903 SR
Queue Stats
53W - 37L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
punncake
Tsukuyomi
Level 65
God Stats
3W - 0L
1,854 SR
Queue Stats
51W - 22L
1,527 Elo+
Party 2
Team Averages
Level 61
1,843 SR
1,462 Elo+

VS

Team Averages
Level 67
1,707 SR
1,430 Elo+
Scylla
Scylla
Dombri16
Scylla
Level 65
God Stats
2W - 3L
1,620 SR
Queue Stats
50W - 46L
1,439 Elo+
Party 1
Thor
Thor
Itz__Viiper__
Thor
Level 89
God Stats
5W - 1L
1,910 SR
Queue Stats
85W - 79L
1,423 Elo+
Party 1
Achilles
Achilles
NathBoy33qc
Achilles
Level 47
God Stats
12W - 13L
1,591 SR
Queue Stats
58W - 59L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dra9on44
Baron Samedi
16
6 / 2 / 9
12,789
799
17,498
10,687
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
7 / 1 / 8
12,908
807
17,728
10,956
5,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
punncake
Tsukuyomi
14
4 / 5 / 10
11,778
736
11,372
15,027
4,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dombri16
Scylla
13
3 / 6 / 3
11,095
693
8,346
11,905
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 7 / 3
11,520
720
10,300
18,802
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
NathBoy33qc
Achilles
14
1 / 4 / 6
10,839
677
9,019
21,229
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
8
8
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dombri16
Scylla
3
6
3
0.75
W
Baron Samedi
Dra9on44
Baron Samedi
6
2
9
5.25
L
4
7
3
0.79
W
Anubis
7
1
8
11
L
Achilles
NathBoy33qc
Achilles
1
4
6
1
W
Tsukuyomi
punncake
Tsukuyomi
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,598
Damage
27,665
36,670
Taken
51,936
14,638
Mitigated
30,900
13,033
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dombri16
Scylla
8,346
47
0
919
11,905
4,269
0
6,781
4,897
44,401
0
W
Baron Samedi
Dra9on44
Baron Samedi
17,498
1,553
1,359
4,185
10,687
4,831
477
3,059
7,469
52,959
0
L
10,300
467
0
250
18,802
6,158
0
12,248
6,183
0
43,448
W
Anubis
17,728
869
0
6,391
10,956
5,132
1,081
1,898
8,646
59,869
0
L
Achilles
NathBoy33qc
Achilles
9,019
745
0
4,980
21,229
20,473
0
15,672
5,076
0
29,148
W
Tsukuyomi
punncake
Tsukuyomi
11,372
4,302
0
1,098
15,027
4,675
181
4,215
10,440
0
26,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
33,454
161
Minions Killed
148
0
Camps Cleared
0
880,706
Distance Traveled
792,624
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,095
693
73
5
0
257,834
0
W
Baron Samedi
12,789
799
73
5
0
282,485
0
L
Thor
11,520
720
50
3
0
262,306
0
W
Anubis
12,908
807
66
4
0
288,589
0
L
Achilles
10,839
677
25
2
0
272,484
0
W
Tsukuyomi
11,778
736
22
1
0
309,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role