Player Matchup

Mercury
Mercury
BeIIyPie
Mercury
Level 123
God Stats
7W - 4L
1,667 SR
Queue Stats
215W - 211L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
Namzzar
Xbalanque
Level 129
God Stats
16W - 9L
1,599 SR
Queue Stats
64W - 46L
1,612 Elo+
Solo
Athena
Athena
RadialBakeBake
Athena
Level 100
God Stats
8W - 11L
1,531 SR
Queue Stats
308W - 300L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
Topherstrudelz
Amaterasu
Level 9
God Stats
3W - 2L
1,684 SR
Queue Stats
9W - 9L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
kronos623
Ah Puch
Level 141
God Stats
2W - 5L
1,321 SR
Queue Stats
145W - 156L
1,464 Elo+
Solo
Team Averages
Level 100
1,561 SR
1,538 Elo+

VS

Team Averages
Level 113
1,529 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Luguizmon
Xbalanque
Level 103
God Stats
2W - 0L
1,805 SR
Queue Stats
55W - 39L
1,535 Elo+
Solo
Janus
Janus
MercenaryStyle
Janus
Level 140
God Stats
7W - 14L
1,403 SR
Queue Stats
375W - 347L
1,483 Elo+
Party 2
Geb
Geb
l GrimLight l
Geb
Level 122
God Stats
13W - 15L
1,437 SR
Queue Stats
178W - 180L
1,578 Elo+
Solo
Lancelot
Lancelot
nogame877
Lancelot
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeIIyPie
Mercury
11
1 / 5 / 3
6,939
534
5,721
12,482
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Namzzar
Xbalanque
13
4 / 1 / 1
7,790
599
10,360
10,990
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 0 / 3
6,022
463
2,662
10,278
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Topherstrudelz
Amaterasu
12
1 / 5 / 0
7,133
549
6,555
15,806
13,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
kronos623
Ah Puch
13
1 / 1 / 2
7,499
577
4,432
6,632
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 1 / 1
9,740
749
15,711
15,550
8,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Luguizmon
Xbalanque
11
1 / 3 / 3
7,097
546
7,883
10,036
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 1 / 4
7,863
605
6,083
6,646
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 3
7,097
546
3,964
9,123
7,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
nogame877
Lancelot
12
4 / 2 / 1
7,471
575
5,831
9,231
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
12
12
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
1
6.5
L
Mercury
BeIIyPie
Mercury
1
5
3
0.5
W
Xbalanque
Luguizmon
Xbalanque
1
3
3
0.83
W
1
1
4
3
L
Xbalanque
Namzzar
Xbalanque
4
1
1
4.5
L
0
0
3
1.5
L
Amaterasu
Topherstrudelz
Amaterasu
1
5
0
0.2
L
Ah Puch
kronos623
Ah Puch
1
1
2
2
W
0
0
3
1.5
W
Lancelot
nogame877
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
39,472
56,188
Taken
50,586
31,917
Mitigated
26,234
11,613
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,711
3,655
0
8,439
15,550
8,584
1,700
0
15,550
0
85,111
L
Mercury
BeIIyPie
Mercury
5,721
3,737
0
515
12,482
4,584
0
1,960
10,449
0
53,969
W
Xbalanque
Luguizmon
Xbalanque
7,883
4,801
0
2,659
10,036
3,652
92
1,846
8,190
0
57,558
W
6,083
206
0
790
6,646
2,559
0
2,451
4,195
65,651
0
L
Xbalanque
Namzzar
Xbalanque
10,360
4,940
0
3,564
10,990
4,241
594
2,368
8,606
0
68,854
L
2,662
735
0
2,164
10,278
7,561
0
2,707
7,439
15,034
0
L
Amaterasu
Topherstrudelz
Amaterasu
6,555
3,144
0
3,794
15,806
13,162
0
0
15,806
0
52,474
L
Ah Puch
kronos623
Ah Puch
4,432
0
0
1,576
6,632
2,369
0
2,639
3,841
60,881
0
W
3,964
535
249
2,112
9,123
7,625
147
1,503
7,620
28,929
0
W
Lancelot
nogame877
Lancelot
5,831
1,237
0
625
9,231
3,814
0
2,086
7,145
0
57,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
39,268
420
Minions Killed
476
0
Camps Cleared
0
1,387,437
Distance Traveled
1,448,005
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,740
749
132
10
0
240,569
2
L
Mercury
6,939
534
78
6
0
289,823
3
W
Xbalanque
7,097
546
102
8
0
251,334
3
W
Janus
7,863
605
132
10
0
319,502
5
L
Xbalanque
7,790
599
102
8
0
256,286
0
L
Athena
6,022
463
21
2
0
300,186
4
L
Amaterasu
7,133
549
97
7
0
262,725
0
L
Ah Puch
7,499
577
122
9
0
278,417
3
W
Geb
7,097
546
34
3
0
292,253
1
W
Lancelot
7,471
575
76
6
0
344,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role