Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DevilBoyz4
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,520 Elo+
Solo
Bacchus
Bacchus
LazorrUS
Bacchus
Level 117
God Stats
13W - 9L
1,610 SR
Queue Stats
282W - 265L
1,553 Elo+
Party 1
Mulan
Mulan
MezFer
Mulan
Level 123
God Stats
4W - 3L
1,670 SR
Queue Stats
263W - 210L
1,568 Elo+
Solo
Scylla
Scylla
TruelyUS
Scylla
Level 107
God Stats
1W - 3L
1,426 SR
Queue Stats
202W - 158L
1,572 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,543 Elo+

VS

Team Averages
Level 127
1,661 SR
1,585 Elo+
Achilles
Achilles
BlameSolo
Achilles
Level 75
God Stats
3W - 0L
1,910 SR
Queue Stats
28W - 18L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
FRREEZING
Danzaburou
Level 126
God Stats
8W - 4L
1,617 SR
Queue Stats
10W - 5L
1,643 Elo+
Party 2
Maman Brigitte
Maman Brigitte
JungleDif
Maman Brigitte
Level 158
God Stats
3W - 0L
1,741 SR
Queue Stats
65W - 33L
1,640 Elo+
Party 3
Discordia
Discordia
Stubbaroni
Discordia
Level 136
God Stats
4W - 2L
1,700 SR
Queue Stats
236W - 202L
1,569 Elo+
Solo
Ymir
Ymir
razorface14
Ymir
Level 142
God Stats
3W - 0L
1,335 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 0
8,344
556
8,886
11,130
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DevilBoyz4
Mercury
13
1 / 6 / 0
7,441
496
4,267
14,329
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LazorrUS
Bacchus
10
0 / 6 / 0
6,051
403
4,437
11,618
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MezFer
Mulan
12
0 / 6 / 0
7,465
498
8,330
18,191
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
TruelyUS
Scylla
12
0 / 6 / 0
7,190
479
1,757
8,164
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlameSolo
Achilles
15
3 / 0 / 3
8,842
589
10,068
12,835
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
FRREEZING
Danzaburou
14
4 / 2 / 3
8,713
581
9,315
12,715
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
JungleDif
Maman Brigitte
16
14 / 0 / 4
10,293
686
13,814
13,285
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Stubbaroni
Discordia
15
2 / 0 / 7
9,291
619
6,861
6,327
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 8
8,508
567
4,602
7,075
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
2
Kills
27
27
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Achilles
BlameSolo
Achilles
3
0
3
4.5
L
Mercury
DevilBoyz4
Mercury
1
6
0
0.17
W
Danzaburou
FRREEZING
Danzaburou
4
2
3
2.75
W
Maman Brigitte
JungleDif
Maman Brigitte
14
0
4
16
L
Bacchus
LazorrUS
Bacchus
0
6
0
0
L
Mulan
MezFer
Mulan
0
6
0
0
W
Discordia
Stubbaroni
Discordia
2
0
7
5.5
L
Scylla
TruelyUS
Scylla
0
6
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
44,660
63,432
Taken
52,237
28,595
Mitigated
36,784
12,358
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,886
4,910
0
4,715
11,130
4,957
0
1,526
9,604
0
72,467
W
Achilles
BlameSolo
Achilles
10,068
2,487
0
3,965
12,835
16,942
0
0
12,835
395
50,298
L
Mercury
DevilBoyz4
Mercury
4,267
1,749
0
299
14,329
5,105
0
7,988
6,341
0
63,763
W
Danzaburou
FRREEZING
Danzaburou
9,315
5,745
0
6,177
12,715
5,401
400
870
11,645
0
74,632
W
Maman Brigitte
JungleDif
Maman Brigitte
13,814
504
0
6,285
13,285
5,772
0
1,169
11,990
98,649
0
L
Bacchus
LazorrUS
Bacchus
4,437
116
0
382
11,618
8,023
0
5,395
6,223
18,885
0
L
Mulan
MezFer
Mulan
8,330
1,994
0
6,462
18,191
7,653
0
4,348
12,691
0
54,270
W
Discordia
Stubbaroni
Discordia
6,861
456
0
786
6,327
2,217
0
1,653
4,546
79,393
0
L
Scylla
TruelyUS
Scylla
1,757
120
0
500
8,164
2,857
0
6,195
1,969
51,832
0
W
4,602
1,469
0
987
7,075
6,452
0
2,279
4,640
22,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
45,647
479
Minions Killed
482
0
Camps Cleared
0
1,458,920
Distance Traveled
1,568,304
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,344
556
149
10
0
268,697
2
W
Achilles
8,842
589
82
5
0
284,021
1
L
Mercury
7,441
496
89
6
0
337,860
0
W
Danzaburou
8,713
581
111
7
0
290,255
6
W
Maman Brigitte
10,293
686
127
8
0
380,192
0
L
Bacchus
6,051
403
37
2
0
295,464
2
L
Mulan
7,465
498
93
6
0
265,574
2
W
Discordia
9,291
619
138
9
0
306,463
5
L
Scylla
7,190
479
111
7
0
291,325
1
W
Ymir
8,508
567
24
2
0
307,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role