Player Matchup

Cernunnos
Cernunnos
ChewbacaaReload
Cernunnos
Level 48
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Thor
Thor
FairestOne617
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,078 Elo+
Party 1
Ra
Ra
TSASpinal
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,339 Elo+
Party 1
Team Averages
Level 42
1,596 SR
1,367 Elo+

VS

Team Averages
Level 89
1,409 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
InsaneTrapLord
Sol
Level 91
God Stats
6W - 11L
1,433 SR
Queue Stats
271W - 284L
1,405 Elo+
Solo
Mercury
Mercury
NomadicHawk5689
Mercury
Level 89
God Stats
1W - 1L
1,294 SR
Queue Stats
137W - 151L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChewbacaaReload
Cernunnos
11
1 / 4 / 1
7,871
787
4,211
9,077
3,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
7,318
732
1,983
10,753
4,068
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 4 / 0
7,765
777
6,311
6,375
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 6
9,827
983
9,282
6,497
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 2 / 7
9,375
938
6,873
7,587
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 10
9,067
907
5,553
5,709
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
6
10
L
Cernunnos
ChewbacaaReload
Cernunnos
1
4
1
0.38
L
0
7
2
0.14
W
5
2
7
4.25
W
3
1
10
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
21,708
26,205
Taken
19,793
10,032
Mitigated
8,437
2,853
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,282
2,217
0
1,796
6,497
2,998
0
2,654
3,778
0
32,492
L
Cernunnos
ChewbacaaReload
Cernunnos
4,211
1,393
0
555
9,077
3,595
93
2,713
6,364
0
19,211
L
1,983
195
0
513
10,753
4,068
0
2,320
8,433
0
14,633
W
6,873
2,347
0
2,868
7,587
3,089
2,260
1,765
5,785
39,894
5,900
W
5,553
2,274
0
678
5,709
2,350
711
2,412
3,226
0
18,913
L
6,311
309
1,004
781
6,375
2,369
0
1,792
4,583
29,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
28,269
89
Minions Killed
123
0
Camps Cleared
0
488,535
Distance Traveled
614,128
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,827
983
30
3
0
218,112
6
L
Cernunnos
7,871
787
30
3
0
153,414
1
L
Thor
7,318
732
16
2
0
139,068
0
W
Sol
9,375
938
63
6
0
150,175
0
W
Mercury
9,067
907
30
3
0
245,841
7
L
Ra
7,765
777
43
4
0
196,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role