Player Matchup

Artio
Artio
AnimaeMessor
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Lt fer14567
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Party 1
Thoth
Thoth
RevokedFTW
Thoth
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 13L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Srgt Frank
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
giorginaga3
Chaac
Level 88
God Stats
5W - 7L
1,414 SR
Queue Stats
470W - 514L
1,508 Elo+
Solo
Team Averages
Level 38
1,433 SR
1,402 Elo+

VS

Team Averages
Level 46
1,458 SR
1,379 Elo+
Pele
Pele
Buckinator777
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Solo
Ishtar
Ishtar
CheesyDogSausage
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,200 Elo+
Solo
Freya
Freya
JuuRmm
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,517 Elo+
Party 2
Olorun
Olorun
bennieandthejets
Olorun
Level 69
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 7L
1,484 Elo+
Party 2
Ymir
Ymir
ojo d alcon1009
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 165L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,550
755
6,273
15,114
14,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
0 / 4 / 3
7,000
700
3,267
8,876
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
13
0 / 3 / 2
7,268
727
8,585
8,272
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Srgt Frank
Xing Tian
11
1 / 7 / 2
6,688
669
4,820
13,684
14,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
1 / 4 / 2
7,123
712
13,234
11,310
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,109
811
5,459
7,543
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 0 / 15
8,583
858
10,852
6,646
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
JuuRmm
Freya
15
5 / 1 / 14
8,719
872
12,929
8,437
4,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
11 / 1 / 9
9,910
991
15,248
7,385
3,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 1 / 19
8,580
858
9,436
13,753
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
4
Kills
24
24
Deaths
4
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
3
1
9
7.5
W
4
0
15
11.5
W
Freya
JuuRmm
Freya
5
1
14
12
L
Apollo
0
4
3
0.38
L
Thoth
0
3
2
0.33
L
Xing Tian
Srgt Frank
Xing Tian
1
7
2
0.29
W
11
1
9
15.5
L
1
4
2
0.5
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
53,924
57,256
Taken
43,764
47,523
Mitigated
30,388
11,628
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,273
681
2,029
1,842
15,114
14,392
0
9,220
5,894
10,400
0
W
5,459
918
1,530
1,597
7,543
3,840
430
3,297
4,116
0
10,765
W
10,852
7,271
2,333
1,719
6,646
3,687
460
2,359
4,204
0
24,991
W
Freya
JuuRmm
Freya
12,929
4,166
1,243
2,753
8,437
4,530
688
3,341
4,958
21,512
0
L
Apollo
3,267
1,026
109
1,189
8,876
3,931
0
6,202
2,674
0
14,722
L
Thoth
8,585
1,903
0
3,138
8,272
3,512
0
6,761
1,511
18,384
0
L
Xing Tian
Srgt Frank
Xing Tian
4,820
773
105
23
13,684
14,671
0
8,454
5,230
6,815
0
W
15,248
9,091
1,178
1,620
7,385
3,916
270
3,330
3,883
25,130
0
L
13,234
509
53
3,140
11,310
11,017
0
6,976
4,334
0
25,102
W
9,436
829
2,725
5,370
13,753
14,415
0
7,351
5,971
17,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
43,901
84
Minions Killed
112
0
Camps Cleared
0
860,514
Distance Traveled
918,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,550
755
8
1
0
174,440
0
W
Pele
8,109
811
15
2
0
160,815
0
W
Ishtar
8,583
858
37
4
0
192,290
0
W
Freya
8,719
872
21
2
0
198,942
0
L
Apollo
7,000
700
23
2
0
170,575
0
L
Thoth
7,268
727
25
3
0
163,340
0
L
Xing Tian
6,688
669
5
1
0
161,585
0
W
Olorun
9,910
991
19
2
0
178,999
0
L
Chaac
7,123
712
23
2
0
190,574
0
W
Ymir
8,580
858
20
2
0
187,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role