Player Matchup

Ares
Ares
Grycion
Ares
Level 103
God Stats
2W - 1L
1,565 SR
Queue Stats
18W - 10L
1,555 Elo+
Party 1
Athena
Athena
Pleamiir
Athena
Level 58
God Stats
2W - 0L
1,295 SR
Queue Stats
13W - 5L
1,598 Elo+
Party 1
Janus
Janus
Sherahoe
Janus
Level 68
God Stats
4W - 0L
1,861 SR
Queue Stats
18W - 7L
1,610 Elo+
Party 1
Charon
Charon
ShreddieKrueger
Charon
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 84L
1,408 Elo+
Solo
Ymir
Ymir
shadowking337
Ymir
Level 107
God Stats
2W - 0L
1,198 SR
Queue Stats
32W - 21L
1,524 Elo+
Party 1
Team Averages
Level 80
1,484 SR
1,539 Elo+

VS

Team Averages
Level 55
1,359 SR
1,334 Elo+
Arachne
Arachne
ScftYoongles_
Arachne
Level 27
God Stats
0W - 4L
1,124 SR
Queue Stats
6W - 13L
1,256 Elo+
Party 2
Skadi
Skadi
Stepsis jess371
Skadi
Level 62
God Stats
29W - 34L
1,478 SR
Queue Stats
193W - 210L
1,357 Elo+
Solo
Bellona
Bellona
SwitchMac1
Bellona
Level 45
God Stats
1W - 7L
1,237 SR
Queue Stats
46W - 74L
1,297 Elo+
Solo
Jing Wei
Jing Wei
Troooperz
Jing Wei
Level 77
God Stats
15W - 23L
1,458 SR
Queue Stats
260W - 293L
1,397 Elo+
Solo
Da Ji
Da Ji
rilakkumauma
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Grycion
Ares
18
6 / 0 / 25
12,439
1,131
13,428
11,840
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Pleamiir
Athena
18
5 / 0 / 26
11,654
1,059
11,907
5,580
7,689
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Sherahoe
Janus
18
10 / 1 / 17
13,040
1,185
19,971
7,529
5,123
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 1 / 23
12,062
1,097
9,693
8,573
12,664
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 2 / 17
12,111
1,101
24,641
16,044
13,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

409

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
0 / 10 / 2
9,415
856
9,402
24,536
13,168
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 0
9,306
846
9,039
12,386
4,556
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
SwitchMac1
Bellona
15
2 / 16 / 2
10,617
965
12,076
31,695
40,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Troooperz
Jing Wei
14
0 / 0 / 0
8,796
800
928
913
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 2
10,574
961
13,162
18,201
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
10
35
Kills
4
4
Deaths
35
108
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Grycion
Ares
6
0
25
18.5
W
Athena
Pleamiir
Athena
5
0
26
18
L
Arachne
0
10
2
0.1
W
Janus
Sherahoe
Janus
10
1
17
18.5
W
3
1
23
14.5
L
0
4
0
0
L
Bellona
SwitchMac1
Bellona
2
16
2
0.19
L
Jing Wei
Troooperz
Jing Wei
0
0
0
0
L
2
5
2
0.6
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,640
Damage
44,607
49,566
Taken
87,731
59,376
Mitigated
69,442
5,321
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Grycion
Ares
13,428
3,028
240
1,125
11,840
19,949
0
0
11,840
22,051
0
W
Athena
Pleamiir
Athena
11,907
4,499
719
572
5,580
7,689
0
0
5,580
24,745
579
L
Arachne
9,402
6,102
0
1,573
24,536
13,168
0
22,601
1,935
0
18,316
W
Janus
Sherahoe
Janus
19,971
3,285
512
816
7,529
5,123
0
0
7,529
41,137
0
W
9,693
2,757
0
411
8,573
12,664
0
0
8,573
25,245
802
L
9,039
6,153
0
673
12,386
4,556
0
11,369
1,017
0
20,338
L
Bellona
SwitchMac1
Bellona
12,076
2,945
0
1,771
31,695
40,997
0
28,856
2,839
0
21,364
L
Jing Wei
Troooperz
Jing Wei
928
824
0
288
913
355
0
764
149
0
1,111
L
13,162
3,689
73
300
18,201
10,366
0
14,578
3,532
0
21,656
W
24,641
9,030
0
926
16,044
13,951
0
0
16,044
44,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,306
Gold Earned
48,708
203
Minions Killed
65
10
Camps Cleared
1
957,866
Distance Traveled
626,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,439
1,131
18
2
0
184,590
0
W
Athena
11,654
1,059
28
3
1
227,636
0
L
Arachne
9,415
856
15
1
0
171,230
0
W
Janus
13,040
1,185
65
6
1
194,979
0
W
Charon
12,062
1,097
41
4
1
178,162
0
L
Skadi
9,306
846
24
2
0
111,357
0
L
Bellona
10,617
965
10
1
1
171,374
0
L
Jing Wei
8,796
800
0
0
0
24,867
0
L
Da Ji
10,574
961
16
1
0
147,622
0
W
Ymir
12,111
1,101
51
5
7
172,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role