Player Matchup

Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DaRk_SaMaNuSkY
Awilix
Level 127
God Stats
3W - 4L
1,389 SR
Queue Stats
609W - 649L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zedtheidle
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Team Averages
Level 130
1,419 SR
1,379 Elo+

VS

Team Averages
Level 88
1,507 SR
1,397 Elo+
Medusa
Medusa
Dittania
Medusa
Level 76
God Stats
4W - 2L
1,338 SR
Queue Stats
20W - 26L
1,340 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XahRag
Cu Chulainn
Level 85
God Stats
2W - 0L
1,529 SR
Queue Stats
27W - 27L
1,393 Elo+
Party 1
Anubis
Anubis
misenko123
Anubis
Level 104
God Stats
52W - 24L
1,656 SR
Queue Stats
232W - 232L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 6 / 6
9,083
757
6,860
20,231
17,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 7 / 5
8,486
707
4,850
14,652
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Zedtheidle
Morgan Le Fay
13
5 / 5 / 3
10,066
839
14,375
10,554
4,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dittania
Medusa
13
4 / 4 / 11
9,753
813
12,117
8,282
2,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
XahRag
Cu Chulainn
13
5 / 2 / 13
9,927
827
12,048
12,841
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
misenko123
Anubis
14
9 / 2 / 9
10,870
906
15,435
9,323
4,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
18
18
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
6
6
0.83
L
1
7
5
0.5
W
Medusa
Dittania
Medusa
4
4
11
2.38
W
Cu Chulainn
XahRag
Cu Chulainn
5
2
13
5.75
L
Morgan Le Fay
Zedtheidle
Morgan Le Fay
5
5
3
1.3
W
Anubis
misenko123
Anubis
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
39,600
45,437
Taken
30,446
26,450
Mitigated
15,275
7,924
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,860
756
619
4,828
20,231
17,821
0
5,928
14,303
17,670
612
L
4,850
1,569
0
1,762
14,652
4,404
0
7,965
6,687
0
28,627
W
Medusa
Dittania
Medusa
12,117
5,791
0
794
8,282
2,411
1,166
6,802
1,480
0
30,843
W
Cu Chulainn
XahRag
Cu Chulainn
12,048
1,984
0
261
12,841
8,693
247
8,516
4,325
360
27,299
L
Morgan Le Fay
Zedtheidle
Morgan Le Fay
14,375
976
0
715
10,554
4,225
0
2,295
8,259
44,922
0
W
Anubis
misenko123
Anubis
15,435
281
0
3,460
9,323
4,171
103
5,384
3,939
46,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
30,550
117
Minions Killed
127
0
Camps Cleared
0
621,682
Distance Traveled
635,271
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,083
757
24
2
0
216,923
0
L
Awilix
8,486
707
43
4
0
204,321
0
W
Medusa
9,753
813
40
3
0
195,145
1
W
Cu Chulainn
9,927
827
32
3
0
231,238
0
L
Morgan Le Fay
10,066
839
50
4
0
200,438
0
W
Anubis
10,870
906
55
5
0
208,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role