Player Matchup

Baron Samedi
Baron Samedi
AstralXVenus
Baron Samedi
Level 145
God Stats
3W - 1L
1,597 SR
Queue Stats
458W - 463L
1,405 Elo+
Solo
Hera
Hera
HairyBarrys58
Hera
Level 113
God Stats
1W - 1L
1,291 SR
Queue Stats
28W - 39L
1,380 Elo+
Solo
Xing Tian
Xing Tian
RvG_ZombieSlimm
Xing Tian
Level 49
God Stats
1W - 1L
1,238 SR
Queue Stats
123W - 131L
1,461 Elo+
Solo
Ymir
Ymir
rey315
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,477 Elo+
Solo
Set
Set
sting8740
Set
Level 66
God Stats
1W - 1L
1,258 SR
Queue Stats
72W - 93L
1,348 Elo+
Solo
Team Averages
Level 87
1,377 SR
1,414 Elo+

VS

Team Averages
Level 60
1,453 SR
1,326 Elo+
Chronos
Chronos
Justdougallit3
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,299 Elo+
Solo
Zeus
Zeus
Psychozone
Zeus
Level 126
God Stats
0W - 1L
1,549 SR
Queue Stats
36W - 47L
1,373 Elo+
Solo
Da Ji
Da Ji
deksnox
Da Ji
Level 47
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 19L
1,159 Elo+
Solo
Eset
Eset
lucastheI
Eset
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,375 Elo+
Solo
Persephone
Persephone
shadow8488
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstralXVenus
Baron Samedi
17
4 / 3 / 14
10,100
842
10,263
10,471
6,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 1 / 10
11,411
951
19,418
8,680
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RvG_ZombieSlimm
Xing Tian
17
5 / 4 / 17
10,947
912
9,983
22,380
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
rey315
Ymir
17
6 / 1 / 17
11,155
930
4,522
14,647
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
1 / 6 / 16
9,146
762
3,780
12,169
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
9,426
786
7,893
13,522
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 7 / 2
8,915
743
14,792
12,100
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
deksnox
Da Ji
5
0 / 2 / 0
6,156
513
62
2,216
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
15
4 / 8 / 3
9,070
756
6,664
12,586
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
shadow8488
Persephone
15
1 / 5 / 4
8,874
740
11,158
11,068
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
29
Kills
11
15
Deaths
28
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AstralXVenus
Baron Samedi
4
3
14
3.67
W
13
1
10
18
L
3
6
4
0.83
L
3
7
2
0.57
W
Xing Tian
RvG_ZombieSlimm
Xing Tian
5
4
17
3.38
L
Da Ji
deksnox
Da Ji
0
2
0
0
L
Eset
4
8
3
0.69
W
Ymir
rey315
Ymir
6
1
17
14.5
L
Persephone
shadow8488
Persephone
1
5
4
0.6
W
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
40,569
68,347
Taken
51,492
57,554
Mitigated
20,171
27,258
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AstralXVenus
Baron Samedi
10,263
1,150
3,896
3,528
10,471
6,225
2,445
7,694
2,777
28,032
0
W
19,418
4,337
432
1,585
8,680
4,121
2,290
5,116
3,564
37,478
0
L
7,893
3,233
0
866
13,522
5,587
0
10,576
2,946
17,877
0
L
14,792
2,061
222
352
12,100
4,519
0
9,570
2,530
33,255
0
W
Xing Tian
RvG_ZombieSlimm
Xing Tian
9,983
422
1,842
5,794
22,380
25,835
1,030
12,821
9,559
16,992
1,967
L
Da Ji
deksnox
Da Ji
62
0
0
0
2,216
913
0
2,161
55
0
62
L
Eset
6,664
1,084
312
585
12,586
4,998
0
11,046
1,540
13,053
0
W
Ymir
rey315
Ymir
4,522
611
3,106
6,053
14,647
14,656
390
10,474
4,173
15,508
0
L
Persephone
shadow8488
Persephone
11,158
643
289
590
11,068
4,154
0
8,718
2,202
24,811
0
W
3,780
1,603
300
722
12,169
6,717
2,362
4,402
7,767
0
11,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
42,441
121
Minions Killed
97
0
Camps Cleared
0
1,144,792
Distance Traveled
707,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,100
842
29
2
0
212,688
0
W
Hera
11,411
951
45
4
0
219,622
0
L
Chronos
9,426
786
19
2
0
169,788
0
L
Zeus
8,915
743
33
3
0
161,130
0
W
Xing Tian
10,947
912
10
1
0
245,920
0
L
Da Ji
6,156
513
0
0
0
22,317
0
L
Eset
9,070
756
18
2
0
139,226
0
W
Ymir
11,155
930
19
2
0
274,716
0
L
Persephone
8,874
740
27
2
0
215,350
0
W
Set
9,146
762
18
2
0
191,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role