Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Breitsprecher
Mulan
Level 195
God Stats
2W - 5L
1,385 SR
Queue Stats
313W - 333L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
NoBanPleaseTY
Sylvanus
Level 103
God Stats
6W - 5L
1,626 SR
Queue Stats
99W - 92L
1,491 Elo+
Party 2
Awilix
Awilix
Paper_Shorts
Awilix
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 142L
1,489 Elo+
Party 2
Hercules
Hercules
TankyBromance
Hercules
Level 169
God Stats
1W - 1L
1,531 SR
Queue Stats
64W - 68L
1,446 Elo+
Solo
Team Averages
Level 154
1,508 SR
1,489 Elo+

VS

Team Averages
Level 160
1,580 SR
1,468 Elo+
Olorun
Olorun
AngerPiglet
Olorun
Level 158
God Stats
1W - 3L
1,446 SR
Queue Stats
124W - 141L
1,537 Elo+
Solo
Shiva
Shiva
KOMBIMAN-RJ
Shiva
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
10W - 30L
1,254 Elo+
Solo
Surtr
Surtr
TGus
Surtr
Level 157
God Stats
10W - 8L
1,608 SR
Queue Stats
57W - 56L
1,553 Elo+
Solo
Arachne
Arachne
dingowarrior666
Arachne
Level 221
God Stats
14W - 8L
1,578 SR
Queue Stats
448W - 424L
1,501 Elo+
Party 1
Anubis
Anubis
spawnofdingo666
Anubis
Level 107
God Stats
88W - 33L
1,738 SR
Queue Stats
298W - 253L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 2 / 4
9,294
516
11,344
10,546
5,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 0
9,491
527
12,601
20,190
18,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
NoBanPleaseTY
Sylvanus
11
1 / 2 / 6
8,337
463
5,384
12,668
11,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
5 / 1 / 1
9,369
521
10,728
12,261
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
TankyBromance
Hercules
14
1 / 4 / 0
8,517
473
6,288
17,512
15,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 2 / 2
11,253
625
14,745
10,026
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 3
8,243
458
7,188
14,535
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
TGus
Surtr
17
3 / 2 / 2
10,585
588
15,067
19,229
20,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 2
8,700
483
5,561
14,810
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 5 / 2
9,510
528
9,623
13,121
5,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
12
12
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
4
3
W
Olorun
5
2
2
3
L
3
3
0
1
W
1
2
3
1.25
L
Sylvanus
NoBanPleaseTY
Sylvanus
1
2
6
2
L
Awilix
5
1
1
5.5
W
Surtr
TGus
Surtr
3
2
2
2
L
Hercules
TankyBromance
Hercules
1
4
0
0.25
W
1
3
2
0.67
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
52,184
73,177
Taken
71,721
56,745
Mitigated
48,480
23,224
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,344
530
0
4,384
10,546
5,294
0
6,063
4,483
86,004
0
W
Olorun
14,745
8,439
230
5,308
10,026
5,098
490
968
9,058
103,400
10,568
L
12,601
2,289
0
7,199
20,190
18,685
0
736
19,454
0
83,475
W
7,188
933
205
2,342
14,535
11,444
0
5,184
9,351
0
31,808
L
Sylvanus
NoBanPleaseTY
Sylvanus
5,384
1,493
2,622
2,901
12,668
11,781
0
4,908
7,760
19,139
0
L
Awilix
10,728
4,257
0
1,927
12,261
5,217
0
2,010
10,251
0
88,912
W
Surtr
TGus
Surtr
15,067
6,412
0
8,824
19,229
20,899
14
1,179
18,050
1,493
93,274
L
Hercules
TankyBromance
Hercules
6,288
3,001
0
4,191
17,512
15,768
0
11,159
6,353
0
59,172
W
5,561
3,847
0
3,188
14,810
5,498
0
3,695
11,115
0
72,770
W
9,623
723
0
4,832
13,121
5,541
0
5,702
7,419
85,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
48,291
569
Minions Killed
617
0
Camps Cleared
0
1,753,934
Distance Traveled
1,766,258
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,294
516
150
8
0
357,107
2
W
Olorun
11,253
625
172
10
0
346,989
2
L
Mulan
9,491
527
154
9
0
280,295
4
W
Shiva
8,243
458
37
2
0
382,857
4
L
Sylvanus
8,337
463
23
1
0
332,278
6
L
Awilix
9,369
521
130
7
0
438,180
6
W
Surtr
10,585
588
145
8
0
335,500
3
L
Hercules
8,517
473
112
6
0
346,074
0
W
Arachne
8,700
483
110
6
0
395,968
1
W
Anubis
9,510
528
153
9
0
304,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role