Player Matchup

Neith
Neith
JomaAlves
Neith
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,851 Elo+
Party 1
Yu Huang
Yu Huang
LeoApolloBR
Yu Huang
Level 107
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 10L
1,150 Elo+
Solo
Thanatos
Thanatos
Peguega
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,851 Elo+
Party 1
Team Averages
Level 82
1,471 SR
1,617 Elo+

VS

Team Averages
Level 99
1,363 SR
1,479 Elo+
Nemesis
Nemesis
LaMaquinaCARP
Nemesis
Level 102
God Stats
1W - 1L
1,227 SR
Queue Stats
56W - 57L
1,499 Elo+
Solo
Sobek
Sobek
Vinycinszs
Sobek
Level 66
God Stats
12W - 15L
1,535 SR
Queue Stats
83W - 86L
1,461 Elo+
Solo
Sol
Sol
ronanzito
Sol
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
313W - 326L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JomaAlves
Neith
9
0 / 5 / 3
7,054
705
4,655
7,173
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
LeoApolloBR
Yu Huang
9
1 / 6 / 3
7,351
735
5,358
6,740
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Peguega
Thanatos
11
3 / 4 / 0
8,283
828
6,850
10,192
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
7 / 0 / 8
9,093
909
8,452
7,878
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
2 / 3 / 13
8,240
824
6,980
11,534
11,645
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
6 / 1 / 6
8,838
884
5,090
6,043
1,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
JomaAlves
Neith
0
5
3
0.3
W
Nemesis
7
0
8
11
L
Yu Huang
LeoApolloBR
Yu Huang
1
6
3
0.42
L
Thanatos
Peguega
Thanatos
3
4
0
0.75
W
Sobek
2
3
13
2.83
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
20,522
24,105
Taken
25,455
8,840
Mitigated
18,698
7,301
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JomaAlves
Neith
4,655
1,558
0
916
7,173
2,447
0
3,648
3,312
0
19,915
W
Nemesis
8,452
3,169
0
2,474
7,878
5,521
1,082
1,639
6,239
0
23,736
L
Yu Huang
LeoApolloBR
Yu Huang
5,358
822
0
220
6,740
2,273
0
3,001
3,545
21,528
0
L
Thanatos
Peguega
Thanatos
6,850
1,168
0
6,165
10,192
4,120
0
5,877
4,161
0
26,435
W
Sobek
6,980
168
0
4,098
11,534
11,645
267
3,375
8,159
16,268
0
W
5,090
1,809
0
2,507
6,043
1,532
1,711
588
5,455
38,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
26,171
87
Minions Killed
96
0
Camps Cleared
0
538,396
Distance Traveled
587,055
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,054
705
40
4
0
162,600
0
W
Nemesis
9,093
909
24
2
0
221,987
0
L
Yu Huang
7,351
735
20
2
0
174,357
3
L
Thanatos
8,283
828
27
3
0
201,439
2
W
Sobek
8,240
824
20
2
0
189,483
0
W
Sol
8,838
884
52
5
0
175,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role