Player Matchup

Arachne
Arachne
CoZmicDeity
Arachne
Level 155
God Stats
27W - 19L
1,647 SR
Queue Stats
271W - 289L
1,483 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ConnivingHalo62
Maman Brigitte
Level 152
God Stats
5W - 4L
1,683 SR
Queue Stats
197W - 212L
1,477 Elo+
Party 1
Chang'e
Chang'e
MysticalClamp
Chang'e
Level 123
God Stats
2W - 4L
1,505 SR
Queue Stats
104W - 126L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhatsUpPeople98
Cu Chulainn
Level 158
God Stats
7W - 4L
1,691 SR
Queue Stats
295W - 315L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
XYamaXKake
Jing Wei
Level 149
God Stats
0W - 2L
1,242 SR
Queue Stats
48W - 50L
1,494 Elo+
Solo
Team Averages
Level 147
1,554 SR
1,478 Elo+

VS

Team Averages
Level 149
1,376 SR
1,498 Elo+
Sol
Sol
ClipsCSE
Sol
Level 128
God Stats
2W - 4L
1,264 SR
Queue Stats
127W - 135L
1,499 Elo+
Solo
Tyr
Tyr
LEG beetleink0
Tyr
Level 143
God Stats
14W - 14L
1,494 SR
Queue Stats
235W - 241L
1,515 Elo+
Solo
Cerberus
Cerberus
MrBrb1
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
552W - 518L
1,518 Elo+
Solo
Heimdallr
Heimdallr
hurshy21
Heimdallr
Level 173
God Stats
2W - 4L
1,065 SR
Queue Stats
235W - 242L
1,529 Elo+
Solo
Awilix
Awilix
rishawn001
Awilix
Level 146
God Stats
12W - 7L
1,555 SR
Queue Stats
202W - 188L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoZmicDeity
Arachne
13
1 / 4 / 7
7,908
465
6,363
13,982
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
ConnivingHalo62
Maman Brigitte
15
6 / 4 / 4
8,729
513
12,057
17,557
17,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
15
4 / 5 / 6
9,446
556
9,998
17,999
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
WhatsUpPeople98
Cu Chulainn
15
2 / 5 / 0
9,269
545
16,363
20,434
19,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
XYamaXKake
Jing Wei
15
3 / 5 / 1
8,869
522
9,357
14,170
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
10,725
631
19,419
16,705
7,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 5
8,923
525
8,951
18,062
15,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
MrBrb1
Cerberus
13
2 / 3 / 9
8,757
515
6,912
16,477
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
hurshy21
Heimdallr
16
4 / 3 / 1
9,681
569
9,325
14,158
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
rishawn001
Awilix
16
7 / 4 / 2
10,107
595
9,928
16,483
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
22
23
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Arachne
CoZmicDeity
Arachne
1
4
7
1.13
L
Maman Brigitte
ConnivingHalo62
Maman Brigitte
6
4
4
2
W
1
3
5
1.17
W
Cerberus
MrBrb1
Cerberus
2
3
9
2.17
L
Chang'e
4
5
6
1.4
L
Cu Chulainn
WhatsUpPeople98
Cu Chulainn
2
5
0
0.4
L
Jing Wei
XYamaXKake
Jing Wei
3
5
1
0.7
W
Heimdallr
hurshy21
Heimdallr
4
3
1
1.5
W
Awilix
rishawn001
Awilix
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,138
Damage
54,535
84,142
Taken
81,885
54,596
Mitigated
51,567
21,914
Healing
34,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,419
10,694
0
9,312
16,705
7,562
3,085
8,851
7,854
96,872
0
L
Arachne
CoZmicDeity
Arachne
6,363
3,680
0
2,999
13,982
5,543
0
5,560
8,422
0
52,997
L
Maman Brigitte
ConnivingHalo62
Maman Brigitte
12,057
1,127
0
4,212
17,557
17,373
0
6,778
10,779
40,254
0
W
8,951
830
0
8,605
18,062
15,308
0
1,905
16,157
0
59,411
W
Cerberus
MrBrb1
Cerberus
6,912
577
404
5,544
16,477
15,742
262
6,487
9,990
21,774
0
L
Chang'e
9,998
936
1,444
6,277
17,999
6,429
0
9,710
8,289
60,693
0
L
Cu Chulainn
WhatsUpPeople98
Cu Chulainn
16,363
2,991
0
3,139
20,434
19,880
0
3,612
16,822
1,465
80,027
L
Jing Wei
XYamaXKake
Jing Wei
9,357
8,174
0
3,843
14,170
5,371
1
671
13,499
0
68,158
W
Heimdallr
hurshy21
Heimdallr
9,325
4,629
0
4,723
14,158
5,818
4,502
1,528
12,630
0
77,149
W
Awilix
rishawn001
Awilix
9,928
3,983
0
5,899
16,483
7,137
0
4,124
12,359
0
79,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
48,193
444
Minions Killed
514
0
Camps Cleared
0
1,677,036
Distance Traveled
1,667,191
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,725
631
131
8
0
310,376
1
L
Arachne
7,908
465
82
5
0
340,449
0
L
Maman Brigitte
8,729
513
40
2
0
347,516
4
W
Tyr
8,923
525
93
5
0
378,734
2
W
Cerberus
8,757
515
48
3
0
328,667
4
L
Chang'e
9,446
556
82
5
0
300,958
0
L
Cu Chulainn
9,269
545
123
7
0
320,175
0
L
Jing Wei
8,869
522
117
7
0
367,938
5
W
Heimdallr
9,681
569
120
7
0
267,544
1
W
Awilix
10,107
595
122
7
0
381,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role