Player Matchup

Arachne
Arachne
C4PIT4N
Arachne
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,601 Elo+
Party 1
King Arthur
King Arthur
Elerum
King Arthur
Level 47
God Stats
1W - 0L
1,409 SR
Queue Stats
6W - 17L
1,217 Elo+
Solo
Serqet
Serqet
chesoALR
Serqet
Level 48
God Stats
2W - 3L
1,290 SR
Queue Stats
31W - 21L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
ssrubennss
Danzaburou
Level 159
God Stats
3W - 0L
1,583 SR
Queue Stats
144W - 120L
1,502 Elo+
Party 1
Discordia
Discordia
stkarnav
Discordia
Level 67
God Stats
2W - 2L
1,443 SR
Queue Stats
85W - 108L
1,399 Elo+
Solo
Team Averages
Level 104
1,445 SR
1,450 Elo+

VS

Team Averages
Level 83
1,447 SR
1,435 Elo+
Bacchus
Bacchus
Ldb Hunter
Bacchus
Level 72
God Stats
17W - 23L
1,449 SR
Queue Stats
105W - 161L
1,336 Elo+
Solo
Fenrir
Fenrir
Miniabbotts
Fenrir
Level 108
God Stats
5W - 2L
1,539 SR
Queue Stats
28W - 22L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Psychozone
Danzaburou
Level 126
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 5L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShaunDon
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Janus
Janus
WIZARDSBANANAS
Janus
Level 45
God Stats
0W - 2L
1,418 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C4PIT4N
Arachne
17
12 / 2 / 5
10,598
1,060
18,825
13,570
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Elerum
King Arthur
15
1 / 1 / 7
8,545
855
4,203
17,508
14,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
chesoALR
Serqet
14
3 / 2 / 7
8,682
868
7,254
8,067
4,243
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ssrubennss
Danzaburou
16
7 / 2 / 6
10,093
1,009
15,955
10,450
4,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
stkarnav
Discordia
15
0 / 0 / 5
8,391
839
3,997
2,914
1,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ldb Hunter
Bacchus
12
0 / 1 / 2
7,419
742
4,650
11,219
12,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
2 / 6 / 1
8,817
882
5,743
11,538
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Psychozone
Danzaburou
13
1 / 6 / 3
7,383
738
7,243
13,047
6,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
ShaunDon
Ah Muzen Cab
15
3 / 4 / 3
8,787
879
10,691
12,338
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 2
7,698
770
7,032
9,129
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
23
Kills
7
7
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
C4PIT4N
Arachne
12
2
5
7.25
W
King Arthur
Elerum
King Arthur
1
1
7
4.5
L
Bacchus
Ldb Hunter
Bacchus
0
1
2
1
L
Fenrir
2
6
1
0.42
L
Danzaburou
Psychozone
Danzaburou
1
6
3
0.42
L
Ah Muzen Cab
ShaunDon
Ah Muzen Cab
3
4
3
1.13
L
1
6
2
0.33
W
Serqet
chesoALR
Serqet
3
2
7
3.25
W
Danzaburou
ssrubennss
Danzaburou
7
2
6
5
W
Discordia
stkarnav
Discordia
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,234
Damage
35,359
52,509
Taken
57,271
32,058
Mitigated
33,500
14,687
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
C4PIT4N
Arachne
18,825
14,211
0
4,680
13,570
7,307
3,093
1,616
11,948
0
40,507
W
King Arthur
Elerum
King Arthur
4,203
179
0
5,383
17,508
14,545
346
3,376
13,914
0
15,742
L
Bacchus
Ldb Hunter
Bacchus
4,650
465
421
3,137
11,219
12,801
0
1,705
8,968
10,565
0
L
Fenrir
5,743
3,101
0
1,140
11,538
5,357
0
456
10,994
0
23,460
L
Danzaburou
Psychozone
Danzaburou
7,243
3,098
0
670
13,047
6,067
0
714
12,189
0
18,140
L
Ah Muzen Cab
ShaunDon
Ah Muzen Cab
10,691
4,680
0
1,825
12,338
5,697
747
822
11,270
0
28,137
L
7,032
723
0
250
9,129
3,578
352
300
8,773
16,203
0
W
Serqet
chesoALR
Serqet
7,254
1,767
0
812
8,067
4,243
518
3,107
4,704
0
11,452
W
Danzaburou
ssrubennss
Danzaburou
15,955
7,068
0
3,812
10,450
4,898
136
1,976
8,378
0
40,753
W
Discordia
stkarnav
Discordia
3,997
67
0
0
2,914
1,065
1,009
985
1,883
23,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
40,104
219
Minions Killed
159
0
Camps Cleared
0
1,096,531
Distance Traveled
911,824
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,598
1,060
62
6
0
207,089
0
W
King Arthur
8,545
855
36
4
0
247,371
0
L
Bacchus
7,419
742
15
2
0
216,328
1
L
Fenrir
8,817
882
44
4
0
173,032
0
L
Danzaburou
7,383
738
22
2
0
160,167
5
L
Ah Muzen Cab
8,787
879
42
4
0
186,233
0
L
Janus
7,698
770
36
4
0
176,064
0
W
Serqet
8,682
868
12
1
0
231,479
0
W
Danzaburou
10,093
1,009
60
6
0
200,407
2
W
Discordia
8,391
839
49
5
0
210,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role