Player Matchup

Ne Zha
Ne Zha
Gold V
RS29x
Ne Zha
Gold V
Level 100
God Stats
2W - 1L
1,522 SR
Queue Stats
68W - 65L
1,397 MMR
Party 2
Scylla
Scylla
Gold V
dincurry
Scylla
Gold V
Level 148
God Stats
25W - 14L
1,687 SR
Queue Stats
69W - 59L
1,638 MMR
Party 2
Hercules
Hercules
Gold IV
leglover
Hercules
Gold IV
Level 129
God Stats
12W - 13L
1,581 SR
Queue Stats
69W - 59L
1,603 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,597 SR
1,546 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 63
1,473 SR
1,213 MMR
Janus
Janus
Silver IV
EmasFDGod
Janus
Silver IV
Level 80
God Stats
2W - 6L
1,408 SR
Queue Stats
81W - 129L
1,192 MMR
Party 1
Odin
Odin
Silver IV
WelorJoy
Odin
Silver IV
Level 67
God Stats
56W - 57L
1,512 SR
Queue Stats
84W - 136L
1,083 MMR
Party 1
Hachiman
Hachiman
Silver II
WelorNEjoy
Hachiman
Silver II
Level 43
God Stats
8W - 14L
1,500 SR
Queue Stats
24W - 47L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RS29x
Ne Zha
17
3 / 1 / 8
14,702
774
13,434
13,531
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
dincurry
Scylla
17
5 / 0 / 6
15,009
790
15,812
7,466
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
leglover
Hercules
16
3 / 0 / 8
14,170
746
15,940
24,351
38,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
KuzenboMartichorasVulcanThoth

VS

Bans
AphroditeAchillesBacchusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EmasFDGod
Janus
15
0 / 4 / 1
12,141
639
9,180
10,060
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
1 / 2 / 0
12,186
641
5,712
24,834
29,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
WelorNEjoy
Hachiman
14
0 / 5 / 0
12,048
634
13,793
16,543
6,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
EmasFDGod
Janus
0
4
1
0.13
W
Ne Zha
RS29x
Ne Zha
3
1
8
7
L
Odin
1
2
0
0.5
L
Hachiman
WelorNEjoy
Hachiman
0
5
0
0
W
Scylla
dincurry
Scylla
5
0
6
8
W
Hercules
leglover
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
28,685
45,348
Taken
51,437
56,476
Mitigated
38,215
14,728
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EmasFDGod
Janus
9,180
98
0
30
10,060
2,892
0
2,402
7,409
58,460
0
W
Ne Zha
RS29x
Ne Zha
13,434
3,029
0
3,633
13,531
14,375
408
4,436
9,095
0
66,871
L
Odin
5,712
309
0
1,000
24,834
29,015
0
8,290
14,974
1,225
16,393
L
Hachiman
WelorNEjoy
Hachiman
13,793
6,332
0
768
16,543
6,308
0
4,496
11,388
0
68,573
W
Scylla
dincurry
Scylla
15,812
1,508
0
2,968
7,466
3,728
2,118
1,224
6,242
94,617
0
W
Hercules
leglover
Hercules
15,940
2,806
0
8,127
24,351
38,373
421
6,074
18,277
0
43,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
36,375
235
Minions Killed
179
0
Camps Cleared
0
1,147,475
Distance Traveled
1,032,857
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,141
639
59
3
0
334,351
11
W
Ne Zha
14,702
774
73
4
0
369,872
0
L
Odin
12,186
641
21
1
0
383,896
0
L
Hachiman
12,048
634
99
5
0
314,610
0
W
Scylla
15,009
790
128
7
0
369,052
6
W
Hercules
14,170
746
34
2
0
408,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role