Player Matchup

Ra
Ra
Aemak
Ra
Level 151
God Stats
2W - 1L
1,474 SR
Queue Stats
58W - 81L
1,489 Elo+
Solo
Cthulhu
Cthulhu
CDizzle1
Cthulhu
Level 179
God Stats
1W - 1L
1,548 SR
Queue Stats
113W - 113L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Meatslap
Cernunnos
Level 159
God Stats
9W - 5L
1,786 SR
Queue Stats
46W - 40L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Revibal
Xing Tian
Level 171
God Stats
41W - 49L
1,526 SR
Queue Stats
383W - 339L
1,539 Elo+
Solo
Camazotz
Camazotz
TheBudgetNudist
Camazotz
Level 149
God Stats
2W - 2L
1,352 SR
Queue Stats
8W - 13L
1,397 Elo+
Party 1
Team Averages
Level 162
1,537 SR
1,497 Elo+

VS

Team Averages
Level 157
1,504 SR
1,541 Elo+
Maui
Maui
HorusTheClutch
Maui
Level 154
God Stats
1W - 3L
1,521 SR
Queue Stats
126W - 109L
1,564 Elo+
Party 2
Awilix
Awilix
LastEdwards
Awilix
Level 148
God Stats
7W - 2L
1,630 SR
Queue Stats
165W - 134L
1,572 Elo+
Party 2
Rama
Rama
V Mr Bulldops V
Rama
Level 178
God Stats
5W - 10L
1,516 SR
Queue Stats
246W - 247L
1,507 Elo+
Solo
Tyr
Tyr
biggysed
Tyr
Level 158
God Stats
2W - 4L
1,383 SR
Queue Stats
316W - 287L
1,554 Elo+
Solo
Ix Chel
Ix Chel
kroulo
Ix Chel
Level 149
God Stats
6W - 9L
1,470 SR
Queue Stats
177W - 179L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 0 / 5
7,282
607
6,083
6,818
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CDizzle1
Cthulhu
9
2 / 0 / 5
6,606
551
8,792
6,620
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Meatslap
Cernunnos
11
0 / 2 / 1
6,494
541
6,222
9,128
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Revibal
Xing Tian
12
2 / 0 / 1
7,356
613
3,434
7,740
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
12
5 / 0 / 1
7,077
590
4,878
10,287
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,614
468
2,530
10,613
7,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
10
2 / 3 / 0
6,204
517
5,078
10,545
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,578
548
3,769
8,273
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 0
6,611
551
4,213
6,473
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
kroulo
Ix Chel
9
0 / 5 / 0
5,365
447
5,285
8,843
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
2
0
5
4.5
W
Cthulhu
CDizzle1
Cthulhu
2
0
5
4.5
L
0
2
1
0.25
L
Awilix
2
3
0
0.67
W
Cernunnos
Meatslap
Cernunnos
0
2
1
0.25
W
Xing Tian
Revibal
Xing Tian
2
0
1
2.5
W
Camazotz
5
0
1
5.5
L
0
1
1
0.5
L
0
0
0
0
L
Ix Chel
kroulo
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
20,875
40,593
Taken
44,747
18,219
Mitigated
22,712
17,488
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,083
690
266
2,998
6,818
2,965
260
3,134
3,684
57,368
0
W
Cthulhu
CDizzle1
Cthulhu
8,792
1,044
1,468
1,896
6,620
4,095
0
1,635
4,985
25,525
0
L
2,530
453
0
1,287
10,613
7,964
0
5,300
5,208
12,910
0
L
Awilix
5,078
1,497
0
940
10,545
4,090
0
3,377
7,098
0
51,208
W
Cernunnos
Meatslap
Cernunnos
6,222
3,313
0
4,835
9,128
3,199
757
937
8,191
0
54,202
W
Xing Tian
Revibal
Xing Tian
3,434
145
0
1,355
7,740
4,151
0
348
7,392
38,620
0
W
Camazotz
4,878
1,547
0
4,670
10,287
3,809
0
1,761
8,526
0
54,816
L
3,769
3,365
0
3,615
8,273
2,911
0
2,020
6,253
0
54,366
L
4,213
375
0
2,863
6,473
4,435
0
2,769
3,474
0
45,384
L
Ix Chel
kroulo
Ix Chel
5,285
606
768
2,162
8,843
3,312
0
4,430
4,405
43,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
30,372
369
Minions Killed
357
0
Camps Cleared
0
1,318,039
Distance Traveled
1,279,509
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,282
607
99
8
0
267,531
2
W
Cthulhu
6,606
551
17
1
0
275,343
0
L
Maui
5,614
468
22
2
0
258,846
2
L
Awilix
6,204
517
80
7
0
300,585
2
W
Cernunnos
6,494
541
83
7
0
236,628
1
W
Xing Tian
7,356
613
100
8
0
241,715
4
W
Camazotz
7,077
590
70
6
0
296,822
0
L
Rama
6,578
548
110
9
0
237,135
3
L
Tyr
6,611
551
79
7
0
245,149
3
L
Ix Chel
5,365
447
66
6
0
237,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role