Player Matchup

Osiris
Osiris
JovoSRB
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
He Bo
He Bo
JuanDelPan
He Bo
Level 109
God Stats
45W - 46L
1,504 SR
Queue Stats
611W - 625L
1,516 Elo+
Party 1
Nox
Nox
PaTos0
Nox
Level 127
God Stats
60W - 40L
1,582 SR
Queue Stats
500W - 498L
1,478 Elo+
Party 1
Medusa
Medusa
alvarhoc1
Medusa
Level 36
God Stats
6W - 3L
1,554 SR
Queue Stats
114W - 97L
1,506 Elo+
Party 1
Maui
Maui
popperescuanch
Maui
Level 67
God Stats
59W - 79L
1,477 SR
Queue Stats
172W - 218L
1,486 Elo+
Party 1
Team Averages
Level 81
1,523 SR
1,472 Elo+

VS

Team Averages
Level 66
1,443 SR
1,222 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BeastMode930
Ymir
Level 29
God Stats
0W - 2L
1,186 SR
Queue Stats
4W - 18L
1,022 Elo+
Party 2
Set
Set
HEISSEN_BERG
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,059 Elo+
Party 2
Jing Wei
Jing Wei
Twiikkz
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,040 Elo+
Party 2
Zeus
Zeus
jeviweiker
Zeus
Level 87
God Stats
2W - 4L
1,528 SR
Queue Stats
203W - 205L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JovoSRB
Osiris
10
2 / 2 / 1
6,131
613
5,360
9,324
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
12
7 / 1 / 2
6,912
691
7,863
6,730
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
PaTos0
Nox
12
2 / 0 / 0
6,925
693
2,993
2,810
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
alvarhoc1
Medusa
10
3 / 1 / 6
6,177
618
6,329
5,348
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 0 / 3
6,061
606
2,171
4,081
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 0
6,042
604
3,899
9,353
5,936
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 4 / 2
4,330
433
689
8,375
6,514
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 2
4,681
468
1,607
8,613
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Twiikkz
Jing Wei
7
0 / 4 / 1
4,501
450
2,518
8,574
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,056
506
1,709
3,513
1,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
2
4
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
0
0.67
L
0
4
2
0.25
L
0
5
2
0.2
W
Osiris
JovoSRB
Osiris
2
2
1
1.25
W
He Bo
7
1
2
8
W
Nox
PaTos0
Nox
2
0
0
2
L
Jing Wei
Twiikkz
Jing Wei
0
4
1
0.13
W
Medusa
alvarhoc1
Medusa
3
1
6
6
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
10,422
28,293
Taken
38,428
16,154
Mitigated
19,402
10,436
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,899
864
0
2,528
9,353
5,936
0
1,492
7,861
0
33,228
L
689
117
0
0
8,375
6,514
0
2,979
5,396
9,210
0
L
1,607
575
0
114
8,613
3,164
0
3,401
5,212
0
23,694
W
Osiris
JovoSRB
Osiris
5,360
2,624
0
2,878
9,324
7,544
0
0
9,324
0
32,649
W
He Bo
7,863
417
0
3,434
6,730
2,305
0
1,212
5,518
50,884
0
W
Nox
PaTos0
Nox
2,993
0
0
855
2,810
1,162
560
797
2,013
51,148
0
L
Jing Wei
Twiikkz
Jing Wei
2,518
1,944
0
1,106
8,574
2,578
0
2,588
5,986
0
24,691
W
Medusa
alvarhoc1
Medusa
6,329
2,637
0
1,532
5,348
1,953
423
277
5,071
0
40,455
L
1,709
419
0
610
3,513
1,210
0
2,567
946
26,041
0
W
2,171
295
148
1,589
4,081
3,190
111
112
3,969
19,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
24,610
316
Minions Killed
196
0
Camps Cleared
0
1,002,606
Distance Traveled
922,823
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,042
604
60
6
0
188,311
0
L
Ymir
4,330
433
18
2
0
179,232
0
L
Set
4,681
468
34
3
0
209,211
0
W
Osiris
6,131
613
38
4
0
195,228
1
W
He Bo
6,912
691
74
7
0
240,524
0
W
Nox
6,925
693
112
11
0
197,160
5
L
Jing Wei
4,501
450
32
3
0
190,418
1
W
Medusa
6,177
618
62
6
0
178,048
0
L
Zeus
5,056
506
52
5
0
155,651
0
W
Maui
6,061
606
30
3
0
191,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role