Player Matchup

Morgan Le Fay
Morgan Le Fay
AntDoesGrainDabs
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,373 Elo+
Party 1
Hercules
Hercules
GoldenRaptorr
Hercules
Level 99
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Zovah
Thanatos
Level 17
God Stats
2W - 4L
1,418 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Sol
Sol
bigfartmanmac
Sol
Level 49
God Stats
2W - 1L
1,736 SR
Queue Stats
34W - 46L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
hungYoda
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,429 Elo+
Party 1
Team Averages
Level 68
1,555 SR
1,405 Elo+

VS

Team Averages
Level 97
1,473 SR
1,422 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AwesomeOx
Cernunnos
Level 76
God Stats
22W - 11L
1,631 SR
Queue Stats
220W - 234L
1,439 Elo+
Party 3
Achilles
Achilles
Daroyald
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,086 Elo+
Party 2
Sobek
Sobek
JustForAFewDays
Sobek
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 199L
1,583 Elo+
Solo
Ix Chel
Ix Chel
LataSuxkaMah
Ix Chel
Level 128
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntDoesGrainDabs
Morgan Le Fay
13
1 / 3 / 4
8,067
504
7,869
7,858
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GoldenRaptorr
Hercules
13
4 / 1 / 7
8,736
546
8,593
13,409
12,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Zovah
Thanatos
15
9 / 1 / 0
8,938
559
12,428
14,116
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 7
8,256
516
12,969
11,202
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
hungYoda
Heimdallr
14
2 / 1 / 1
8,459
529
7,142
10,341
4,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 2
8,691
543
7,316
13,816
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
AwesomeOx
Cernunnos
11
0 / 6 / 3
6,984
437
4,061
13,522
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Daroyald
Achilles
13
1 / 2 / 0
8,373
523
8,240
14,270
18,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
7,146
447
5,756
16,338
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
LataSuxkaMah
Ix Chel
13
2 / 6 / 1
8,119
507
5,869
10,777
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
10
10
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
0
2
6
W
Morgan Le Fay
AntDoesGrainDabs
Morgan Le Fay
1
3
4
1
L
Cernunnos
AwesomeOx
Cernunnos
0
6
3
0.25
L
Achilles
Daroyald
Achilles
1
2
0
0.5
W
Hercules
GoldenRaptorr
Hercules
4
1
7
7.5
L
2
5
2
0.6
L
Ix Chel
LataSuxkaMah
Ix Chel
2
6
1
0.42
W
Thanatos
Zovah
Thanatos
9
1
0
9
W
3
4
7
1.63
W
Heimdallr
hungYoda
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
31,242
56,926
Taken
68,723
31,585
Mitigated
48,121
25,092
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,316
1,426
0
7,686
13,816
5,210
0
2,374
11,442
0
66,720
W
Morgan Le Fay
AntDoesGrainDabs
Morgan Le Fay
7,869
739
0
639
7,858
3,279
0
3,378
4,480
54,519
0
L
Cernunnos
AwesomeOx
Cernunnos
4,061
2,106
0
1,627
13,522
4,751
0
6,110
7,412
0
35,541
L
Achilles
Daroyald
Achilles
8,240
1,028
0
3,925
14,270
18,029
0
1,097
13,173
0
51,625
W
Hercules
GoldenRaptorr
Hercules
8,593
1,551
0
5,730
13,409
12,551
130
5,106
8,303
0
29,409
L
5,756
536
0
3,465
16,338
15,541
0
5,883
10,455
20,612
0
L
Ix Chel
LataSuxkaMah
Ix Chel
5,869
256
1,175
1,904
10,777
4,590
0
4,579
6,198
52,772
0
W
Thanatos
Zovah
Thanatos
12,428
2,875
0
11,237
14,116
5,744
0
1,007
13,109
0
70,760
W
12,969
5,130
0
4,606
11,202
5,112
756
1,632
9,570
59,361
8,714
W
Heimdallr
hungYoda
Heimdallr
7,142
3,793
0
2,880
10,341
4,899
0
502
9,839
0
50,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
39,313
389
Minions Killed
377
0
Camps Cleared
0
1,679,779
Distance Traveled
1,709,391
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,691
543
96
6
0
393,118
0
W
Morgan Le Fay
8,067
504
88
6
0
311,865
0
L
Cernunnos
6,984
437
58
4
0
276,577
10
L
Achilles
8,373
523
101
6
0
369,153
0
W
Hercules
8,736
546
35
2
0
393,541
0
L
Sobek
7,146
447
23
1
0
365,764
4
L
Ix Chel
8,119
507
99
6
0
304,779
0
W
Thanatos
8,938
559
83
5
0
382,749
0
W
Sol
8,256
516
94
6
0
299,693
2
W
Heimdallr
8,459
529
89
6
0
291,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role