Player Matchup

Thor
Thor
MaussS2
Thor
Level 17
God Stats
2W - 7L
1,054 SR
Queue Stats
25W - 44L
1,258 Elo+
Party 1
Jormungandr
Jormungandr
Peixonalta2762
Jormungandr
Level 45
God Stats
0W - 6L
1,082 SR
Queue Stats
59W - 81L
1,337 Elo+
Party 1
Izanami
Izanami
R4G3RG4M3R
Izanami
Level 27
God Stats
3W - 4L
1,601 SR
Queue Stats
25W - 25L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
Turban man2525
Baron Samedi
Level 64
God Stats
0W - 1L
1,540 SR
Queue Stats
40W - 42L
1,479 Elo+
Party 3
Bellona
Bellona
zMaurinho
Bellona
Level 85
God Stats
1W - 2L
1,509 SR
Queue Stats
83W - 112L
1,331 Elo+
Party 1
Team Averages
Level 48
1,357 SR
1,377 Elo+

VS

Team Averages
Level 47
1,563 SR
1,419 Elo+
Medusa
Medusa
DrGordonBee
Medusa
Level 29
God Stats
8W - 0L
1,672 SR
Queue Stats
118W - 119L
1,439 Elo+
Party 2
Bakasura
Bakasura
Ducky4416
Bakasura
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,379 Elo+
Party 4
Tiamat
Tiamat
ELkaB3zaZ666
Tiamat
Level 64
God Stats
3W - 2L
1,502 SR
Queue Stats
195W - 214L
1,457 Elo+
Solo
Athena
Athena
KLOUD8 Cupid
Athena
Level 66
God Stats
26W - 13L
1,461 SR
Queue Stats
178W - 176L
1,435 Elo+
Party 2
Osiris
Osiris
Nukedawaffle
Osiris
Level 37
God Stats
5W - 1L
1,682 SR
Queue Stats
47W - 54L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MaussS2
Thor
17
1 / 6 / 3
9,722
442
8,650
19,192
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Peixonalta2762
Jormungandr
15
1 / 3 / 1
9,323
424
7,083
15,657
14,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
R4G3RG4M3R
Izanami
15
0 / 4 / 0
9,587
436
4,374
11,054
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Turban man2525
Baron Samedi
9
0 / 3 / 1
7,872
358
3,624
4,544
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zMaurinho
Bellona
16
5 / 3 / 2
10,250
466
18,187
20,584
20,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 0 / 1
12,833
583
16,214
12,767
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Ducky4416
Bakasura
15
4 / 5 / 3
10,251
466
7,178
18,408
7,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
17
3 / 1 / 4
10,760
489
7,495
11,047
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
14
0 / 1 / 6
9,935
452
4,272
15,485
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
15
2 / 4 / 2
10,451
475
9,295
23,031
27,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
18
19
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
1
9.5
W
Bakasura
Ducky4416
Bakasura
4
5
3
1.1
W
Tiamat
3
1
4
5
W
Athena
0
1
6
3
L
Thor
MaussS2
Thor
1
6
3
0.42
W
Osiris
2
4
2
0.75
L
Jormungandr
Peixonalta2762
Jormungandr
1
3
1
0.5
L
Izanami
R4G3RG4M3R
Izanami
0
4
0
0
L
Baron Samedi
Turban man2525
Baron Samedi
0
3
1
0.17
L
Bellona
zMaurinho
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
44,454
71,031
Taken
80,738
49,103
Mitigated
64,974
15,682
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,214
7,687
0
5,310
12,767
6,491
1,205
2,354
10,413
0
134,271
W
Bakasura
Ducky4416
Bakasura
7,178
4,153
0
3,811
18,408
7,864
20
3,583
14,825
0
62,129
W
Tiamat
7,495
1,290
0
5,130
11,047
7,167
1,344
2,523
8,524
70,581
0
W
Athena
4,272
769
0
1,783
15,485
16,427
0
4,699
10,786
29,323
0
L
Thor
MaussS2
Thor
8,650
1,107
0
5,011
19,192
8,361
357
5,557
13,253
0
86,802
W
Osiris
9,295
1,951
0
5,321
23,031
27,025
899
3,564
19,467
0
62,422
L
Jormungandr
Peixonalta2762
Jormungandr
7,083
1,584
0
2,101
15,657
14,296
390
2,042
13,350
57,220
528
L
Izanami
R4G3RG4M3R
Izanami
4,374
3,384
0
2,740
11,054
3,954
0
335
10,493
0
90,958
L
Baron Samedi
Turban man2525
Baron Samedi
3,624
600
65
1,025
4,544
1,977
0
2,530
1,888
30,516
0
L
Bellona
zMaurinho
Bellona
18,187
5,080
0
4,740
20,584
20,515
987
1,303
18,374
0
73,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
54,230
487
Minions Killed
470
0
Camps Cleared
0
1,739,282
Distance Traveled
2,098,078
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,833
583
166
8
0
422,816
3
W
Bakasura
10,251
466
85
4
0
465,388
0
W
Tiamat
10,760
489
109
5
0
374,415
0
W
Athena
9,935
452
36
2
0
477,967
10
L
Thor
9,722
442
104
5
0
408,493
0
W
Osiris
10,451
475
74
3
0
357,492
0
L
Jormungandr
9,323
424
89
4
0
429,200
0
L
Izanami
9,587
436
145
7
0
332,210
0
L
Baron Samedi
7,872
358
56
3
0
157,062
0
L
Bellona
10,250
466
93
4
0
412,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role