Player Matchup

Achilles
Achilles
StayMix
Achilles
Level 103
God Stats
12W - 3L
1,734 SR
Queue Stats
22W - 12L
1,662 Elo+
Party 1
Ullr
Ullr
chausseeauxmoine
Ullr
Level 142
God Stats
1W - 0L
1,481 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 1
Janus
Janus
seunAsepo
Janus
Level 102
God Stats
18W - 28L
1,422 SR
Queue Stats
474W - 467L
1,450 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,561 Elo+

VS

Team Averages
Level 94
1,529 SR
1,501 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClaudeMichel54
Mulan
Level 52
God Stats
5W - 5L
1,588 SR
Queue Stats
43W - 47L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
StayMix
Achilles
10
1 / 0 / 5
7,618
762
8,350
9,935
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
8,290
829
7,505
7,245
3,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
seunAsepo
Janus
11
2 / 0 / 3
7,846
785
4,901
2,881
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 2 / 0
6,524
652
5,007
7,898
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
8
0 / 2 / 0
6,133
613
2,300
3,839
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,191
619
4,532
11,063
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Scylla
 
Scylla
0
2
0
0
L
0
3
0
0
W
Achilles
StayMix
Achilles
1
0
5
3.5
W
4
0
3
5.5
W
Janus
seunAsepo
Janus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
11,839
20,061
Taken
22,800
12,772
Mitigated
11,372
5,104
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,007
3,297
0
817
7,898
3,001
0
1,206
6,328
0
21,518
L
Scylla
 
Scylla
2,300
403
0
850
3,839
1,032
0
298
3,430
16,189
0
L
4,532
560
0
1,165
11,063
7,339
0
3,598
7,156
0
10,768
W
Achilles
StayMix
Achilles
8,350
1,591
0
3,408
9,935
8,603
193
1,686
8,249
0
16,116
W
7,505
1,780
0
915
7,245
3,078
1,877
882
6,363
0
36,429
W
Janus
seunAsepo
Janus
4,901
170
0
781
2,881
1,091
378
115
2,766
33,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
18,848
118
Minions Killed
61
0
Camps Cleared
0
578,151
Distance Traveled
502,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,524
652
43
4
0
185,888
0
L
Scylla
6,133
613
13
1
0
130,881
0
L
Mulan
6,191
619
5
1
0
185,591
0
W
Achilles
7,618
762
13
1
0
201,126
0
W
Ullr
8,290
829
46
5
0
189,791
0
W
Janus
7,846
785
59
6
0
187,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role