Player Matchup

Yemoja
Yemoja
Celestial-HQ
Yemoja
Level 157
God Stats
2W - 2L
1,810 SR
Queue Stats
110W - 101L
1,557 Elo+
Solo
Osiris
Osiris
DarkAizen12
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 405L
1,494 Elo+
Solo
Bellona
Bellona
GRIFITTI
Bellona
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
28W - 31L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
WhoxShotxYa614
Zhong Kui
Level 159
God Stats
1W - 5L
1,267 SR
Queue Stats
181W - 180L
1,433 Elo+
Solo
Nike
Nike
thegingie
Nike
Level 114
God Stats
6W - 8L
1,423 SR
Queue Stats
142W - 137L
1,546 Elo+
Party 1
Team Averages
Level 129
1,544 SR
1,510 Elo+

VS

Team Averages
Level 96
1,558 SR
1,561 Elo+
Yemoja
Yemoja
Flerovium0red
Yemoja
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
Gameman32
Ao Kuang
Level 65
God Stats
2W - 1L
1,330 SR
Queue Stats
6W - 7L
1,467 Elo+
Party 2
Skadi
Skadi
PolarBearXTB
Skadi
Level 95
God Stats
2W - 0L
1,628 SR
Queue Stats
27W - 23L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Sameezy
Kukulkan
Level 142
God Stats
4W - 0L
1,721 SR
Queue Stats
155W - 48L
1,745 Elo+
Solo
Ne Zha
Ne Zha
fridaythe13th330
Ne Zha
Level 129
God Stats
2W - 1L
1,613 SR
Queue Stats
169W - 181L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 4 / 14
9,425
857
5,218
19,824
15,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
5
0 / 1 / 0
6,252
568
0
2,052
353
Bellona
GRIFITTI
Bellona
16
10 / 6 / 6
10,266
933
16,701
20,338
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
WhoxShotxYa614
Zhong Kui
17
4 / 4 / 9
9,341
849
16,324
17,888
15,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
5 / 6 / 7
9,312
847
15,366
24,407
18,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 13
9,144
831
3,962
14,453
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Gameman32
Ao Kuang
17
9 / 6 / 7
10,724
975
12,107
14,491
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 11
10,190
926
14,253
13,487
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Sameezy
Kukulkan
18
9 / 3 / 10
11,361
1,033
29,037
12,443
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
0 / 3 / 16
9,314
847
12,207
13,120
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
78
21
Kills
21
21
Deaths
21
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
14
2.25
L
Osiris
0
1
0
0
W
0
4
13
1.63
L
Bellona
GRIFITTI
Bellona
10
6
6
2.17
W
Ao Kuang
Gameman32
Ao Kuang
9
6
7
2.08
W
3
5
11
1.7
W
Kukulkan
Sameezy
Kukulkan
9
3
10
4.67
L
Zhong Kui
WhoxShotxYa614
Zhong Kui
4
4
9
2.13
W
0
3
16
2.67
L
Nike
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,609
Damage
71,566
84,509
Taken
67,994
69,644
Mitigated
38,131
31,350
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,218
1,406
10,936
4,629
19,824
15,523
488
8,560
11,213
10,727
0
L
Osiris
0
0
0
0
2,052
353
0
2,019
0
0
0
W
3,962
1,349
5,385
1,789
14,453
11,366
443
4,613
9,400
9,596
0
L
Bellona
GRIFITTI
Bellona
16,701
3,284
1,331
2,953
20,338
20,136
273
11,172
8,998
0
23,564
W
Ao Kuang
Gameman32
Ao Kuang
12,107
2,950
987
3,695
14,491
7,735
1,403
6,174
8,092
14,042
0
W
14,253
5,311
1,247
788
13,487
6,064
2,859
2,894
10,356
0
33,950
W
Kukulkan
Sameezy
Kukulkan
29,037
4,760
755
1,453
12,443
6,446
1,921
4,103
8,206
48,427
0
L
Zhong Kui
WhoxShotxYa614
Zhong Kui
16,324
2,139
1,347
4,350
17,888
15,217
705
10,213
7,630
32,193
0
W
12,207
3,055
1,491
3,841
13,120
6,520
1,035
3,758
9,227
0
26,092
L
Nike
15,366
776
1,383
4,421
24,407
18,415
0
12,798
11,562
0
27,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
50,733
92
Minions Killed
125
0
Camps Cleared
0
710,235
Distance Traveled
969,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,425
857
10
1
0
185,979
0
L
Osiris
6,252
568
0
0
0
936
0
W
Yemoja
9,144
831
8
1
0
165,125
0
L
Bellona
10,266
933
18
2
0
186,190
0
W
Ao Kuang
10,724
975
2
0
0
214,672
0
W
Skadi
10,190
926
42
4
0
192,927
0
W
Kukulkan
11,361
1,033
46
4
0
182,536
0
L
Zhong Kui
9,341
849
38
3
0
164,626
0
W
Ne Zha
9,314
847
27
2
0
214,052
0
L
Nike
9,312
847
26
2
0
172,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role