Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blewbury
Chang'e
Level 125
God Stats
3W - 9L
1,367 SR
Queue Stats
141W - 168L
1,441 Elo+
Party 1
Shiva
Shiva
BoundingCrane69
Shiva
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Mulan
Mulan
Jte227
Mulan
Level 123
God Stats
2W - 3L
1,466 SR
Queue Stats
189W - 191L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Magojogagiz
Ao Kuang
Level 122
God Stats
5W - 8L
1,521 SR
Queue Stats
214W - 244L
1,417 Elo+
Solo
Team Averages
Level 103
1,471 SR
1,387 Elo+

VS

Team Averages
Level 118
1,534 SR
1,473 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Audiotracer
Discordia
Level 140
God Stats
5W - 3L
1,539 SR
Queue Stats
254W - 311L
1,392 Elo+
Solo
Fafnir
Fafnir
Bacon JF
Fafnir
Level 136
God Stats
1W - 1L
1,342 SR
Queue Stats
139W - 141L
1,498 Elo+
Party 2
Loki
Loki
Daunting_Zer0
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,453 Elo+
Solo
Persephone
Persephone
Senz Lopz
Persephone
Level 75
God Stats
3W - 0L
1,791 SR
Queue Stats
296W - 305L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 7 / 7
7,015
877
6,939
13,786
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Blewbury
Chang'e
8
0 / 1 / 2
5,556
695
881
1,420
525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
6,311
789
1,440
7,838
5,731
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Jte227
Mulan
14
3 / 5 / 2
7,905
988
6,180
11,065
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Magojogagiz
Ao Kuang
13
5 / 6 / 2
7,184
898
7,680
11,719
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 3 / 14
7,936
992
2,965
8,690
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Audiotracer
Discordia
15
4 / 1 / 14
8,206
1,026
8,341
3,656
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Bacon JF
Fafnir
13
6 / 2 / 11
8,577
1,072
7,170
7,979
10,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 4 / 14
7,785
973
6,759
6,474
2,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Senz Lopz
Persephone
16
8 / 0 / 12
9,134
1,142
9,953
7,562
3,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
9
Kills
23
23
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
7
0.64
W
Terra
 
Terra
1
3
14
2.67
W
Discordia
Audiotracer
Discordia
4
1
14
11
W
Fafnir
Bacon JF
Fafnir
6
2
11
5.75
L
Chang'e
Blewbury
Chang'e
0
1
2
1
L
0
4
2
0.25
W
4
4
14
2.75
L
Mulan
Jte227
Mulan
3
5
2
0.8
L
Ao Kuang
Magojogagiz
Ao Kuang
5
6
2
1
W
Persephone
Senz Lopz
Persephone
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
35,188
45,828
Taken
34,361
29,788
Mitigated
26,579
6,670
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,939
1,030
241
1,317
13,786
12,069
0
5,936
7,668
0
17,547
W
Terra
 
Terra
2,965
659
1,594
1,191
8,690
8,477
108
1,517
7,092
8,816
45
W
Discordia
Audiotracer
Discordia
8,341
220
65
746
3,656
1,598
1,357
1,216
2,350
17,105
0
W
Fafnir
Bacon JF
Fafnir
7,170
1,779
175
2,175
7,979
10,991
405
474
7,335
8,814
0
L
Chang'e
Blewbury
Chang'e
881
0
60
26
1,420
525
0
1,268
110
1,356
0
L
1,440
362
35
525
7,838
5,731
0
5,103
2,563
0
5,366
W
6,759
1,960
412
667
6,474
2,255
401
3,048
3,265
0
11,893
L
Mulan
Jte227
Mulan
6,180
436
83
1,367
11,065
6,234
0
7,429
3,322
0
13,280
L
Ao Kuang
Magojogagiz
Ao Kuang
7,680
1,344
196
2,820
11,719
5,229
0
7,587
3,781
12,378
0
W
Persephone
Senz Lopz
Persephone
9,953
1,755
98
2,483
7,562
3,258
949
2,306
5,090
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
41,638
48
Minions Killed
73
0
Camps Cleared
0
592,788
Distance Traveled
796,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,015
877
15
2
0
120,450
0
W
Terra
7,936
992
5
1
0
166,426
1
W
Discordia
8,206
1,026
21
3
0
149,590
0
W
Fafnir
8,577
1,072
8
1
0
149,529
0
L
Chang'e
5,556
695
3
0
0
31,891
0
L
Shiva
6,311
789
12
2
0
135,327
0
W
Loki
7,785
973
11
1
0
163,295
0
L
Mulan
7,905
988
12
2
0
161,745
0
L
Ao Kuang
7,184
898
6
1
0
143,375
0
W
Persephone
9,134
1,142
28
4
0
167,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role