Player Matchup

Hou Yi
Hou Yi
ClxpzXV
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,376 Elo+
Party 3
Merlin
Merlin
LightRemedy
Merlin
Level 69
God Stats
20W - 19L
1,528 SR
Queue Stats
70W - 64L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Y_u_pump_fake
Cthulhu
Level 38
God Stats
4W - 7L
1,301 SR
Queue Stats
62W - 64L
1,357 Elo+
Solo
Geb
Geb
eL Fargz
Geb
Level 45
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 44L
1,379 Elo+
Party 3
Nemesis
Nemesis
ghouI fr
Nemesis
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
68W - 86L
1,405 Elo+
Party 3
Team Averages
Level 52
1,380 SR
1,381 Elo+

VS

Team Averages
Level 55
1,510 SR
1,421 Elo+
Hera
Hera
Jayfuel9632
Hera
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 39L
1,416 Elo+
Party 1
Shiva
Shiva
Mayko xz
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,530 Elo+
Party 1
Vamana
Vamana
Please
Vamana
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 10L
1,307 Elo+
Solo
Medusa
Medusa
WhenImFaded
Medusa
Level 72
God Stats
30W - 22L
1,598 SR
Queue Stats
279W - 301L
1,419 Elo+
Party 2
Ymir
Ymir
WhenImWasted
Ymir
Level 84
God Stats
23W - 22L
1,452 SR
Queue Stats
300W - 309L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ClxpzXV
Hou Yi
7
1 / 5 / 0
4,783
435
5,101
8,708
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 1 / 1
5,583
508
1,470
4,513
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
9
1 / 0 / 0
5,778
525
2,304
4,333
1,829
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,762
433
1,968
10,888
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ghouI fr
Nemesis
9
1 / 2 / 1
5,636
512
3,416
9,851
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,062
551
2,734
4,016
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Mayko xz
Shiva
9
3 / 0 / 2
5,684
517
3,029
10,626
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Please
Vamana
10
0 / 1 / 0
5,976
543
2,063
5,343
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
11
5 / 0 / 5
6,660
605
8,501
5,544
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 8
6,093
554
6,549
5,460
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ClxpzXV
Hou Yi
1
5
0
0.2
W
1
1
0
1
L
Merlin
0
1
1
0.5
W
Shiva
Mayko xz
Shiva
3
0
2
4
W
Vamana
Please
Vamana
0
1
0
0
W
Medusa
5
0
5
7.5
W
4
1
8
8
L
Cthulhu
1
0
0
1
L
0
5
1
0.1
L
Nemesis
ghouI fr
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
22,876
38,293
Taken
30,989
15,689
Mitigated
15,497
8,047
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ClxpzXV
Hou Yi
5,101
1,780
0
1,769
8,708
3,012
0
2,226
6,266
0
26,481
W
2,734
636
0
0
4,016
1,381
9
1,285
2,731
39,281
0
L
Merlin
1,470
42
0
1,213
4,513
1,617
0
2,037
2,476
32,261
0
W
Shiva
Mayko xz
Shiva
3,029
772
0
1,841
10,626
4,385
0
410
10,216
0
37,821
W
Vamana
Please
Vamana
2,063
153
0
1,084
5,343
3,639
76
2,304
3,039
0
31,788
W
Medusa
8,501
4,304
0
2,459
5,544
1,807
732
643
4,901
0
38,057
W
6,549
1,049
181
1,225
5,460
4,285
261
1,100
4,360
17,578
0
L
Cthulhu
2,304
210
0
2,412
4,333
1,829
0
0
3,877
25,602
0
L
1,968
457
178
818
10,888
5,960
0
2,619
7,907
10,976
0
L
Nemesis
ghouI fr
Nemesis
3,416
1,592
0
1,657
9,851
3,271
0
1,685
8,028
0
43,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
30,475
218
Minions Killed
253
0
Camps Cleared
0
1,033,844
Distance Traveled
1,056,435
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,783
435
34
3
0
194,517
1
W
Hera
6,062
551
64
6
0
198,891
0
L
Merlin
5,583
508
59
5
0
189,020
4
W
Shiva
5,684
517
48
4
0
247,603
0
W
Vamana
5,976
543
60
5
0
202,930
0
W
Medusa
6,660
605
51
5
0
212,609
0
W
Ymir
6,093
554
30
3
0
194,402
0
L
Cthulhu
5,778
525
50
5
0
152,910
0
L
Geb
4,762
433
14
1
0
236,745
2
L
Nemesis
5,636
512
61
6
0
260,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role