Player Matchup

Apollo
Apollo
A MaG1C M1DgEt
Apollo
Level 58
God Stats
0W - 2L
1,283 SR
Queue Stats
98W - 107L
1,514 Elo+
Solo
Artemis
Artemis
EvolvedOnion
Artemis
Level 68
God Stats
3W - 1L
1,873 SR
Queue Stats
307W - 311L
1,547 Elo+
Party 3
Agni
Agni
TookiGoat
Agni
Level 127
God Stats
1W - 3L
1,408 SR
Queue Stats
328W - 308L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
UnluckyTrev
Kuzenbo
Level 103
God Stats
0W - 2L
1,303 SR
Queue Stats
70W - 43L
1,594 Elo+
Party 3
Terra
Terra
bcboetel13
Terra
Level 96
God Stats
6W - 2L
1,734 SR
Queue Stats
221W - 187L
1,602 Elo+
Party 3
Team Averages
Level 90
1,520 SR
1,559 Elo+

VS

Team Averages
Level 115
1,649 SR
1,512 Elo+
Sobek
Sobek
Anubyss13
Sobek
Level 125
God Stats
7W - 1L
1,807 SR
Queue Stats
529W - 515L
1,504 Elo+
Party 2
Skadi
Skadi
Bunnie0124
Skadi
Level 107
God Stats
14W - 15L
1,548 SR
Queue Stats
518W - 514L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
Fncy_-
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo
Terra
Terra
GRIFITTI
Terra
Level 89
God Stats
2W - 0L
1,591 SR
Queue Stats
28W - 31L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
thegingie
Yu Huang
Level 114
God Stats
4W - 1L
1,801 SR
Queue Stats
142W - 137L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,012
701
5,198
10,382
6,403
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
EvolvedOnion
Artemis
14
2 / 3 / 5
7,249
725
7,440
9,896
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
13
1 / 5 / 4
6,938
694
5,271
9,633
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
UnluckyTrev
Kuzenbo
13
0 / 3 / 8
7,718
772
5,249
13,093
19,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
13
1 / 2 / 6
6,979
698
8,448
9,367
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anubyss13
Sobek
13
1 / 4 / 8
8,505
851
5,729
16,865
20,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
13
2 / 3 / 6
8,176
818
8,021
7,964
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Fncy_-
Ah Puch
16
7 / 0 / 10
9,961
996
13,654
5,524
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
GRIFITTI
Terra
15
4 / 2 / 12
9,566
957
8,989
16,173
14,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
thegingie
Yu Huang
15
4 / 1 / 12
8,791
879
13,641
7,401
4,045
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
6
Kills
18
18
Deaths
10
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sobek
Anubyss13
Sobek
1
4
8
1.25
W
Skadi
2
3
6
1.67
L
Artemis
EvolvedOnion
Artemis
2
3
5
1.5
W
Ah Puch
Fncy_-
Ah Puch
7
0
10
12
W
Terra
GRIFITTI
Terra
4
2
12
5
L
Agni
1
5
4
0.6
L
Kuzenbo
UnluckyTrev
Kuzenbo
0
3
8
1.33
L
Terra
1
2
6
2
W
Yu Huang
thegingie
Yu Huang
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
50,034
52,371
Taken
53,927
49,440
Mitigated
46,292
15,658
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,198
2,967
1,199
1,560
10,382
6,403
0
8,117
2,265
0
11,649
W
Sobek
Anubyss13
Sobek
5,729
182
1,401
4,623
16,865
20,106
92
3,577
13,194
12,755
0
W
Skadi
8,021
2,495
878
165
7,964
3,931
2,065
3,545
4,419
0
16,376
L
Artemis
EvolvedOnion
Artemis
7,440
2,345
1,048
818
9,896
6,276
0
8,164
1,732
0
16,650
W
Ah Puch
Fncy_-
Ah Puch
13,654
100
1,072
2,226
5,524
3,291
769
1,730
3,745
29,385
0
W
Terra
GRIFITTI
Terra
8,989
262
6,133
4,599
16,173
14,919
151
5,583
10,198
15,362
1,318
L
Agni
5,271
377
428
1,389
9,633
5,971
0
8,032
1,601
13,129
0
L
Kuzenbo
UnluckyTrev
Kuzenbo
5,249
1,844
1,078
937
13,093
19,208
0
9,778
3,315
11,863
0
L
Terra
8,448
165
4,622
2,579
9,367
11,582
0
6,604
2,763
11,324
502
W
Yu Huang
thegingie
Yu Huang
13,641
1,133
2,279
2,127
7,401
4,045
1,599
3,272
3,905
26,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
44,999
105
Minions Killed
133
0
Camps Cleared
0
765,910
Distance Traveled
892,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,012
701
27
3
0
141,871
0
W
Sobek
8,505
851
8
1
0
182,955
0
W
Skadi
8,176
818
25
3
0
156,854
0
L
Artemis
7,249
725
39
4
0
139,985
0
W
Ah Puch
9,961
996
50
5
0
183,501
0
W
Terra
9,566
957
19
2
0
192,923
0
L
Agni
6,938
694
20
2
0
141,626
0
L
Kuzenbo
7,718
772
14
1
0
190,131
0
L
Terra
6,979
698
5
1
0
152,297
0
W
Yu Huang
8,791
879
31
3
0
176,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role