Player Matchup

Loki
Loki
Wizfear
Loki
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 3L
1,746 Elo+
Party 1
Nu Wa
Nu Wa
Wumbro
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,790 Elo+
Party 1
Maui
Maui
hoodieprimo
Maui
Level 72
God Stats
1W - 2L
1,742 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1
Team Averages
Level 62
1,653 SR
1,711 Elo+

VS

Team Averages
Level 24
1,351 SR
1,388 Elo+
Thor
Thor
Dwayne129
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Ares
Ares
Katzendaugs
Ares
Level 30
God Stats
0W - 3L
1,261 SR
Queue Stats
4W - 21L
1,163 Elo+
Party 2
Fenrir
Fenrir
Megalonio
Fenrir
Level 27
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Wizfear
Loki
13
9 / 0 / 9
10,926
911
11,974
8,807
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Wumbro
Nu Wa
14
10 / 1 / 10
11,707
976
18,201
4,999
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 15
10,598
883
9,051
8,914
10,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 11 / 0
7,494
625
1,769
13,938
5,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
7,499
625
5,062
15,716
16,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Megalonio
Fenrir
9
1 / 9 / 0
7,955
663
3,842
15,167
6,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
24
Kills
1
1
Deaths
24
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
0
0
L
0
4
1
0.13
L
Fenrir
Megalonio
Fenrir
1
9
0
0.11
W
Loki
Wizfear
Loki
9
0
9
13.5
W
Nu Wa
Wumbro
Nu Wa
10
1
10
15
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
10,673
22,720
Taken
44,821
17,251
Mitigated
28,527
3,454
Healing
333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,769
423
0
0
13,938
5,601
0
8,180
5,029
0
17,913
L
5,062
364
0
130
15,716
16,582
0
8,624
6,526
12,628
0
L
Fenrir
Megalonio
Fenrir
3,842
1,334
0
203
15,167
6,344
0
9,008
5,550
0
8,899
W
Loki
Wizfear
Loki
11,974
3,027
0
1,604
8,807
4,480
508
2,678
6,129
0
55,253
W
Nu Wa
Wumbro
Nu Wa
18,201
3,650
0
1,017
4,999
1,806
1,725
697
4,302
54,775
0
W
9,051
2,092
0
833
8,914
10,965
144
2,390
6,524
16,930
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
22,948
150
Minions Killed
31
0
Camps Cleared
0
650,116
Distance Traveled
572,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,494
625
20
2
0
157,032
0
L
Ares
7,499
625
7
1
0
220,368
0
L
Fenrir
7,955
663
4
0
0
195,296
0
W
Loki
10,926
911
63
5
0
251,000
0
W
Nu Wa
11,707
976
71
6
0
192,060
0
W
Maui
10,598
883
16
1
0
207,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role