Player Matchup

Zeus
Zeus
Arucard1
Zeus
Level 107
God Stats
14W - 13L
1,494 SR
Queue Stats
46W - 43L
1,496 Elo+
Solo
Ymir
Ymir
BlackNova03
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,605 Elo+
Party 2
Ullr
Ullr
Frostedjstorm
Ullr
Level 161
God Stats
3W - 1L
1,589 SR
Queue Stats
276W - 257L
1,490 Elo+
Solo
Rama
Rama
Meniyaezx
Rama
Level 68
God Stats
1W - 2L
1,291 SR
Queue Stats
5W - 13L
1,219 Elo+
Solo
Hun Batz
Hun Batz
Zombiemunk
Hun Batz
Level 128
God Stats
1W - 1L
1,336 SR
Queue Stats
24W - 18L
1,618 Elo+
Party 2
Team Averages
Level 107
1,442 SR
1,486 Elo+

VS

Team Averages
Level 121
1,573 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Erick103247
Ymir
Level 58
God Stats
10W - 12L
1,507 SR
Queue Stats
88W - 88L
1,410 Elo+
Party 1
Nike
Nike
MasterTriforce
Nike
Level 141
God Stats
2W - 1L
1,774 SR
Queue Stats
34W - 31L
1,506 Elo+
Solo
Ishtar
Ishtar
ogrethemad
Ishtar
Level 146
God Stats
3W - 3L
1,586 SR
Queue Stats
324W - 340L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
5
0 / 1 / 1
4,310
392
815
2,083
557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 3
6,683
608
1,760
7,365
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
6,316
574
1,285
10,211
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
4 / 1 / 1
6,939
631
10,270
9,594
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Zombiemunk
Hun Batz
13
5 / 0 / 2
7,028
639
8,391
7,947
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 1
5,910
537
3,617
5,885
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
 
Maman Brigitte
8
1 / 2 / 1
5,162
469
1,911
6,872
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 1
5,424
493
3,838
10,906
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 0
7,716
701
6,294
9,747
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
ogrethemad
Ishtar
9
0 / 4 / 2
5,651
514
6,284
10,815
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
1
0.5
L
Maman Brigitte
 
Maman Brigitte
1
2
1
0.75
W
Zeus
0
1
1
0.5
W
2
1
3
3.5
L
1
2
1
0.75
W
2
4
0
0.5
L
4
2
0
2
W
Rama
4
1
1
4.5
W
Hun Batz
Zombiemunk
Hun Batz
5
0
2
6
L
Ishtar
ogrethemad
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
21,944
37,200
Taken
44,225
14,905
Mitigated
23,147
10,838
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,617
1,838
0
1,256
5,885
1,917
53
640
5,245
40,725
0
L
Maman Brigitte
 
Maman Brigitte
1,911
162
0
3,062
6,872
1,927
0
469
6,403
22,322
0
W
Zeus
815
169
0
997
2,083
557
0
1,620
463
12,270
0
W
1,760
371
134
2,067
7,365
4,297
0
2,699
4,666
19,122
0
L
3,838
1,358
0
2,284
10,906
6,823
52
1,049
9,857
22,029
0
W
1,285
279
0
2,123
10,211
3,639
0
272
9,939
0
33,565
L
6,294
448
0
1,462
9,747
8,801
0
0
9,747
142
55,047
W
Rama
10,270
9,093
0
4,212
9,594
3,333
1,008
1,994
7,600
0
55,693
W
Hun Batz
Zombiemunk
Hun Batz
8,391
3,226
0
1,305
7,947
3,079
0
2,866
5,081
0
67,759
L
Ishtar
ogrethemad
Ishtar
6,284
3,795
0
2,001
10,815
3,679
522
417
10,398
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
29,863
274
Minions Killed
294
0
Camps Cleared
0
930,081
Distance Traveled
1,020,562
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,910
537
71
6
0
211,784
2
L
Maman Brigitte
5,162
469
37
3
0
208,701
1
W
Zeus
4,310
392
18
2
0
76,849
0
W
Ymir
6,683
608
24
2
0
213,155
3
L
Ymir
5,424
493
25
2
0
189,781
0
W
Ullr
6,316
574
52
5
0
202,622
0
L
Nike
7,716
701
93
8
0
220,611
0
W
Rama
6,939
631
84
8
0
181,218
0
W
Hun Batz
7,028
639
96
9
0
256,237
1
L
Ishtar
5,651
514
68
6
0
189,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role