Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Astronomical_54
Baba Yaga
Silver I
Level 93
God Stats
7W - 4L
1,590 SR
Queue Stats
162W - 176L
1,184 MMR
Party 1
Khepri
Khepri
Silver I
Going_sTeddy
Khepri
Silver I
Level 132
God Stats
1W - 3L
1,401 SR
Queue Stats
47W - 54L
1,364 MMR
Party 1
Raijin
Raijin
Silver III
Sosp2412
Raijin
Silver III
Level 107
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 14L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,542 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,531 SR
1,324 MMR
Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
Nabra
Sol
Silver V
Level 127
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 11L
1,284 MMR
Solo
Mulan
Mulan
Silver V
Senpai6104
Mulan
Silver V
Level 108
God Stats
3W - 2L
1,497 SR
Queue Stats
37W - 42L
1,281 MMR
Solo
Achilles
Achilles
Bronze III
aslanda1
Achilles
Bronze III
Level 100
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 8L
1,262 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
oOlKurolOo
Ao Kuang
Gold II
Level 181
God Stats
7W - 2L
1,672 SR
Queue Stats
212W - 222L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 3 / 1
8,027
617
4,694
9,519
3,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
9
1 / 4 / 3
6,144
473
4,645
8,963
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Astronomical_54
Baba Yaga
10
0 / 3 / 0
5,895
453
4,810
9,353
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
9
0 / 4 / 3
6,119
471
2,097
11,891
7,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
Sosp2412
Raijin
12
2 / 1 / 0
7,576
583
3,509
6,241
2,646
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosRatatoskrArachne

VS

Bans
ChaacMaman BrigitteChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 0 / 4
6,392
492
4,440
5,754
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Nabra
Sol
12
2 / 4 / 8
7,741
595
9,903
10,840
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
11
5 / 2 / 5
8,013
616
9,428
10,341
9,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
aslanda1
Achilles
12
1 / 0 / 2
7,402
569
4,529
6,837
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
oOlKurolOo
Ao Kuang
14
6 / 0 / 0
8,086
622
6,668
11,899
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
1
1.17
L
Ravana
 
Ravana
1
4
3
0.63
W
Ullr
 
Ullr
1
0
4
3
L
Baba Yaga
Astronomical_54
Baba Yaga
0
3
0
0
L
Khepri
0
4
3
0.38
W
Sol
Nabra
Sol
2
4
8
1.5
W
Mulan
5
2
5
3.75
L
Raijin
Sosp2412
Raijin
2
1
0
2
W
Achilles
aslanda1
Achilles
1
0
2
2
W
Ao Kuang
oOlKurolOo
Ao Kuang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
34,968
45,967
Taken
45,671
22,375
Mitigated
26,369
12,507
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,694
4,177
0
4,163
9,519
3,802
516
4,926
4,593
0
69,363
L
Ravana
 
Ravana
4,645
1,377
0
1,082
8,963
3,815
0
2,627
6,295
0
39,452
W
Ullr
 
Ullr
4,440
1,407
0
1,050
5,754
1,893
78
981
4,773
0
37,942
L
Baba Yaga
Astronomical_54
Baba Yaga
4,810
489
0
915
9,353
4,278
0
2,637
6,668
38,818
0
L
Khepri
2,097
249
1,263
2,383
11,891
7,834
0
4,056
7,607
11,814
0
W
Sol
Nabra
Sol
9,903
4,469
0
4,568
10,840
3,359
1,973
2,055
8,785
61,041
3,103
W
Mulan
9,428
1,154
0
3,943
10,341
9,927
199
2,576
7,765
0
30,185
L
Raijin
Sosp2412
Raijin
3,509
372
0
2,701
6,241
2,646
0
1,985
3,986
51,603
0
W
Achilles
aslanda1
Achilles
4,529
389
0
1,720
6,837
5,637
39
2,376
4,461
26
49,120
W
Ao Kuang
oOlKurolOo
Ao Kuang
6,668
1,929
0
7,244
11,899
5,553
0
2,428
9,471
60,724
9,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
37,634
369
Minions Killed
387
0
Camps Cleared
0
1,219,266
Distance Traveled
1,240,227
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,027
617
128
10
0
232,023
4
L
Ravana
6,144
473
51
4
0
283,809
0
W
Ullr
6,392
492
67
5
0
187,895
0
L
Baba Yaga
5,895
453
75
6
0
247,889
6
L
Khepri
6,119
471
17
1
0
227,900
0
W
Sol
7,741
595
98
8
0
241,909
2
W
Mulan
8,013
616
36
3
0
248,572
2
L
Raijin
7,576
583
98
8
0
227,645
5
W
Achilles
7,402
569
77
6
0
269,330
3
W
Ao Kuang
8,086
622
109
8
0
292,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role