Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Earth One Flash
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Solo
Poseidon
Poseidon
Yaerys
Poseidon
Level 49
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 2L
1,548 Elo+
Solo
Thanatos
Thanatos
freddy50
Thanatos
Level 82
God Stats
47W - 46L
1,503 SR
Queue Stats
230W - 227L
1,513 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,483 Elo+

VS

Team Averages
Level 123
1,641 SR
1,526 Elo+
King Arthur
King Arthur
Betsss
King Arthur
Level 134
God Stats
35W - 16L
1,733 SR
Queue Stats
309W - 220L
1,571 Elo+
Solo
Serqet
Serqet
DorkaOrca
Serqet
Level 137
God Stats
2W - 1L
1,758 SR
Queue Stats
134W - 124L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
TLCx Tato
Kukulkan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,338 Elo+
Party 1
Nox
Nox
Tidbit
Nox
Level 138
God Stats
13W - 19L
1,472 SR
Queue Stats
84W - 60L
1,642 Elo+
Solo
Neith
Neith
luculent77
Neith
Level 154
God Stats
3W - 0L
1,745 SR
Queue Stats
45W - 47L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 2
7,027
1,405
7,390
5,626
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
11
0 / 5 / 1
6,119
1,224
4,848
12,389
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,460
1,092
0
0
0
Poseidon
Yaerys
Poseidon
11
2 / 2 / 1
6,732
1,346
5,609
4,179
1,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
freddy50
Thanatos
11
1 / 3 / 0
6,282
1,256
1,762
7,044
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

336

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Betsss
King Arthur
12
2 / 0 / 6
6,674
1,335
6,236
5,789
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
DorkaOrca
Serqet
12
5 / 0 / 5
7,612
1,522
6,304
4,812
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
TLCx Tato
Kukulkan
12
1 / 1 / 6
6,600
1,320
3,879
3,934
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Tidbit
Nox
12
1 / 1 / 7
6,688
1,338
4,754
3,958
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
1 / 1 / 7
6,507
1,301
5,745
3,452
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
10
10
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
W
King Arthur
Betsss
King Arthur
2
0
6
5
W
Serqet
DorkaOrca
Serqet
5
0
5
7.5
L
0
0
0
0
W
Kukulkan
TLCx Tato
Kukulkan
1
1
6
4
W
Nox
Tidbit
Nox
1
1
7
4.5
L
Poseidon
Yaerys
Poseidon
2
2
1
1.25
L
Thanatos
freddy50
Thanatos
1
3
0
0.33
W
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
26,918
29,238
Taken
21,945
15,817
Mitigated
10,941
2,883
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,390
1,854
0
1,195
5,626
2,670
0
1,694
3,758
0
30,328
L
Gilgamesh
 
Gilgamesh
4,848
949
0
401
12,389
8,833
0
3,848
8,337
0
10,671
W
King Arthur
Betsss
King Arthur
6,236
515
0
848
5,789
4,698
0
269
5,363
0
13,193
W
Serqet
DorkaOrca
Serqet
6,304
1,355
0
0
4,812
2,136
0
1,504
3,228
0
10,753
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
TLCx Tato
Kukulkan
3,879
184
0
18
3,934
1,471
0
1,390
2,453
20,958
0
W
Nox
Tidbit
Nox
4,754
593
0
0
3,958
1,505
0
835
2,948
11,053
0
L
Poseidon
Yaerys
Poseidon
5,609
349
0
164
4,179
1,311
0
867
3,108
16,195
0
L
Thanatos
freddy50
Thanatos
1,762
196
0
1,123
7,044
3,003
0
2,224
4,667
0
12,499
W
Neith
5,745
2,285
0
433
3,452
1,131
0
1,611
1,803
0
15,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
34,081
116
Minions Killed
101
5
Camps Cleared
6
446,791
Distance Traveled
589,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,027
1,405
60
12
2
110,722
0
L
Gilgamesh
6,119
1,224
15
3
1
104,738
0
W
King Arthur
6,674
1,335
13
3
0
130,245
0
W
Serqet
7,612
1,522
9
2
3
140,387
0
L
Sobek
5,460
1,092
0
0
0
0
0
W
Kukulkan
6,600
1,320
47
9
2
107,085
0
W
Nox
6,688
1,338
20
4
1
114,460
0
L
Poseidon
6,732
1,346
25
5
2
119,056
0
L
Thanatos
6,282
1,256
16
3
0
112,275
0
W
Neith
6,507
1,301
12
2
0
97,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role