Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Absoless
He Bo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,578 Elo+
Solo
Cupid
Cupid
BeardedYapper24
Cupid
Level 128
God Stats
1W - 1L
1,810 SR
Queue Stats
71W - 76L
1,476 Elo+
Party 2
Raijin
Raijin
locoboi4life
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,116 Elo+
Party 2
Team Averages
Level 125
1,562 SR
1,434 Elo+

VS

Team Averages
Level 119
1,480 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
EyeofTheLiger x
Olorun
Level 170
God Stats
4W - 2L
1,491 SR
Queue Stats
202W - 203L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
FasterCircle58
Ao Kuang
Level 103
God Stats
5W - 5L
1,442 SR
Queue Stats
142W - 152L
1,531 Elo+
Party 1
Chaac
Chaac
OsBoRnErEaDy840
Chaac
Level 112
God Stats
5W - 5L
1,460 SR
Queue Stats
169W - 141L
1,538 Elo+
Party 1
Maui
Maui
Paddiniho
Maui
Level 83
God Stats
2W - 1L
1,508 SR
Queue Stats
42W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 0
6,026
1,205
4,336
1,767
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
 
Chiron
1
0 / 0 / 0
1,272
254
0
0
0
He Bo
Absoless
He Bo
8
0 / 1 / 0
4,756
951
1,711
2,492
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,208
1,042
1,444
2,553
870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
7
0 / 3 / 0
4,669
934
1,210
3,721
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 1
5,636
1,127
1,168
3,219
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 0 / 3
5,838
1,168
3,296
2,373
1,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
10
1 / 0 / 3
5,682
1,136
2,285
1,667
1,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 3
5,456
1,091
2,085
3,458
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
10
1 / 0 / 4
6,059
1,212
839
4,903
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
5
5
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Chiron
 
Chiron
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
He Bo
Absoless
He Bo
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Ao Kuang
1
0
3
2.5
W
1
0
3
2.5
W
Maui
1
0
4
3
L
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,701
Damage
9,673
10,533
Taken
15,620
3,817
Mitigated
12,316
2,436
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,336
1,458
0
257
1,767
726
0
832
849
16,076
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1,168
197
1,449
1,464
3,219
2,400
94
977
2,242
0
11,394
L
He Bo
Absoless
He Bo
1,711
32
0
773
2,492
816
0
1,572
796
1,919
0
L
1,444
546
495
642
2,553
870
0
1,440
1,071
0
8,770
W
3,296
487
1,609
740
2,373
1,428
765
1,791
582
12,891
0
W
Ao Kuang
2,285
436
432
814
1,667
1,510
669
1,356
311
3,668
0
W
2,085
50
357
779
3,458
3,056
370
576
2,882
0
6,212
W
Maui
839
0
0
1,313
4,903
3,922
92
2,557
2,346
3,042
0
L
Raijin
1,210
188
72
197
3,721
1,405
0
2,451
1,225
4,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
28,671
55
Minions Killed
68
0
Camps Cleared
0
397,306
Distance Traveled
555,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,026
1,205
35
7
0
116,825
0
L
Chiron
1,272
254
0
0
0
0
0
W
Sun Wukong
5,636
1,127
26
5
0
133,689
0
L
He Bo
4,756
951
3
1
0
97,278
0
L
Cupid
5,208
1,042
12
2
0
94,552
0
W
Olorun
5,838
1,168
19
4
0
108,987
0
W
Ao Kuang
5,682
1,136
7
1
0
88,105
0
W
Chaac
5,456
1,091
13
3
0
106,124
0
W
Maui
6,059
1,212
3
1
0
118,762
0
L
Raijin
4,669
934
5
1
0
88,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role