Player Matchup

Jing Wei
Jing Wei
AlmxndMilk
Jing Wei
Level 103
God Stats
1W - 2L
1,418 SR
Queue Stats
23W - 34L
1,457 Elo+
Party 3
Fenrir
Fenrir
NightShade6433
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,322 Elo+
Party 1
Scylla
Scylla
Undoomed081
Scylla
Level 63
God Stats
1W - 3L
1,260 SR
Queue Stats
134W - 167L
1,398 Elo+
Party 3
Bellona
Bellona
XxH0ganxX
Bellona
Level 16
God Stats
0W - 1L
1,800 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 1
Khepri
Khepri
onelazylineman
Khepri
Level 128
God Stats
1W - 3L
1,565 SR
Queue Stats
35W - 54L
1,341 Elo+
Party 1
Team Averages
Level 75
1,509 SR
1,384 Elo+

VS

Team Averages
Level 60
1,596 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cwimzon
Skadi
Level 66
God Stats
5W - 2L
1,533 SR
Queue Stats
143W - 132L
1,486 Elo+
Solo
Anhur
Anhur
Rik0ick
Anhur
Level 49
God Stats
5W - 3L
1,536 SR
Queue Stats
48W - 24L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
SICKzNASTY
Ao Kuang
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 92L
1,464 Elo+
Solo
Sol
Sol
SUPERCAT83
Sol
Level 36
God Stats
5W - 0L
1,910 SR
Queue Stats
35W - 32L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlmxndMilk
Jing Wei
9
1 / 2 / 3
5,582
507
4,366
6,272
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
5,526
502
1,677
9,246
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 2 / 0
5,593
508
3,766
4,929
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
XxH0ganxX
Bellona
10
1 / 1 / 1
6,033
548
5,139
12,023
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 2 / 2
5,565
506
2,777
9,159
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 4
5,918
538
3,701
4,896
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
Cwimzon
Skadi
8
1 / 3 / 3
5,112
465
5,665
7,670
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Rik0ick
Anhur
8
0 / 1 / 1
5,242
477
5,556
8,019
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SICKzNASTY
Ao Kuang
7
3 / 2 / 1
5,465
497
4,219
8,080
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 1
7,794
709
9,351
8,146
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
L
Jing Wei
AlmxndMilk
Jing Wei
1
2
3
1.25
W
Skadi
Cwimzon
Skadi
1
3
3
0.83
L
2
4
0
0.5
W
Anhur
Rik0ick
Anhur
0
1
1
0.5
W
Ao Kuang
SICKzNASTY
Ao Kuang
3
2
1
1.75
W
6
0
1
6.5
L
Scylla
0
2
0
0
L
Bellona
XxH0ganxX
Bellona
1
1
1
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
28,492
41,629
Taken
36,811
24,198
Mitigated
14,675
9,044
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,701
478
0
1,534
4,896
4,176
0
1,216
3,680
13,817
0
L
Jing Wei
AlmxndMilk
Jing Wei
4,366
3,353
0
1,891
6,272
2,255
0
1,945
4,327
0
31,002
W
Skadi
Cwimzon
Skadi
5,665
1,666
0
1,278
7,670
2,366
0
1,159
6,511
0
26,244
L
1,677
219
0
1,127
9,246
3,530
0
3,800
5,446
0
34,548
W
Anhur
Rik0ick
Anhur
5,556
2,406
0
1,958
8,019
2,624
0
1,207
6,812
0
27,523
W
Ao Kuang
SICKzNASTY
Ao Kuang
4,219
1,368
0
1,645
8,080
2,569
251
1,116
6,964
22,704
0
W
9,351
4,899
0
6,004
8,146
2,940
792
1,845
6,301
67,694
3,253
L
Scylla
3,766
118
0
1,915
4,929
1,810
0
3,558
1,371
39,942
0
L
Bellona
XxH0ganxX
Bellona
5,139
1,674
0
2,802
12,023
10,130
0
3,997
8,026
0
35,318
L
2,777
276
0
1,309
9,159
6,473
0
3,971
5,188
12,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
29,531
261
Minions Killed
239
0
Camps Cleared
0
1,052,072
Distance Traveled
1,084,139
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,918
538
17
2
0
235,380
0
L
Jing Wei
5,582
507
62
6
0
205,852
0
W
Skadi
5,112
465
39
4
0
197,813
1
L
Fenrir
5,526
502
58
5
0
244,392
0
W
Anhur
5,242
477
34
3
0
203,966
0
W
Ao Kuang
5,465
497
36
3
0
240,995
0
W
Sol
7,794
709
113
10
0
205,985
2
L
Scylla
5,593
508
72
7
0
200,114
3
L
Bellona
6,033
548
58
5
0
188,381
0
L
Khepri
5,565
506
11
1
0
213,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role