Player Matchup

Gilgamesh
Gilgamesh
R1CANPR1NCE
Gilgamesh
Level 48
God Stats
8W - 9L
1,357 SR
Queue Stats
53W - 64L
1,388 Elo+
Party 1
Yemoja
Yemoja
Silvrfox047
Yemoja
Level 63
God Stats
118W - 119L
1,508 SR
Queue Stats
154W - 183L
1,401 Elo+
Solo
Janus
Janus
caribtb-
Janus
Level 56
God Stats
5W - 8L
1,425 SR
Queue Stats
36W - 38L
1,388 Elo+
Party 1
Fenrir
Fenrir
ghostlyninja25
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,385 Elo+
Party 1
Anhur
Anhur
iAceee-_-
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,300 Elo+
Party 1
Team Averages
Level 50
1,458 SR
1,372 Elo+

VS

Team Averages
Level 70
1,471 SR
1,364 Elo+
Baron Samedi
Baron Samedi
CrazyVtch69
Baron Samedi
Level 109
God Stats
3W - 0L
1,526 SR
Queue Stats
38W - 44L
1,388 Elo+
Solo
Thanatos
Thanatos
Hussienazad1
Thanatos
Level 45
God Stats
13W - 8L
1,458 SR
Queue Stats
32W - 41L
1,310 Elo+
Solo
Danzaburou
Danzaburou
Yng_DI3GOxX
Danzaburou
Level 63
God Stats
7W - 2L
1,673 SR
Queue Stats
17W - 24L
1,353 Elo+
Party 2
Atlas
Atlas
alexis3021
Atlas
Level 62
God Stats
2W - 1L
1,541 SR
Queue Stats
30W - 38L
1,399 Elo+
Party 2
Cabrakan
Cabrakan
sheba9966
Cabrakan
Level 69
God Stats
2W - 3L
1,158 SR
Queue Stats
24W - 33L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R1CANPR1NCE
Gilgamesh
20
4 / 7 / 6
13,654
488
15,499
33,067
26,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
18
1 / 7 / 6
11,578
414
8,792
25,316
23,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
caribtb-
Janus
20
8 / 4 / 3
14,047
502
27,748
19,787
9,335
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 8 / 5
12,112
433
9,968
27,811
12,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
iAceee-_-
Anhur
16
1 / 6 / 4
10,752
384
5,752
18,268
6,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyVtch69
Baron Samedi
20
12 / 5 / 12
15,208
543
26,380
22,669
13,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hussienazad1
Thanatos
20
6 / 7 / 8
14,577
521
18,319
25,098
13,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Yng_DI3GOxX
Danzaburou
20
4 / 2 / 11
14,344
512
10,867
17,967
9,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
20
5 / 0 / 15
14,659
524
14,546
17,577
23,075
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
sheba9966
Cabrakan
19
5 / 4 / 17
14,011
500
17,797
24,729
25,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
17
Kills
32
32
Deaths
18
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CrazyVtch69
Baron Samedi
12
5
12
3.6
W
Thanatos
Hussienazad1
Thanatos
6
7
8
1.43
L
Gilgamesh
R1CANPR1NCE
Gilgamesh
4
7
6
1
L
Yemoja
1
7
6
0.57
W
Danzaburou
Yng_DI3GOxX
Danzaburou
4
2
11
4.75
W
Atlas
5
0
15
12.5
L
Janus
caribtb-
Janus
8
4
3
2.38
L
3
8
5
0.69
L
Anhur
iAceee-_-
Anhur
1
6
4
0.5
W
Cabrakan
sheba9966
Cabrakan
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,759
Damage
87,909
124,249
Taken
108,040
77,735
Mitigated
84,839
21,624
Healing
40,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CrazyVtch69
Baron Samedi
26,380
1,410
3,115
9,643
22,669
13,137
3,687
11,336
10,699
112,012
0
W
Thanatos
Hussienazad1
Thanatos
18,319
7,312
0
14,411
25,098
13,307
488
3,535
21,058
0
126,567
L
Gilgamesh
R1CANPR1NCE
Gilgamesh
15,499
4,938
0
5,502
33,067
26,654
820
17,203
15,260
0
107,659
L
Yemoja
8,792
1,651
2,381
3,671
25,316
23,120
341
12,991
12,177
55,786
0
W
Danzaburou
Yng_DI3GOxX
Danzaburou
10,867
5,472
0
8,372
17,967
9,766
8,327
6,464
11,162
0
105,419
W
Atlas
14,546
4,101
0
2,927
17,577
23,075
457
7,355
9,824
49,990
0
L
Janus
caribtb-
Janus
27,748
1,164
0
2,608
19,787
9,335
284
7,737
11,928
136,113
0
L
9,968
2,949
0
3,372
27,811
12,093
0
10,083
17,580
0
82,755
L
Anhur
iAceee-_-
Anhur
5,752
2,729
0
4,090
18,268
6,533
61
10,577
7,546
0
63,400
W
Cabrakan
sheba9966
Cabrakan
17,797
2,960
0
1,942
24,729
25,554
1,463
7,040
17,018
77,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,143
Gold Earned
72,799
562
Minions Killed
560
0
Camps Cleared
0
2,490,464
Distance Traveled
2,665,161
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,208
543
120
4
0
500,644
0
W
Thanatos
14,577
521
144
5
0
585,012
0
L
Gilgamesh
13,654
488
161
6
0
512,394
2
L
Yemoja
11,578
414
51
2
0
418,843
6
W
Danzaburou
14,344
512
142
5
0
548,603
3
W
Atlas
14,659
524
55
2
0
544,654
2
L
Janus
14,047
502
171
6
0
556,011
3
L
Fenrir
12,112
433
85
3
0
540,650
0
L
Anhur
10,752
384
94
3
0
462,566
0
W
Cabrakan
14,011
500
99
4
0
486,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role