Player Matchup

Sol
Sol
DaRtHtAcOs
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
1,399 Elo+
Solo
Camazotz
Camazotz
MrDocProfSir
Camazotz
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,404 Elo+
Solo
Jormungandr
Jormungandr
NesquickTheBrave
Jormungandr
Level 66
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 1
Zhong Kui
Zhong Kui
jaboytoasty
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,245 Elo+
Party 1
Skadi
Skadi
mauizoe
Skadi
Level 84
God Stats
2W - 2L
1,275 SR
Queue Stats
207W - 205L
1,450 Elo+
Solo
Team Averages
Level 79
1,405 SR
1,336 Elo+

VS

Team Averages
Level 84
1,441 SR
1,368 Elo+
Kumbhakarna
Kumbhakarna
DayDayBlkHammer
Kumbhakarna
Level 64
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 16L
1,398 Elo+
Party 2
Rama
Rama
RudyAU
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,188 Elo+
Solo
Apollo
Apollo
Satans Moon
Apollo
Level 89
God Stats
2W - 1L
1,743 SR
Queue Stats
40W - 36L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
bambinxx
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,407 Elo+
Solo
Danzaburou
Danzaburou
fluffy4269
Danzaburou
Level 148
God Stats
0W - 1L
1,150 SR
Queue Stats
32W - 31L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
13,075
817
25,448
14,407
8,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
MrDocProfSir
Camazotz
19
3 / 4 / 17
12,068
754
10,454
16,969
15,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NesquickTheBrave
Jormungandr
18
2 / 6 / 18
11,225
702
12,916
22,620
33,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
jaboytoasty
Zhong Kui
19
7 / 5 / 11
12,185
762
17,485
16,535
16,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
mauizoe
Skadi
18
2 / 2 / 16
11,115
695
16,238
12,643
7,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DayDayBlkHammer
Kumbhakarna
16
0 / 5 / 11
9,512
595
1,590
22,473
22,044
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
RudyAU
Rama
17
4 / 8 / 8
10,934
683
14,810
16,019
7,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
5 / 4 / 7
11,036
690
16,840
14,949
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
bambinxx
Sun Wukong
16
0 / 5 / 10
9,627
602
4,963
17,976
15,199
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
fluffy4269
Danzaburou
20
9 / 5 / 8
13,358
835
23,151
18,389
9,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
27
Kills
18
19
Deaths
27
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
L
Kumbhakarna
DayDayBlkHammer
Kumbhakarna
0
5
11
1.1
W
Camazotz
MrDocProfSir
Camazotz
3
4
17
2.88
W
Jormungandr
NesquickTheBrave
Jormungandr
2
6
18
1.83
L
Rama
RudyAU
Rama
4
8
8
1
L
Apollo
5
4
7
2.13
L
Sun Wukong
bambinxx
Sun Wukong
0
5
10
1
L
Danzaburou
fluffy4269
Danzaburou
9
5
8
2.6
W
Zhong Kui
jaboytoasty
Zhong Kui
7
5
11
2.5
W
Skadi
mauizoe
Skadi
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,541
Damage
61,354
83,174
Taken
89,806
81,677
Mitigated
61,297
24,892
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,448
8,806
915
5,773
14,407
8,661
4,337
528
13,879
55,223
0
L
Kumbhakarna
DayDayBlkHammer
Kumbhakarna
1,590
72
1,064
3,854
22,473
22,044
25
10,740
11,312
4,600
0
W
Camazotz
MrDocProfSir
Camazotz
10,454
235
1,353
4,602
16,969
15,711
1,187
476
16,493
0
17,021
W
Jormungandr
NesquickTheBrave
Jormungandr
12,916
1,580
0
4,210
22,620
33,689
360
352
22,268
24,319
0
L
Rama
RudyAU
Rama
14,810
8,530
0
549
16,019
7,327
1,466
9,958
5,748
0
22,845
L
Apollo
16,840
8,844
2,011
3,108
14,949
7,347
1,066
9,984
4,618
0
35,060
L
Sun Wukong
bambinxx
Sun Wukong
4,963
391
1,254
3,846
17,976
15,199
0
11,168
6,331
0
13,119
L
Danzaburou
fluffy4269
Danzaburou
23,151
8,721
1,518
4,406
18,389
9,380
3,661
12,055
5,948
0
53,398
W
Zhong Kui
jaboytoasty
Zhong Kui
17,485
1,293
318
2,738
16,535
16,110
1,206
170
16,365
27,291
0
W
Skadi
mauizoe
Skadi
16,238
5,742
2,091
2,892
12,643
7,506
1,651
64
12,579
0
44,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,668
Gold Earned
54,467
194
Minions Killed
157
0
Camps Cleared
0
1,398,546
Distance Traveled
1,223,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,075
817
68
4
0
281,009
0
L
Kumbhakarna
9,512
595
4
0
0
280,974
0
W
Camazotz
12,068
754
6
0
0
318,089
0
W
Jormungandr
11,225
702
32
2
0
257,272
0
L
Rama
10,934
683
17
1
0
215,607
0
L
Apollo
11,036
690
49
3
0
263,505
0
L
Sun Wukong
9,627
602
19
1
0
202,875
0
L
Danzaburou
13,358
835
68
4
0
260,773
0
W
Zhong Kui
12,185
762
28
2
0
279,973
0
W
Skadi
11,115
695
60
4
0
262,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role