Player Matchup

Charybdis
Charybdis
ChaosR3aper
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,473 Elo+
Party 1
Nemesis
Nemesis
DrFeelgood269
Nemesis
Level 159
God Stats
1W - 0L
1,559 SR
Queue Stats
69W - 74L
1,581 Elo+
Solo
Skadi
Skadi
DryTofu
Skadi
Level 128
God Stats
3W - 2L
1,343 SR
Queue Stats
66W - 67L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
killerheif
Tsukuyomi
Level 120
God Stats
1W - 0L
1,761 SR
Queue Stats
51W - 49L
1,537 Elo+
Solo
Sylvanus
Sylvanus
swaggetyswagger
Sylvanus
Level 89
God Stats
2W - 0L
1,560 SR
Queue Stats
23W - 18L
1,561 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,522 Elo+

VS

Team Averages
Level 125
1,538 SR
1,526 Elo+
Merlin
Merlin
BlueVibrator
Merlin
Level 145
God Stats
2W - 2L
1,621 SR
Queue Stats
195W - 213L
1,521 Elo+
Solo
King Arthur
King Arthur
GeJahFiki
King Arthur
Level 87
God Stats
3W - 3L
1,617 SR
Queue Stats
207W - 197L
1,558 Elo+
Solo
The Morrigan
The Morrigan
RogueXS
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,542 Elo+
Solo
Chang'e
Chang'e
Schknobes
Chang'e
Level 108
God Stats
10W - 8L
1,576 SR
Queue Stats
589W - 586L
1,498 Elo+
Solo
Danzaburou
Danzaburou
polarair3
Danzaburou
Level 129
God Stats
2W - 3L
1,377 SR
Queue Stats
143W - 143L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaosR3aper
Charybdis
16
4 / 2 / 11
9,165
917
10,298
10,620
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
15
4 / 1 / 16
9,416
942
11,819
14,028
12,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
DryTofu
Skadi
16
8 / 1 / 10
9,946
995
8,650
6,983
3,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
killerheif
Tsukuyomi
14
5 / 3 / 7
8,440
844
12,656
10,539
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
15
3 / 2 / 12
9,369
937
7,572
14,999
15,916
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 7
7,425
743
10,578
9,671
3,584
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
GeJahFiki
King Arthur
14
3 / 4 / 4
8,024
802
7,949
13,504
14,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
RogueXS
The Morrigan
13
3 / 6 / 4
7,552
755
6,701
7,919
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Schknobes
Chang'e
15
1 / 4 / 4
7,672
767
9,984
13,180
5,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
polarair3
Danzaburou
14
1 / 4 / 7
7,909
791
14,748
9,499
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
24
Kills
9
9
Deaths
24
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
7
0.75
W
Charybdis
ChaosR3aper
Charybdis
4
2
11
4.75
W
Nemesis
4
1
16
12
W
Skadi
DryTofu
Skadi
8
1
10
13
L
King Arthur
GeJahFiki
King Arthur
3
4
4
1.25
L
The Morrigan
RogueXS
The Morrigan
3
6
4
0.83
L
Chang'e
Schknobes
Chang'e
1
4
4
0.75
W
Tsukuyomi
killerheif
Tsukuyomi
5
3
7
2.83
L
Danzaburou
polarair3
Danzaburou
1
4
7
1.13
W
Sylvanus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,995
Damage
49,960
57,169
Taken
53,773
44,463
Mitigated
32,116
29,795
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,578
871
764
673
9,671
3,584
0
637
9,034
22,989
0
W
Charybdis
ChaosR3aper
Charybdis
10,298
3,495
1,265
2,442
10,620
6,691
2,411
6,309
4,311
0
32,927
W
Nemesis
11,819
2,383
594
2,585
14,028
12,365
617
4,648
9,380
0
20,667
W
Skadi
DryTofu
Skadi
8,650
2,698
261
1,432
6,983
3,685
1,179
1,908
5,075
0
22,484
L
King Arthur
GeJahFiki
King Arthur
7,949
138
364
395
13,504
14,693
0
2,180
11,324
0
14,248
L
The Morrigan
RogueXS
The Morrigan
6,701
567
0
394
7,919
3,424
0
2,079
5,831
8,700
4,407
L
Chang'e
Schknobes
Chang'e
9,984
178
5,497
4,602
13,180
5,921
0
1,836
11,344
16,120
0
W
Tsukuyomi
killerheif
Tsukuyomi
12,656
2,281
2,523
1,085
10,539
5,806
0
5,320
5,219
0
23,212
L
Danzaburou
polarair3
Danzaburou
14,748
7,898
384
870
9,499
4,494
0
840
8,659
0
24,521
W
Sylvanus
7,572
2,366
10,091
7,517
14,999
15,916
441
6,545
8,454
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
38,582
143
Minions Killed
108
0
Camps Cleared
0
955,055
Distance Traveled
826,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,425
743
24
2
0
150,116
0
W
Charybdis
9,165
917
67
7
0
183,125
0
W
Nemesis
9,416
942
24
2
0
205,366
0
W
Skadi
9,946
995
26
3
0
199,438
0
L
King Arthur
8,024
802
13
1
0
185,651
0
L
The Morrigan
7,552
755
11
1
0
144,890
0
L
Chang'e
7,672
767
26
3
0
198,400
0
W
Tsukuyomi
8,440
844
15
2
0
210,315
0
L
Danzaburou
7,909
791
34
3
0
147,020
0
W
Sylvanus
9,369
937
11
1
0
156,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role