Player Matchup

Raijin
Raijin
GirthyGamerz
Raijin
Level 155
God Stats
7W - 12L
1,431 SR
Queue Stats
500W - 505L
1,546 Elo+
Solo
Hou Yi
Hou Yi
OnOrSlasher1
Hou Yi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Chernobog
Chernobog
RebelFister
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Yemoja
Yemoja
RunImGay8601
Yemoja
Level 88
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
TooKiller777
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 1
Team Averages
Level 107
1,426 SR
1,341 Elo+

VS

Team Averages
Level 103
1,553 SR
1,490 Elo+
Medusa
Medusa
BROKEINFERNO
Medusa
Level 140
God Stats
2W - 0L
1,693 SR
Queue Stats
72W - 75L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Breenstalk-
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
DreamilyDecadent
Sun Wukong
Level 88
God Stats
6W - 4L
1,573 SR
Queue Stats
205W - 192L
1,534 Elo+
Solo
Yemoja
Yemoja
YaBoiMinato
Yemoja
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
363W - 364L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
gunnut67
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 4 / 8
9,366
851
21,268
8,644
4,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
15
3 / 5 / 6
9,267
842
12,298
12,682
6,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
RebelFister
Chernobog
14
5 / 4 / 5
8,962
815
16,730
10,922
5,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
0 / 3 / 7
7,630
694
2,736
10,196
8,881
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
TooKiller777
Kuzenbo
13
2 / 5 / 10
8,291
754
6,194
20,668
26,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 4 / 5
10,389
944
19,515
13,009
6,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Breenstalk-
Tsukuyomi
14
2 / 3 / 14
8,592
781
13,020
12,968
12,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
DreamilyDecadent
Sun Wukong
16
6 / 4 / 11
9,893
899
13,201
15,519
14,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
13
0 / 3 / 11
8,589
781
4,629
15,065
11,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
gunnut67
Kuzenbo
16
3 / 2 / 13
10,201
927
8,072
17,244
20,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
16
Kills
20
21
Deaths
16
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
5
2.88
W
Tsukuyomi
Breenstalk-
Tsukuyomi
2
3
14
3
W
Sun Wukong
DreamilyDecadent
Sun Wukong
6
4
11
2.88
L
Raijin
6
4
8
2.5
L
Hou Yi
3
5
6
1.2
L
Chernobog
RebelFister
Chernobog
5
4
5
1.88
L
Yemoja
0
3
7
1.17
L
Kuzenbo
TooKiller777
Kuzenbo
2
5
10
1.4
W
Yemoja
0
3
11
1.83
W
Kuzenbo
gunnut67
Kuzenbo
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,226
Damage
58,437
63,112
Taken
73,805
52,332
Mitigated
66,025
17,432
Healing
31,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,515
9,517
1,949
1,693
13,009
6,978
3,984
5,757
7,252
0
37,463
W
Tsukuyomi
Breenstalk-
Tsukuyomi
13,020
1,819
1,653
2,784
12,968
12,437
892
6,438
6,530
0
18,971
W
Sun Wukong
DreamilyDecadent
Sun Wukong
13,201
2,300
2,569
4,159
15,519
14,616
1,421
5,494
10,025
0
23,243
L
Raijin
21,268
1,885
143
539
8,644
4,690
477
1,773
6,777
44,641
0
L
Hou Yi
12,298
5,146
213
2,557
12,682
6,520
517
2,907
9,548
0
23,007
L
Chernobog
RebelFister
Chernobog
16,730
9,570
175
2,136
10,922
5,732
588
2,204
8,635
0
32,200
L
Yemoja
2,736
623
3,413
2,472
10,196
8,881
186
2,680
7,125
6,597
0
L
Kuzenbo
TooKiller777
Kuzenbo
6,194
1,893
1,338
4,446
20,668
26,509
0
3,137
16,897
9,391
0
W
Yemoja
4,629
536
3,841
2,814
15,065
11,612
138
5,868
9,197
9,872
0
W
Kuzenbo
gunnut67
Kuzenbo
8,072
2,826
3,087
6,602
17,244
20,382
1,066
6,641
10,603
14,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
47,664
125
Minions Killed
107
0
Camps Cleared
0
905,328
Distance Traveled
1,030,082
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,389
944
50
5
0
173,171
0
W
Tsukuyomi
8,592
781
15
1
0
218,179
0
W
Sun Wukong
9,893
899
26
2
0
225,576
1
L
Raijin
9,366
851
45
4
0
155,374
0
L
Hou Yi
9,267
842
37
3
0
178,720
0
L
Chernobog
8,962
815
36
3
0
169,224
0
L
Yemoja
7,630
694
6
1
0
191,510
0
L
Kuzenbo
8,291
754
1
0
0
210,500
0
W
Yemoja
8,589
781
7
1
0
188,536
0
W
Kuzenbo
10,201
927
9
1
0
224,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role