Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
F0xRiver
Fenrir
Level 150
God Stats
2W - 1L
1,826 SR
Queue Stats
269W - 215L
1,517 Elo+
Party 3
Olorun
Olorun
IDroepcke
Olorun
Level 106
God Stats
7W - 4L
1,645 SR
Queue Stats
843W - 816L
1,573 Elo+
Solo
Team Averages
Level 131
1,594 SR
1,518 Elo+

VS

Team Averages
Level 155
1,488 SR
1,555 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Gamargod
Eset
Level 155
God Stats
1W - 0L
1,342 SR
Queue Stats
20W - 12L
1,591 Elo+
Party 1
Loki
Loki
Khalil1
Loki
Level 166
God Stats
6W - 4L
1,562 SR
Queue Stats
458W - 395L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
mchenachi
Kumbhakarna
Level 148
God Stats
2W - 1L
1,535 SR
Queue Stats
177W - 156L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 1 / 1
6,901
986
8,020
4,482
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
 
Xing Tian
12
0 / 1 / 5
6,208
887
2,963
9,339
9,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
 
Nox
9
0 / 3 / 4
5,805
829
2,461
4,541
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
F0xRiver
Fenrir
11
1 / 1 / 4
5,809
830
3,711
11,387
7,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
IDroepcke
Olorun
10
0 / 3 / 3
5,650
807
4,104
5,890
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 7
6,682
955
6,939
5,158
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
 
Raijin
10
1 / 3 / 6
6,142
877
6,436
6,587
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
13
3 / 0 / 5
6,751
964
8,994
4,055
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Khalil1
Loki
14
2 / 0 / 6
6,970
996
8,189
5,395
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
mchenachi
Kumbhakarna
10
1 / 2 / 4
6,233
890
2,658
7,381
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
6
Kills
9
9
Deaths
6
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
1
1
5.5
L
Xing Tian
 
Xing Tian
0
1
5
2.5
L
Nox
 
Nox
0
3
4
0.67
W
Ne Zha
 
Ne Zha
2
1
7
5.5
W
Raijin
 
Raijin
1
3
6
1.33
L
Fenrir
F0xRiver
Fenrir
1
1
4
3
W
Eset
3
0
5
5.5
L
Olorun
IDroepcke
Olorun
0
3
3
0.5
W
Loki
Khalil1
Loki
2
0
6
5
W
Kumbhakarna
mchenachi
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
33,216
35,639
Taken
28,576
22,489
Mitigated
21,626
13,504
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,020
530
1,034
1,226
4,482
1,857
0
1,633
2,767
19,614
0
L
Xing Tian
 
Xing Tian
2,963
105
836
806
9,339
9,158
0
4,980
4,141
7,184
0
L
Nox
 
Nox
2,461
103
1,153
992
4,541
1,905
0
2,981
1,522
8,296
0
W
Ne Zha
 
Ne Zha
6,939
987
1,428
1,569
5,158
4,627
0
2,708
2,450
0
11,620
W
Raijin
 
Raijin
6,436
669
202
765
6,587
3,086
46
4,889
1,698
14,215
0
L
Fenrir
F0xRiver
Fenrir
3,711
1,236
472
4,899
11,387
7,224
0
6,157
5,067
0
4,306
W
Eset
8,994
248
1,136
709
4,055
1,988
0
2,749
1,306
20,550
0
L
Olorun
IDroepcke
Olorun
4,104
2,220
855
1,231
5,890
2,345
0
2,337
3,297
10,439
0
W
Loki
Khalil1
Loki
8,189
1,405
1,114
875
5,395
5,292
0
3,756
1,639
0
14,853
W
Kumbhakarna
mchenachi
Kumbhakarna
2,658
226
811
713
7,381
6,633
0
3,446
3,935
4,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
32,778
63
Minions Killed
79
0
Camps Cleared
0
629,191
Distance Traveled
730,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,901
986
22
3
0
131,918
0
L
Xing Tian
6,208
887
9
1
0
150,887
0
L
Nox
5,805
829
21
3
0
111,148
0
W
Ne Zha
6,682
955
13
2
0
155,162
0
W
Raijin
6,142
877
23
3
0
119,106
0
L
Fenrir
5,809
830
1
0
0
134,392
0
W
Eset
6,751
964
24
3
0
157,302
0
L
Olorun
5,650
807
10
1
0
100,846
0
W
Loki
6,970
996
14
2
0
155,151
0
W
Kumbhakarna
6,233
890
5
1
0
143,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role