Player Matchup

Janus
Janus
NC25
Janus
Level 125
God Stats
3W - 1L
1,508 SR
Queue Stats
28W - 13L
1,632 Elo+
Party 3
Arachne
Arachne
SonOfAn4rchy
Arachne
Level 155
God Stats
4W - 5L
1,342 SR
Queue Stats
392W - 374L
1,478 Elo+
Solo
Rama
Rama
enderfax
Rama
Level 129
God Stats
5W - 2L
1,742 SR
Queue Stats
39W - 22L
1,605 Elo+
Party 3
Horus
Horus
leonmmsb
Horus
Level 118
God Stats
7W - 8L
1,400 SR
Queue Stats
108W - 117L
1,437 Elo+
Solo
Nike
Nike
xPabloOx
Nike
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,566 Elo+
Party 3
Team Averages
Level 132
1,498 SR
1,544 Elo+

VS

Team Averages
Level 148
1,504 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Gexiner528
Terra
Level 129
God Stats
2W - 3L
1,520 SR
Queue Stats
92W - 95L
1,480 Elo+
Party 1
Anhur
Anhur
Kerianvqz
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,565 Elo+
Party 2
Serqet
Serqet
aguso0105
Serqet
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
75W - 94L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NC25
Janus
13
2 / 0 / 2
7,446
621
4,497
5,195
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
SonOfAn4rchy
Arachne
12
4 / 2 / 7
7,370
614
6,360
8,787
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
12
9 / 2 / 1
7,629
636
12,598
8,111
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
leonmmsb
Horus
10
1 / 1 / 4
6,334
528
2,119
10,362
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nike
12
3 / 1 / 3
7,256
605
9,298
12,723
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 0
7,049
587
5,224
6,350
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
 
Surtr
12
2 / 3 / 1
6,934
578
10,444
15,496
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
8
0 / 4 / 3
5,638
470
2,409
10,564
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Kerianvqz
Anhur
10
1 / 4 / 1
6,403
534
7,204
8,612
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
aguso0105
Serqet
10
1 / 6 / 1
6,047
504
2,054
9,939
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
L
Surtr
 
Surtr
2
3
1
0.83
L
Terra
0
4
3
0.38
L
Anhur
Kerianvqz
Anhur
1
4
1
0.38
W
Janus
NC25
Janus
2
0
2
3
W
Arachne
SonOfAn4rchy
Arachne
4
2
7
3.75
L
Serqet
aguso0105
Serqet
1
6
1
0.25
W
Rama
9
2
1
4.75
W
Horus
leonmmsb
Horus
1
1
4
3
W
Nike
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
27,335
45,178
Taken
50,961
23,140
Mitigated
25,990
14,736
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,224
70
0
2,509
6,350
2,540
185
2,005
4,141
69,140
0
L
Surtr
 
Surtr
10,444
3,934
0
5,570
15,496
9,541
0
672
13,837
1,468
49,071
L
Terra
2,409
298
623
2,462
10,564
7,443
0
580
9,831
14,378
0
L
Anhur
Kerianvqz
Anhur
7,204
4,547
0
1,915
8,612
2,786
1,154
374
8,198
0
47,209
W
Janus
NC25
Janus
4,497
419
0
1,000
5,195
1,864
0
896
4,299
73,836
0
W
Arachne
SonOfAn4rchy
Arachne
6,360
4,701
0
2,650
8,787
3,129
0
2,135
6,652
0
37,357
L
Serqet
aguso0105
Serqet
2,054
344
0
0
9,939
3,680
0
572
9,347
0
37,506
W
Rama
12,598
10,025
0
3,176
8,111
2,789
1,054
2,087
6,024
0
60,281
W
Horus
leonmmsb
Horus
2,119
961
280
3,726
10,362
5,342
13
2,296
8,066
0
16,307
W
Nike
9,298
1,357
0
3,904
12,723
10,016
0
820
11,903
0
53,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
32,071
394
Minions Killed
363
0
Camps Cleared
0
1,228,165
Distance Traveled
1,190,091
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,049
587
116
10
0
222,193
0
L
Surtr
6,934
578
72
6
0
253,567
0
L
Terra
5,638
470
14
1
0
243,054
2
L
Anhur
6,403
534
103
9
0
213,342
0
W
Janus
7,446
621
122
10
0
265,206
4
W
Arachne
7,370
614
55
5
0
278,457
2
L
Serqet
6,047
504
58
5
0
257,935
0
W
Rama
7,629
636
95
8
0
213,162
0
W
Horus
6,334
528
18
2
0
242,247
1
W
Nike
7,256
605
104
9
0
229,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role