Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Narultime1997
Geb
Level 126
God Stats
2W - 2L
1,384 SR
Queue Stats
233W - 167L
1,643 Elo+
Party 1
Tiamat
Tiamat
Xamdal
Tiamat
Level 122
God Stats
2W - 2L
1,366 SR
Queue Stats
46W - 32L
1,591 Elo+
Party 1
Yemoja
Yemoja
gammaction
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,536 Elo+
Party 1
Team Averages
Level 132
1,450 SR
1,554 Elo+

VS

Team Averages
Level 119
1,329 SR
1,493 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BarrelAttic6148
Hades
Level 103
God Stats
1W - 8L
1,122 SR
Queue Stats
499W - 509L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emofer
Tsukuyomi
Level 86
God Stats
2W - 4L
1,456 SR
Queue Stats
99W - 111L
1,475 Elo+
Solo
Anhur
Anhur
Hartli
Anhur
Level 149
God Stats
0W - 3L
1,067 SR
Queue Stats
99W - 92L
1,587 Elo+
Solo
Discordia
Discordia
PavaneBreak
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
5,498
1,100
2,199
2,247
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
9
0 / 1 / 3
5,315
1,063
2,318
4,088
1,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,768
1,154
3,035
4,826
3,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Xamdal
Tiamat
10
1 / 1 / 3
5,439
1,088
4,111
3,559
2,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
gammaction
Yemoja
10
1 / 0 / 2
5,802
1,160
1,527
6,122
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 2
4,627
925
449
1,985
742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 1 / 2
5,058
1,012
1,223
3,046
1,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Emofer
Tsukuyomi
9
0 / 1 / 3
4,933
987
3,434
2,942
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Hartli
Anhur
11
2 / 0 / 2
5,377
1,075
3,552
2,883
1,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
PavaneBreak
Discordia
10
1 / 1 / 2
5,373
1,075
5,879
2,943
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
4
Kills
4
4
Deaths
4
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Heimdallr
 
Heimdallr
0
1
3
1.5
L
Hel
 
Hel
0
1
2
1
L
1
1
2
2
L
Tsukuyomi
Emofer
Tsukuyomi
0
1
3
1.5
L
Anhur
Hartli
Anhur
2
0
2
3
W
2
1
2
3
L
Discordia
PavaneBreak
Discordia
1
1
2
2
W
Tiamat
Xamdal
Tiamat
1
1
3
2.5
W
Yemoja
gammaction
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
14,537
20,842
Taken
13,799
11,925
Mitigated
5,372
9,638
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,199
0
384
225
2,247
782
600
1,198
1,049
11,326
0
W
Heimdallr
 
Heimdallr
2,318
98
142
123
4,088
1,474
707
1,604
2,484
0
6,778
L
Hel
 
Hel
449
158
269
522
1,985
742
0
1,363
622
665
0
L
1,223
291
946
833
3,046
1,309
0
2,887
159
2,092
0
L
Tsukuyomi
Emofer
Tsukuyomi
3,434
1,452
206
97
2,942
1,097
0
1,856
1,086
0
8,567
L
Anhur
Hartli
Anhur
3,552
1,566
115
1,293
2,883
1,118
0
2,559
324
0
7,257
W
3,035
196
741
349
4,826
3,899
0
1,572
3,254
3,692
0
L
Discordia
PavaneBreak
Discordia
5,879
62
909
1,093
2,943
1,106
0
2,207
736
13,587
0
W
Tiamat
Xamdal
Tiamat
4,111
249
0
544
3,559
2,056
38
1,270
2,289
8,770
0
W
Yemoja
gammaction
Yemoja
1,527
447
4,305
2,825
6,122
3,714
358
1,907
4,215
2,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
25,368
44
Minions Killed
43
0
Camps Cleared
0
534,838
Distance Traveled
498,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,498
1,100
18
4
0
100,571
0
W
Heimdallr
5,315
1,063
13
3
0
107,166
0
L
Hel
4,627
925
0
0
0
94,812
0
L
Hades
5,058
1,012
4
1
0
94,221
0
L
Tsukuyomi
4,933
987
9
2
0
106,906
0
L
Anhur
5,377
1,075
15
3
0
102,152
0
W
Geb
5,768
1,154
1
0
0
111,251
0
L
Discordia
5,373
1,075
15
3
0
100,073
0
W
Tiamat
5,439
1,088
5
1
0
112,778
0
W
Yemoja
5,802
1,160
7
1
0
103,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role