Player Matchup

Achilles
Achilles
DATCOOKIE8326
Achilles
Level 42
God Stats
16W - 7L
1,711 SR
Queue Stats
42W - 45L
1,495 Elo+
Party 3
Izanami
Izanami
G62253
Izanami
Level 48
God Stats
8W - 3L
1,645 SR
Queue Stats
39W - 35L
1,438 Elo+
Solo
Thoth
Thoth
Spookydoc
Thoth
Level 56
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 4
Gilgamesh
Gilgamesh
TmanV1
Gilgamesh
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 4
Ao Kuang
Ao Kuang
Xvmb1705
Ao Kuang
Level 46
God Stats
2W - 1L
1,396 SR
Queue Stats
27W - 50L
1,330 Elo+
Party 3
Team Averages
Level 48
1,509 SR
1,461 Elo+

VS

Team Averages
Level 35
1,477 SR
1,331 Elo+
Vamana
Vamana
AtomicaXGaming
Vamana
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,398 Elo+
Party 1
Anhur
Anhur
BloodChaotic
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 1
Bakasura
Bakasura
RaisinHell
Bakasura
Level 49
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 3L
1,232 Elo+
Party 2
Chang'e
Chang'e
SeloAstral
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,120 Elo+
Party 2
Ganesha
Ganesha
illuminati447
Ganesha
Level 39
God Stats
3W - 10L
1,431 SR
Queue Stats
22W - 30L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DATCOOKIE8326
Achilles
13
4 / 1 / 2
8,168
545
8,767
11,524
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
G62253
Izanami
15
0 / 0 / 1
9,046
603
3,460
6,253
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Spookydoc
Thoth
12
1 / 2 / 7
7,963
531
12,464
5,535
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TmanV1
Gilgamesh
11
4 / 0 / 4
8,096
540
9,110
10,567
8,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Xvmb1705
Ao Kuang
13
5 / 1 / 3
8,206
547
5,640
10,854
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,960
464
8,757
11,918
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 0
7,159
477
2,983
5,757
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RaisinHell
Bakasura
11
1 / 6 / 1
6,612
441
3,045
12,920
5,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SeloAstral
Chang'e
10
2 / 6 / 0
6,347
423
5,441
13,124
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
10
0 / 3 / 1
6,436
429
3,634
16,098
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
0
1
0
0
W
Achilles
DATCOOKIE8326
Achilles
4
1
2
5
W
Izanami
G62253
Izanami
0
0
1
0.5
L
Bakasura
RaisinHell
Bakasura
1
6
1
0.25
L
Chang'e
SeloAstral
Chang'e
2
6
0
0.33
W
Thoth
Spookydoc
Thoth
1
2
7
2.25
W
Gilgamesh
TmanV1
Gilgamesh
4
0
4
6
W
Ao Kuang
Xvmb1705
Ao Kuang
5
1
3
6.5
L
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
23,860
44,733
Taken
59,817
26,685
Mitigated
36,041
10,783
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,757
3,776
0
1,330
11,918
10,177
432
1,167
9,778
0
44,790
L
2,983
2,045
0
3,104
5,757
1,838
7
0
5,757
0
65,697
W
Achilles
DATCOOKIE8326
Achilles
8,767
1,894
0
4,017
11,524
9,879
184
769
9,916
0
51,475
W
Izanami
G62253
Izanami
3,460
3,068
0
3,475
6,253
2,496
0
162
6,091
0
92,058
L
Bakasura
RaisinHell
Bakasura
3,045
2,164
0
2,108
12,920
5,181
0
4,571
8,219
0
31,205
L
Chang'e
SeloAstral
Chang'e
5,441
1,212
590
3,084
13,124
5,267
0
7,369
5,708
42,069
0
W
Thoth
Spookydoc
Thoth
12,464
1,609
0
10
5,535
2,137
0
2,905
2,542
60,324
0
W
Gilgamesh
TmanV1
Gilgamesh
9,110
2,672
0
1,741
10,567
8,066
0
3,661
6,755
0
30,805
W
Ao Kuang
Xvmb1705
Ao Kuang
5,640
931
0
1,540
10,854
4,107
711
1,578
8,891
60,100
2,820
L
Ganesha
3,634
313
0
2,255
16,098
13,578
0
4,997
11,005
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
33,514
452
Minions Killed
334
0
Camps Cleared
0
1,459,004
Distance Traveled
1,447,591
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,960
464
62
4
0
305,917
0
L
Anhur
7,159
477
126
8
0
285,521
0
W
Achilles
8,168
545
76
5
0
298,415
0
W
Izanami
9,046
603
162
11
0
279,861
0
L
Bakasura
6,612
441
69
5
0
307,863
0
L
Chang'e
6,347
423
77
5
0
263,289
0
W
Thoth
7,963
531
86
6
0
280,252
3
W
Gilgamesh
8,096
540
37
2
0
284,541
5
W
Ao Kuang
8,206
547
91
6
0
315,935
0
L
Ganesha
6,436
429
0
0
0
285,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role