Player Matchup

Medusa
Medusa
BigWeenie__
Medusa
Level 18
God Stats
1W - 4L
1,330 SR
Queue Stats
13W - 36L
1,238 Elo+
Party 1
Chaac
Chaac
CBPGang
Chaac
Level 28
God Stats
1W - 3L
1,146 SR
Queue Stats
39W - 55L
1,269 Elo+
Party 1
Agni
Agni
SayMyles
Agni
Level 69
God Stats
2W - 4L
1,388 SR
Queue Stats
77W - 104L
1,279 Elo+
Party 1
Team Averages
Level 38
1,288 SR
1,262 Elo+

VS

Team Averages
Level 55
1,451 SR
1,366 Elo+
Vulcan
Vulcan
Syn Buddy
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 63L
1,454 Elo+
Party 2
Skadi
Skadi
Syn Hippo
Skadi
Level 78
God Stats
2W - 1L
1,458 SR
Queue Stats
30W - 44L
1,311 Elo+
Party 2
Bellona
Bellona
Witch-Finder_
Bellona
Level 62
God Stats
30W - 53L
1,395 SR
Queue Stats
43W - 73L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 0
10,832
602
7,941
15,542
5,715
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
CBPGang
Chaac
13
0 / 2 / 1
10,689
594
11,951
18,145
16,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Agni
13
1 / 1 / 0
11,117
618
9,044
9,163
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Syn Buddy
Vulcan
15
1 / 1 / 5
12,160
676
18,014
10,504
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Syn Hippo
Skadi
16
3 / 0 / 3
12,955
720
11,552
9,694
3,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
15
3 / 0 / 3
12,620
701
7,720
17,920
19,818
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
0
0
L
Chaac
CBPGang
Chaac
0
2
1
0.25
L
Agni
1
1
0
1
W
Vulcan
Syn Buddy
Vulcan
1
1
5
3.5
W
Skadi
Syn Hippo
Skadi
3
0
3
4.5
W
Bellona
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
37,286
42,850
Taken
38,118
25,507
Mitigated
27,996
4,381
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,941
4,322
0
0
15,542
5,715
84
8,074
7,468
0
40,715
L
Chaac
CBPGang
Chaac
11,951
893
250
3,881
18,145
16,898
0
6,457
11,688
0
37,985
L
Agni
9,044
206
0
250
9,163
2,894
0
4,497
4,666
51,580
0
W
Vulcan
Syn Buddy
Vulcan
18,014
5,922
0
366
10,504
4,474
134
2,442
8,062
54,311
0
W
Skadi
Syn Hippo
Skadi
11,552
6,114
0
1,210
9,694
3,704
2,310
2,926
6,768
0
73,970
W
Bellona
7,720
982
0
957
17,920
19,818
341
4,047
13,873
803
29,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,638
Gold Earned
37,735
168
Minions Killed
169
0
Camps Cleared
0
893,338
Distance Traveled
1,007,931
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,832
602
50
3
0
303,708
2
L
Chaac
10,689
594
34
2
0
299,091
4
L
Agni
11,117
618
84
5
0
290,539
6
W
Vulcan
12,160
676
52
3
0
347,662
0
W
Skadi
12,955
720
87
5
0
309,225
0
W
Bellona
12,620
701
30
2
0
351,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role