Player Matchup

Thoth
Thoth
BibleOfLeg
Thoth
Level 74
God Stats
5W - 2L
1,713 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
Chuckyy Duck
Zhong Kui
Level 140
God Stats
12W - 8L
1,669 SR
Queue Stats
1,119W - 1,044L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Cruut
Gilgamesh
Level 129
God Stats
4W - 2L
1,621 SR
Queue Stats
152W - 143L
1,566 Elo+
Party 3
Loki
Loki
L6H6
Loki
Level 88
God Stats
6W - 4L
1,730 SR
Queue Stats
74W - 64L
1,541 Elo+
Party 3
Anubis
Anubis
Nyezar
Anubis
Level 107
God Stats
7W - 3L
1,614 SR
Queue Stats
55W - 50L
1,517 Elo+
Party 3
Team Averages
Level 108
1,669 SR
1,523 Elo+

VS

Team Averages
Level 120
1,463 SR
1,496 Elo+
Chernobog
Chernobog
ChillJustWes
Chernobog
Level 87
God Stats
1W - 3L
1,423 SR
Queue Stats
109W - 107L
1,555 Elo+
Party 2
Hercules
Hercules
KohaiNaughty
Hercules
Level 152
God Stats
14W - 20L
1,497 SR
Queue Stats
411W - 603L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
ShinShoRyuGuile
Hou Yi
Level 145
God Stats
57W - 79L
1,461 SR
Queue Stats
380W - 505L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Stormiblues
Ne Zha
Level 129
God Stats
6W - 20L
1,347 SR
Queue Stats
260W - 418L
1,439 Elo+
Party 1
Ra
Ra
tacOhfish
Ra
Level 86
God Stats
1W - 2L
1,586 SR
Queue Stats
89W - 70L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
5 / 2 / 2
8,723
623
12,367
6,990
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Chuckyy Duck
Zhong Kui
14
5 / 1 / 3
8,817
630
11,567
9,638
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Cruut
Gilgamesh
15
5 / 2 / 0
9,495
678
9,532
13,255
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
L6H6
Loki
15
5 / 2 / 5
8,950
639
9,256
11,348
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Nyezar
Anubis
12
1 / 6 / 7
7,907
565
5,826
13,375
13,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChillJustWes
Chernobog
13
1 / 5 / 2
8,018
573
7,683
12,772
5,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KohaiNaughty
Hercules
12
5 / 5 / 4
8,205
586
5,994
19,906
16,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 2
8,140
581
6,419
9,018
3,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
2 / 2 / 4
7,693
550
3,213
10,225
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 4
8,031
574
5,756
12,343
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
21
Kills
13
13
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
2
2
3
L
Chernobog
ChillJustWes
Chernobog
1
5
2
0.4
W
Zhong Kui
Chuckyy Duck
Zhong Kui
5
1
3
6.5
W
Gilgamesh
Cruut
Gilgamesh
5
2
0
2.5
L
Hercules
KohaiNaughty
Hercules
5
5
4
1.4
W
Loki
L6H6
Loki
5
2
5
3.75
W
Anubis
Nyezar
Anubis
1
6
7
0.75
L
3
3
2
1.33
L
Ne Zha
2
2
4
2
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
29,065
54,606
Taken
64,264
40,709
Mitigated
33,376
16,038
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
12,367
679
0
1,000
6,990
2,855
62
2,795
4,150
74,115
0
L
Chernobog
ChillJustWes
Chernobog
7,683
4,748
0
3,252
12,772
5,063
13
470
11,680
0
61,133
W
Zhong Kui
Chuckyy Duck
Zhong Kui
11,567
4,105
0
3,745
9,638
8,405
759
58
9,580
61,930
13,343
W
Gilgamesh
Cruut
Gilgamesh
9,532
2,569
0
2,040
13,255
12,109
660
0
13,255
82
62,748
L
Hercules
KohaiNaughty
Hercules
5,994
2,505
0
4,417
19,906
16,584
0
15,376
4,530
0
28,300
W
Loki
L6H6
Loki
9,256
2,217
0
5,710
11,348
4,315
0
864
10,484
0
73,408
W
Anubis
Nyezar
Anubis
5,826
803
1,552
1,991
13,375
13,025
274
1,909
11,381
24,234
0
L
6,419
3,264
0
2,834
9,018
3,196
709
5,699
3,319
0
60,042
L
Ne Zha
3,213
575
0
3,641
10,225
3,953
0
765
9,278
0
44,460
L
5,756
867
602
2,375
12,343
4,580
0
6,749
5,594
54,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
40,087
491
Minions Killed
431
0
Camps Cleared
0
1,372,389
Distance Traveled
1,371,168
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,723
623
127
9
0
268,948
0
L
Chernobog
8,018
573
100
7
0
245,219
0
W
Zhong Kui
8,817
630
122
9
0
255,678
2
W
Gilgamesh
9,495
678
110
8
0
263,795
0
L
Hercules
8,205
586
31
2
0
282,168
1
W
Loki
8,950
639
103
7
0
351,021
0
W
Anubis
7,907
565
29
2
0
232,947
0
L
Hou Yi
8,140
581
122
9
0
253,950
4
L
Ne Zha
7,693
550
79
6
0
311,025
0
L
Ra
8,031
574
99
7
0
278,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role