Player Matchup

Jing Wei
Jing Wei
CanalCobra
Jing Wei
Level 149
God Stats
1W - 3L
1,417 SR
Queue Stats
84W - 77L
1,451 Elo+
Party 4
Bacchus
Bacchus
OBQNI
Bacchus
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,298 Elo+
Party 4
Ra
Ra
ShadowHades
Ra
Level 69
God Stats
0W - 1L
1,263 SR
Queue Stats
42W - 47L
1,477 Elo+
Party 2
Chaac
Chaac
Zanyac
Chaac
Level 108
God Stats
6W - 5L
1,736 SR
Queue Stats
206W - 164L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
jacketedharpy06
Amaterasu
Level 143
God Stats
1W - 6L
1,480 SR
Queue Stats
251W - 209L
1,585 Elo+
Party 2
Team Averages
Level 122
1,479 SR
1,470 Elo+

VS

Team Averages
Level 166
1,553 SR
1,480 Elo+
Osiris
Osiris
 
Osiris
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GYMRATHoyle
Chang'e
Level 200
God Stats
5W - 3L
1,640 SR
Queue Stats
615W - 603L
1,523 Elo+
Party 1
Fenrir
Fenrir
Omegarichard
Fenrir
Level 151
God Stats
10W - 9L
1,422 SR
Queue Stats
168W - 154L
1,449 Elo+
Party 3
Ra
Ra
TacoMexicano980
Ra
Level 126
God Stats
4W - 2L
1,476 SR
Queue Stats
213W - 212L
1,431 Elo+
Party 3
Freya
Freya
Tr4shGamer
Freya
Level 152
God Stats
7W - 3L
1,728 SR
Queue Stats
158W - 164L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CanalCobra
Jing Wei
11
4 / 2 / 1
7,177
552
7,651
10,069
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OBQNI
Bacchus
9
0 / 3 / 2
6,105
470
5,048
10,550
9,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,959
458
1,937
7,350
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zanyac
Chaac
12
0 / 3 / 1
6,541
503
4,670
13,084
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
jacketedharpy06
Amaterasu
11
2 / 5 / 0
7,389
568
9,734
17,153
11,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 3 / 6
6,602
508
6,654
11,145
10,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
GYMRATHoyle
Chang'e
13
7 / 1 / 4
8,258
635
9,776
12,003
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 2 / 0
7,604
585
9,104
15,378
11,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 0
8,062
620
4,485
4,550
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Freya
12
0 / 1 / 3
7,075
544
6,927
11,015
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
17
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
6
1.67
L
Jing Wei
CanalCobra
Jing Wei
4
2
1
2.25
W
Chang'e
GYMRATHoyle
Chang'e
7
1
4
9
L
Bacchus
OBQNI
Bacchus
0
3
2
0.33
W
Fenrir
4
2
0
2
L
0
4
0
0
W
4
0
0
4
W
Freya
0
1
3
1.5
L
Chaac
Zanyac
Chaac
0
3
1
0.17
L
Amaterasu
jacketedharpy06
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
36,946
58,206
Taken
54,091
35,272
Mitigated
32,536
18,359
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,654
2,597
0
2,552
11,145
10,231
7
1,440
9,654
0
24,463
L
Jing Wei
CanalCobra
Jing Wei
7,651
5,540
0
1,885
10,069
4,079
0
5,689
4,380
0
45,344
W
Chang'e
GYMRATHoyle
Chang'e
9,776
1,215
838
7,549
12,003
4,675
95
1,012
10,959
64,983
0
L
Bacchus
OBQNI
Bacchus
5,048
1,059
39
1,807
10,550
9,782
0
4,914
5,632
19,533
0
W
Fenrir
9,104
2,849
0
5,055
15,378
11,531
0
0
15,378
0
46,655
L
1,937
252
168
1,562
7,350
3,028
0
4,721
2,621
37,513
0
W
4,485
619
510
1,074
4,550
1,813
61
1,784
2,586
65,669
0
W
Freya
6,927
2,146
0
6,168
11,015
4,286
336
2,486
8,529
51,761
965
L
Chaac
Zanyac
Chaac
4,670
945
0
6,927
13,084
6,765
0
4,504
8,580
0
58,440
L
Amaterasu
jacketedharpy06
Amaterasu
9,734
6,520
0
5,971
17,153
11,618
0
1,348
15,805
0
54,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
37,601
351
Minions Killed
383
0
Camps Cleared
0
1,340,102
Distance Traveled
1,306,956
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,602
508
28
2
0
267,684
1
L
Jing Wei
7,177
552
82
6
0
275,170
0
W
Chang'e
8,258
635
91
7
0
284,335
0
L
Bacchus
6,105
470
13
1
0
245,740
2
W
Fenrir
7,604
585
62
5
0
229,032
0
L
Ra
5,959
458
71
5
0
257,638
0
W
Ra
8,062
620
112
9
0
283,139
0
W
Freya
7,075
544
90
7
0
242,766
0
L
Chaac
6,541
503
99
8
0
316,436
0
L
Amaterasu
7,389
568
86
7
0
245,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role