Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ellipsism93
Freya
Level 106
God Stats
2W - 3L
1,354 SR
Queue Stats
221W - 190L
1,519 Elo+
Party 2
King Arthur
King Arthur
MojaiBros
King Arthur
Level 102
God Stats
1W - 5L
1,324 SR
Queue Stats
216W - 194L
1,531 Elo+
Party 2
Ra
Ra
Slavhik
Ra
Level 68
God Stats
3W - 2L
1,741 SR
Queue Stats
18W - 21L
1,482 Elo+
Party 1
Charon
Charon
VargasD
Charon
Level 107
God Stats
0W - 2L
1,135 SR
Queue Stats
118W - 102L
1,536 Elo+
Party 2
Team Averages
Level 90
1,411 SR
1,513 Elo+

VS

Team Averages
Level 81
1,363 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CFJ01
Artemis
Level 55
God Stats
2W - 0L
1,353 SR
Queue Stats
8W - 2L
1,602 Elo+
Solo
Bellona
Bellona
GoodRay
Bellona
Level 105
God Stats
1W - 1L
1,146 SR
Queue Stats
52W - 48L
1,472 Elo+
Party 3
Ah Puch
Ah Puch
Kefir0k
Ah Puch
Level 111
God Stats
1W - 0L
1,309 SR
Queue Stats
183W - 147L
1,487 Elo+
Party 3
Thanatos
Thanatos
ИмбирныйЧеловек
Thanatos
Level 27
God Stats
14W - 10L
1,509 SR
Queue Stats
38W - 36L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 5 / 1
7,946
568
6,060
15,580
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 0
7,795
557
5,584
9,591
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
MojaiBros
King Arthur
13
2 / 2 / 1
8,149
582
11,451
16,484
18,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
6,970
498
3,971
8,643
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
VargasD
Charon
12
0 / 0 / 5
7,396
528
6,372
8,472
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 4
8,032
574
5,918
10,558
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
CFJ01
Artemis
12
2 / 4 / 2
6,795
485
3,536
6,268
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
GoodRay
Bellona
13
0 / 2 / 4
8,035
574
9,666
16,234
17,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Kefir0k
Ah Puch
14
3 / 1 / 4
7,893
564
8,461
5,022
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 3
7,826
559
8,558
13,880
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
17
17
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
W
Hercules
 
Hercules
5
0
4
7
W
Artemis
CFJ01
Artemis
2
4
2
0.75
L
4
5
0
0.8
W
Bellona
GoodRay
Bellona
0
2
4
1
W
Ah Puch
Kefir0k
Ah Puch
3
1
4
5
L
King Arthur
MojaiBros
King Arthur
2
2
1
1.25
L
0
5
1
0.1
L
Charon
VargasD
Charon
0
0
5
2.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
36,139
58,770
Taken
51,962
38,294
Mitigated
37,850
12,687
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,060
4,631
0
2,796
15,580
5,774
0
3,061
12,519
0
58,300
W
Hercules
 
Hercules
5,918
1,482
0
4,222
10,558
9,677
0
6,039
4,079
0
25,397
W
Artemis
CFJ01
Artemis
3,536
1,408
0
0
6,268
2,538
0
4,207
1,809
0
42,400
L
5,584
1,468
0
2,728
9,591
3,814
457
0
9,591
53,885
1,866
W
Bellona
GoodRay
Bellona
9,666
3,298
0
5,544
16,234
17,383
0
640
15,594
0
64,786
W
Ah Puch
Kefir0k
Ah Puch
8,461
272
0
839
5,022
2,396
0
1,683
3,339
66,876
0
L
King Arthur
MojaiBros
King Arthur
11,451
1,896
0
2,821
16,484
18,000
0
654
15,830
0
59,542
L
3,971
45
178
1,486
8,643
3,006
0
3,780
4,863
57,723
0
L
Charon
VargasD
Charon
6,372
894
236
2,442
8,472
7,700
100
966
7,506
21,474
645
W
8,558
1,876
0
9,031
13,880
5,856
0
1,993
11,859
0
60,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
38,581
405
Minions Killed
429
0
Camps Cleared
0
1,486,559
Distance Traveled
1,370,737
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,946
568
87
6
0
311,932
2
W
Hercules
8,032
574
29
2
0
283,280
0
W
Artemis
6,795
485
80
6
0
248,155
0
L
Freya
7,795
557
97
7
0
277,466
2
W
Bellona
8,035
574
122
9
0
271,122
0
W
Ah Puch
7,893
564
113
8
0
263,227
4
L
King Arthur
8,149
582
91
7
0
285,103
0
L
Ra
6,970
498
103
7
0
315,877
0
L
Charon
7,396
528
27
2
0
296,181
0
W
Thanatos
7,826
559
85
6
0
304,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role