Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
lauwke
Kukulkan
Level 65
God Stats
3W - 2L
1,562 SR
Queue Stats
163W - 188L
1,407 Elo+
Party 2
Hachiman
Hachiman
originalmetapod
Hachiman
Level 108
God Stats
4W - 3L
1,498 SR
Queue Stats
174W - 197L
1,413 Elo+
Party 2
Sobek
Sobek
ykh2p
Sobek
Level 156
God Stats
3W - 3L
1,510 SR
Queue Stats
219W - 162L
1,666 Elo+
Party 2
Team Averages
Level 111
1,514 SR
1,497 Elo+

VS

Team Averages
Level 47
1,515 SR
1,432 Elo+
Lancelot
Lancelot
Amatsumagatsuchi
Lancelot
Level 39
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 8L
1,386 Elo+
Solo
Persephone
Persephone
Hells_Angel002
Persephone
Level 29
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 10L
1,288 Elo+
Solo
Kukulkan
Kukulkan
Panzeot
Kukulkan
Level 75
God Stats
1W - 1L
1,550 SR
Queue Stats
35W - 35L
1,521 Elo+
Solo
Anhur
Anhur
RaulFlvz
Anhur
Level 45
God Stats
1W - 3L
1,390 SR
Queue Stats
74W - 82L
1,500 Elo+
Solo
Guan Yu
Guan Yu
skizwkolix
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
12 / 1 / 16
11,547
1,155
20,465
14,520
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
 
Da Ji
17
10 / 4 / 16
10,257
1,026
17,726
11,979
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lauwke
Kukulkan
12
0 / 3 / 17
7,587
759
6,547
6,527
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
14
7 / 4 / 13
8,732
873
10,240
11,120
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
ykh2p
Sobek
15
4 / 3 / 15
8,984
898
5,688
16,018
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 5
8,134
813
13,831
16,256
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Hells_Angel002
Persephone
11
1 / 6 / 3
6,704
670
4,075
10,153
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Panzeot
Kukulkan
17
2 / 4 / 5
8,874
887
14,744
8,523
4,900
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
RaulFlvz
Anhur
14
5 / 7 / 4
8,120
812
8,101
14,060
5,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
skizwkolix
Guan Yu
14
2 / 5 / 11
8,073
807
5,935
16,335
17,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
33
Kills
15
15
Deaths
32
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
1
16
20
W
Da Ji
 
Da Ji
10
4
16
4.5
L
5
10
5
0.75
L
Persephone
Hells_Angel002
Persephone
1
6
3
0.42
L
Kukulkan
Panzeot
Kukulkan
2
4
5
1.13
L
Anhur
RaulFlvz
Anhur
5
7
4
1
W
Kukulkan
lauwke
Kukulkan
0
3
17
2.83
W
Hachiman
7
4
13
3.38
L
Guan Yu
skizwkolix
Guan Yu
2
5
11
1.5
W
Sobek
ykh2p
Sobek
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,666
Damage
46,686
60,164
Taken
65,327
36,950
Mitigated
38,802
25,030
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,465
2,068
7,983
9,425
14,520
5,827
723
5,052
9,468
44,948
0
W
Da Ji
 
Da Ji
17,726
6,226
1,418
648
11,979
6,778
732
3,033
8,946
0
23,306
L
13,831
2,858
90
1,085
16,256
8,195
0
9,278
6,978
0
17,065
L
Persephone
Hells_Angel002
Persephone
4,075
849
0
460
10,153
3,316
0
5,095
4,942
7,206
0
L
Kukulkan
Panzeot
Kukulkan
14,744
1,711
638
855
8,523
4,900
0
3,510
5,013
37,474
0
L
Anhur
RaulFlvz
Anhur
8,101
5,248
155
1,760
14,060
5,045
0
6,782
7,278
0
14,708
W
Kukulkan
lauwke
Kukulkan
6,547
545
607
363
6,527
2,480
258
3,137
3,390
13,675
0
W
Hachiman
10,240
7,525
1,005
966
11,120
4,163
1,859
2,730
8,390
0
13,525
L
Guan Yu
skizwkolix
Guan Yu
5,935
870
4,091
4,542
16,335
17,346
0
7,967
8,368
0
9,345
W
Sobek
ykh2p
Sobek
5,688
619
0
2,615
16,018
17,702
216
4,867
11,151
13,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
39,905
115
Minions Killed
73
0
Camps Cleared
0
891,003
Distance Traveled
842,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,547
1,155
60
6
0
213,203
0
W
Da Ji
10,257
1,026
13
1
0
193,579
0
L
Lancelot
8,134
813
2
0
0
179,300
0
L
Persephone
6,704
670
1
0
0
134,847
0
L
Kukulkan
8,874
887
49
5
0
180,380
0
L
Anhur
8,120
812
17
2
0
146,409
0
W
Kukulkan
7,587
759
24
2
0
155,721
0
W
Hachiman
8,732
873
7
1
0
150,581
0
L
Guan Yu
8,073
807
4
0
0
201,501
0
W
Sobek
8,984
898
11
1
0
177,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role