Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AtomRageHnter
Izanami
Level 172
God Stats
30W - 22L
1,615 SR
Queue Stats
749W - 858L
1,479 Elo+
Party 1
Thor
Thor
MrPink01081983
Thor
Level 135
God Stats
6W - 14L
1,359 SR
Queue Stats
322W - 308L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
giladish
Ah Puch
Level 85
God Stats
3W - 5L
1,401 SR
Queue Stats
200W - 213L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
kondasonik
Sun Wukong
Level 124
God Stats
9W - 5L
1,563 SR
Queue Stats
56W - 75L
1,447 Elo+
Party 1
Team Averages
Level 144
1,488 SR
1,484 Elo+

VS

Team Averages
Level 110
1,555 SR
1,546 Elo+
Zhong Kui
Zhong Kui
Azdalor
Zhong Kui
Level 144
God Stats
1W - 1L
1,577 SR
Queue Stats
87W - 88L
1,552 Elo+
Party 3
Neith
Neith
JayhemXD
Neith
Level 128
God Stats
1W - 1L
1,335 SR
Queue Stats
122W - 110L
1,483 Elo+
Solo
Loki
Loki
Sarethus12
Loki
Level 30
God Stats
12W - 3L
1,686 SR
Queue Stats
22W - 8L
1,617 Elo+
Party 3
Sylvanus
Sylvanus
ShoeShuffler
Sylvanus
Level 128
God Stats
30W - 27L
1,528 SR
Queue Stats
355W - 319L
1,515 Elo+
Solo
Surtr
Surtr
lLocusl
Surtr
Level 119
God Stats
4W - 0L
1,650 SR
Queue Stats
21W - 12L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
5,203
520
2,696
9,751
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
0 / 0 / 1
5,472
547
3,515
9,500
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,558
556
2,853
7,923
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
giladish
Ah Puch
9
0 / 1 / 0
5,111
511
6,639
4,594
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kondasonik
Sun Wukong
9
0 / 3 / 1
5,301
530
4,434
10,039
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azdalor
Zhong Kui
9
0 / 0 / 0
5,477
548
5,588
5,170
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JayhemXD
Neith
11
0 / 0 / 2
6,372
637
3,062
6,941
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,344
534
3,508
8,401
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ShoeShuffler
Sylvanus
11
4 / 1 / 0
7,197
720
8,675
8,005
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
lLocusl
Surtr
8
1 / 1 / 0
4,778
478
4,639
6,166
3,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Izanami
0
0
1
0.5
W
Zhong Kui
Azdalor
Zhong Kui
0
0
0
0
W
Neith
JayhemXD
Neith
0
0
2
1
L
1
1
0
1
W
1
0
2
2
W
Sylvanus
ShoeShuffler
Sylvanus
4
1
0
4
L
Ah Puch
giladish
Ah Puch
0
1
0
0
L
Sun Wukong
kondasonik
Sun Wukong
0
3
1
0.17
W
Surtr
lLocusl
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
25,472
41,807
Taken
34,683
19,612
Mitigated
17,624
14,792
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,696
856
1,921
3,781
9,751
5,895
0
1,467
8,284
23,074
0
L
Izanami
3,515
2,705
0
3,677
9,500
3,663
0
3,421
6,079
0
48,509
W
Zhong Kui
Azdalor
Zhong Kui
5,588
2,281
0
2,831
5,170
4,012
0
502
4,668
37,202
5,748
W
Neith
JayhemXD
Neith
3,062
625
0
3,893
6,941
2,596
1,080
4,484
2,457
0
50,992
L
2,853
326
0
1,645
7,923
2,867
0
1,673
6,250
0
36,712
W
3,508
941
0
4,481
8,401
2,848
0
2,475
5,926
0
32,492
W
Sylvanus
ShoeShuffler
Sylvanus
8,675
3,019
72
3,881
8,005
4,890
32
232
7,773
40,599
11,957
L
Ah Puch
giladish
Ah Puch
6,639
46
0
1,384
4,594
1,601
0
525
4,069
35,041
0
L
Sun Wukong
kondasonik
Sun Wukong
4,434
1,011
0
2,384
10,039
5,586
0
6,207
3,832
0
36,614
W
Surtr
lLocusl
Surtr
4,639
2,074
0
1,629
6,166
3,278
18
1,642
4,524
525
18,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
29,168
315
Minions Killed
335
0
Camps Cleared
0
959,664
Distance Traveled
967,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,203
520
36
4
0
166,906
0
L
Izanami
5,472
547
89
9
0
180,031
0
W
Zhong Kui
5,477
548
76
8
0
181,429
4
W
Neith
6,372
637
95
10
0
186,290
0
L
Thor
5,558
556
67
7
0
222,108
0
W
Loki
5,344
534
53
5
0
233,051
0
W
Sylvanus
7,197
720
86
9
0
154,648
0
L
Ah Puch
5,111
511
56
6
0
202,420
0
L
Sun Wukong
5,301
530
67
7
0
188,199
0
W
Surtr
4,778
478
25
3
0
211,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role