Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
CodyWolf99
Ra
Platinum V
Level 198
God Stats
2W - 6L
1,326 SR
Queue Stats
344W - 342L
1,840 MMR
Solo
Hachiman
Hachiman
Platinum II
SunriseSamuraii
Hachiman
Platinum II
Level 193
God Stats
22W - 16L
1,706 SR
Queue Stats
238W - 212L
1,838 MMR
Solo
Ganesha
Ganesha
Platinum V
TheeMoose
Ganesha
Platinum V
Level 108
God Stats
2W - 1L
1,618 SR
Queue Stats
28W - 16L
1,752 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,530 SR
1,686 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,521 SR
1,740 MMR
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
AlphaQGently
Apollo
Gold III
Level 161
God Stats
1W - 0L
1,429 SR
Queue Stats
71W - 63L
1,740 MMR
Solo
Bakasura
Bakasura
Diamond V
HiGround8905
Bakasura
Diamond V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,832 MMR
Solo
Anubis
Anubis
Gold I
Solace69
Anubis
Gold I
Level 124
God Stats
87W - 68L
1,677 SR
Queue Stats
448W - 436L
1,814 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
zBailey
Gilgamesh
Platinum V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 1
7,194
514
7,692
13,433
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
 
Poseidon
12
2 / 3 / 0
6,831
488
5,040
7,988
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,810
486
4,091
7,673
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
12
0 / 2 / 1
7,167
512
9,709
9,038
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
TheeMoose
Ganesha
11
1 / 2 / 2
7,050
504
4,328
11,860
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MerlinThorAwilixThanatos

VS

Bans
LokiArachneChernobogMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 3
7,540
539
4,549
10,108
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
14
2 / 0 / 2
8,046
575
6,472
11,459
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
HiGround8905
Bakasura
15
0 / 1 / 2
9,243
660
7,344
15,205
13,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Solace69
Anubis
16
2 / 1 / 2
9,280
663
6,836
6,051
3,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
zBailey
Gilgamesh
14
6 / 2 / 3
8,696
621
10,128
13,999
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Yemoja
 
Yemoja
1
0
3
2.5
W
Apollo
2
0
2
3
L
1
3
1
0.5
W
Bakasura
HiGround8905
Bakasura
0
1
2
1
W
Anubis
Solace69
Anubis
2
1
2
3
L
Hachiman
0
2
1
0.25
L
Ganesha
TheeMoose
Ganesha
1
2
2
1
W
Gilgamesh
zBailey
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
35,329
49,992
Taken
56,822
26,381
Mitigated
33,894
10,000
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,692
974
0
2,486
13,433
9,762
0
1,732
9,525
0
59,684
L
Poseidon
 
Poseidon
5,040
722
0
253
7,988
2,141
0
605
7,166
54,990
939
W
Yemoja
 
Yemoja
4,549
1,538
3,051
2,987
10,108
6,500
175
3,309
6,799
26,720
0
W
Apollo
6,472
4,740
0
5,069
11,459
4,508
1,053
1,391
10,068
0
71,340
L
4,091
191
504
1,260
7,673
2,851
0
3,929
3,744
47,309
0
W
Bakasura
HiGround8905
Bakasura
7,344
4,462
0
8,904
15,205
13,133
0
1,214
13,991
0
52,481
W
Anubis
Solace69
Anubis
6,836
313
0
3,238
6,051
3,256
1,300
2,149
3,902
95,646
0
L
Hachiman
9,709
5,814
0
3,719
9,038
3,640
0
1,560
7,478
0
69,793
L
Ganesha
TheeMoose
Ganesha
4,328
495
0
1,778
11,860
7,987
0
3,559
8,301
15,504
0
W
Gilgamesh
zBailey
Gilgamesh
10,128
3,225
0
1,813
13,999
6,497
0
5,292
8,633
0
70,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
42,805
446
Minions Killed
565
0
Camps Cleared
0
1,329,882
Distance Traveled
1,351,114
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,194
514
123
9
0
282,963
2
L
Poseidon
6,831
488
90
6
0
253,873
0
W
Yemoja
7,540
539
30
2
0
242,852
1
W
Apollo
8,046
575
133
10
0
263,873
0
L
Ra
6,810
486
101
7
0
259,728
4
W
Bakasura
9,243
660
147
11
0
268,328
0
W
Anubis
9,280
663
166
12
0
275,284
7
L
Hachiman
7,167
512
123
9
0
232,206
2
L
Ganesha
7,050
504
9
1
0
301,112
0
W
Gilgamesh
8,696
621
89
6
0
300,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role