Player Matchup

Discordia
Discordia
AIIegedly
Discordia
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,589 Elo+
Party 1
Charybdis
Charybdis
GingySwag
Charybdis
Level 148
God Stats
5W - 6L
1,614 SR
Queue Stats
49W - 46L
1,617 Elo+
Party 1
Chaac
Chaac
MrTrashMan
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,704 Elo+
Party 1
Team Averages
Level 136
1,538 SR
1,637 Elo+

VS

Team Averages
Level 143
1,663 SR
1,563 Elo+
Hera
Hera
KvngR0s3
Hera
Level 148
God Stats
15W - 6L
1,706 SR
Queue Stats
132W - 132L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
RicketyRhino4821
Danzaburou
Level 153
God Stats
6W - 2L
1,602 SR
Queue Stats
181W - 160L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Sxmxraii
Gilgamesh
Level 128
God Stats
3W - 2L
1,682 SR
Queue Stats
93W - 92L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AIIegedly
Discordia
13
1 / 7 / 2
10,466
654
4,967
12,428
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
GingySwag
Charybdis
13
0 / 5 / 3
10,215
638
8,515
14,659
5,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
3 / 1 / 1
11,281
705
11,290
20,516
17,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 0 / 8
12,936
809
17,138
7,915
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
RicketyRhino4821
Danzaburou
15
3 / 2 / 8
12,741
796
14,519
12,413
10,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Sxmxraii
Gilgamesh
14
6 / 2 / 4
13,043
815
11,029
16,250
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
AIIegedly
Discordia
1
7
2
0.29
L
Charybdis
GingySwag
Charybdis
0
5
3
0.3
W
Hera
4
0
8
8
L
Chaac
3
1
1
3.5
W
Danzaburou
RicketyRhino4821
Danzaburou
3
2
8
3.5
W
Gilgamesh
Sxmxraii
Gilgamesh
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
42,686
47,603
Taken
36,578
27,727
Mitigated
27,986
6,142
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AIIegedly
Discordia
4,967
283
0
404
12,428
4,705
0
5,711
6,509
39,712
0
L
Charybdis
GingySwag
Charybdis
8,515
6,121
0
1,260
14,659
5,823
0
3,621
10,662
0
44,789
W
Hera
17,138
3,344
0
828
7,915
3,123
1,110
1,128
6,787
79,140
0
L
Chaac
11,290
1,757
0
4,478
20,516
17,199
0
8,119
12,186
4,514
47,092
W
Danzaburou
RicketyRhino4821
Danzaburou
14,519
3,552
0
3,777
12,413
10,569
752
1,904
10,509
0
39,614
W
Gilgamesh
Sxmxraii
Gilgamesh
11,029
3,129
0
1,655
16,250
14,294
1,652
3,141
13,109
0
45,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
38,720
194
Minions Killed
207
0
Camps Cleared
0
863,211
Distance Traveled
944,524
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,466
654
51
3
0
243,163
1
L
Charybdis
10,215
638
77
5
0
276,194
4
W
Hera
12,936
809
111
7
0
320,889
2
L
Chaac
11,281
705
66
4
0
343,854
1
W
Danzaburou
12,741
796
47
3
0
298,894
0
W
Gilgamesh
13,043
815
49
3
0
324,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role